Player Matchup

Neith
Neith
DiggityTyler
Neith
Level 4
God Stats
3W - 8L
1,177 SR
Queue Stats
100W - 92L
1,119 Elo+
Solo
Anhur
Anhur
KR0NNoS
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 106L
1,354 Elo+
Solo
Agni
Agni
Quha
Agni
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
drigis
Izanami
Level 17
God Stats
8W - 7L
1,157 SR
Queue Stats
58W - 61L
1,433 Elo+
Solo
Nu Wa
Nu Wa
lordchpires
Nu Wa
Level 27
God Stats
22W - 36L
1,393 SR
Queue Stats
273W - 305L
1,370 Elo+
Solo
Team Averages
Level 16
1,345 SR
1,355 Elo+

VS

Team Averages
Level 22
1,368 SR
1,275 Elo+
Kukulkan
Kukulkan
DankkyKong
Kukulkan
Level 11
God Stats
31W - 17L
1,206 SR
Queue Stats
130W - 106L
1,250 Elo+
Solo
Ymir
Ymir
FreshmanFF
Ymir
Level 7
God Stats
4W - 7L
1,142 SR
Queue Stats
39W - 46L
1,112 Elo+
Party 1
Mercury
Mercury
GooseDumpster
Mercury
Level 59
God Stats
5W - 2L
1,825 SR
Queue Stats
180W - 204L
1,322 Elo+
Party 1
Anhur
Anhur
SkunkWizard
Anhur
Level 6
God Stats
17W - 23L
1,167 SR
Queue Stats
148W - 177L
1,231 Elo+
Party 1
Ao Kuang
Ao Kuang
theinmortal1323
Ao Kuang
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
868W - 1,013L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
5,453
1,091
3,454
6,565
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
KR0NNoS
Anhur
10
0 / 2 / 1
5,348
1,070
3,012
6,281
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
Quha
Agni
8
0 / 0 / 0
4,700
940
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
drigis
Izanami
11
2 / 1 / 1
5,982
1,196
8,084
3,259
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 1
5,975
1,195
3,524
4,044
1,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

365

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DankkyKong
Kukulkan
11
1 / 0 / 3
5,856
1,171
4,145
3,976
1,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 4
5,822
1,164
4,170
5,509
2,372
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
11
4 / 1 / 3
6,247
1,249
3,692
3,088
1,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 5
5,395
1,079
2,212
1,504
500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
11
2 / 1 / 4
5,930
1,186
3,675
6,191
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
9
9
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DankkyKong
Kukulkan
1
0
3
2.5
L
0
3
2
0.33
W
2
2
4
2
W
Mercury
4
1
3
5.5
L
Anhur
KR0NNoS
Anhur
0
2
1
0.25
L
Agni
Quha
Agni
0
0
0
0
W
0
0
5
2.5
L
Izanami
drigis
Izanami
2
1
1
2.5
L
2
3
1
0.83
W
Ao Kuang
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
17,894
20,149
Taken
20,268
6,852
Mitigated
7,016
3,195
Healing
1,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DankkyKong
Kukulkan
4,145
644
0
0
3,976
1,301
0
486
3,490
20,288
0
L
3,454
1,302
0
916
6,565
2,107
0
2,708
3,857
0
10,232
W
4,170
469
0
321
5,509
2,372
0
1,042
4,467
9,687
0
W
Mercury
3,692
1,356
0
83
3,088
1,003
0
600
2,488
0
6,014
L
Anhur
KR0NNoS
Anhur
3,012
1,042
0
661
6,281
2,269
0
4,508
1,773
0
9,807
L
Agni
Quha
Agni
0
0
0
0
0
0
0
0
0
0
0
W
2,212
1,447
0
263
1,504
500
0
534
970
0
5,953
L
Izanami
drigis
Izanami
8,084
6,513
0
1,437
3,259
1,202
0
2,601
658
0
13,641
L
3,524
908
0
181
4,044
1,274
0
2,173
1,871
10,924
0
W
Ao Kuang
3,675
1,140
0
1,122
6,191
1,840
0
862
5,329
6,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
29,250
64
Minions Killed
73
3
Camps Cleared
3
320,628
Distance Traveled
464,965
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,856
1,171
38
8
0
90,468
1
L
Neith
5,453
1,091
14
3
0
93,044
1
W
Ymir
5,822
1,164
14
3
1
81,608
0
W
Mercury
6,247
1,249
6
1
0
109,838
0
L
Anhur
5,348
1,070
20
4
2
88,067
0
L
Agni
4,700
940
0
0
0
0
0
W
Anhur
5,395
1,079
11
2
2
82,375
0
L
Izanami
5,982
1,196
15
3
0
73,593
0
L
Nu Wa
5,975
1,195
15
3
1
65,924
0
W
Ao Kuang
5,930
1,186
4
1
0
100,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role