Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
Sergeant_Spammer
Tsukuyomi
Silver I
Level 129
God Stats
0W - 1L
1,424 SR
Queue Stats
5W - 5L
1,563 MMR
Party 1
Bellona
Bellona
Silver I
Smegged-
Bellona
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,563 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
imonebadmonkey
Kuzenbo
Silver I
Level 127
God Stats
4W - 5L
1,528 SR
Queue Stats
5W - 5L
1,563 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,484 SR
1,563 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,539 SR
1,608 MMR
Osiris
Osiris
Gold V
MZRspeed3
Osiris
Gold V
Level 154
God Stats
2W - 0L
1,470 SR
Queue Stats
47W - 60L
1,667 MMR
Solo
Sobek
Sobek
Bronze III
Salty Boy Coy
Sobek
Bronze III
Level 132
God Stats
4W - 4L
1,500 SR
Queue Stats
120W - 109L
1,613 MMR
Solo
Vulcan
Vulcan
Platinum I
YaBoiiiTimmy
Vulcan
Platinum I
Level 159
God Stats
8W - 4L
1,648 SR
Queue Stats
160W - 169L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
5 / 3 / 2
12,168
640
23,000
18,776
7,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Smegged-
Bellona
13
2 / 5 / 4
10,900
574
8,197
19,526
15,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 6
11,046
581
7,635
19,536
24,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
KumbhakarnaBacchusCabrakanCupidCthulhu

VS

Bans
HeraPeleScyllaSetHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MZRspeed3
Osiris
17
8 / 1 / 5
13,247
697
17,842
16,672
20,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 11
11,517
606
11,800
20,536
19,878
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
16
3 / 3 / 9
12,235
644
21,334
12,629
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
13
13
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
MZRspeed3
Osiris
8
1
5
10.5
W
2
3
11
2.5
L
Tsukuyomi
5
3
2
2
L
Bellona
Smegged-
Bellona
2
5
4
0.8
W
Vulcan
3
3
9
2.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,832
Damage
50,976
57,838
Taken
49,837
46,931
Mitigated
45,009
16,141
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
MZRspeed3
Osiris
17,842
6,337
0
3,557
16,672
20,818
1,347
2,670
14,002
68
54,879
W
11,800
842
765
5,527
20,536
19,878
799
2,473
18,063
37,094
0
L
Tsukuyomi
23,000
2,864
0
5,770
18,776
7,589
603
9,816
8,441
0
87,801
L
Bellona
Smegged-
Bellona
8,197
2,786
0
2,517
19,526
15,054
560
10,396
8,745
0
41,743
W
Vulcan
21,334
8,884
240
2,628
12,629
4,313
451
2,548
10,081
90,775
0
L
7,635
3,165
1,506
6,348
19,536
24,288
175
12,182
6,467
29,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,114
Gold Earned
36,999
206
Minions Killed
248
0
Camps Cleared
0
1,070,951
Distance Traveled
1,049,668
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,247
697
57
3
0
336,033
2
W
Sobek
11,517
606
39
2
0
343,364
3
L
Tsukuyomi
12,168
640
107
6
0
366,766
0
L
Bellona
10,900
574
53
3
0
350,923
0
W
Vulcan
12,235
644
152
8
0
370,271
2
L
Kuzenbo
11,046
581
46
2
0
353,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role