Player Matchup

Neith
Neith
Aphaderiondur
Neith
Level 64
God Stats
41W - 23L
1,568 SR
Queue Stats
60W - 53L
1,383 Elo+
Party 1
Ravana
Ravana
CrysisMortal
Ravana
Level 128
God Stats
3W - 1L
1,329 SR
Queue Stats
95W - 100L
1,594 Elo+
Solo
Bacchus
Bacchus
L3jin
Bacchus
Level 27
God Stats
9W - 4L
1,671 SR
Queue Stats
39W - 21L
1,489 Elo+
Party 1
Arachne
Arachne
salvequienpueda
Arachne
Level 48
God Stats
9W - 16L
1,476 SR
Queue Stats
18W - 20L
1,448 Elo+
Party 2
Thoth
Thoth
shogoki02
Thoth
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 47L
1,344 Elo+
Party 2
Team Averages
Level 65
1,509 SR
1,452 Elo+

VS

Team Averages
Level 65
1,410 SR
1,495 Elo+
Sol
Sol
Eweezyybih
Sol
Level 41
God Stats
1W - 4L
1,308 SR
Queue Stats
6W - 14L
1,252 Elo+
Solo
Hades
Hades
Furyxtx77
Hades
Level 44
God Stats
5W - 6L
1,518 SR
Queue Stats
71W - 107L
1,340 Elo+
Solo
Apollo
Apollo
Ibeterr
Apollo
Level 33
God Stats
19W - 10L
1,500 SR
Queue Stats
495W - 379L
1,687 Elo+
Party 3
Cthulhu
Cthulhu
MosJohn
Cthulhu
Level 49
God Stats
5W - 5L
1,409 SR
Queue Stats
168W - 161L
1,485 Elo+
Solo
Pele
Pele
Oaulu
Pele
Level 160
God Stats
2W - 4L
1,316 SR
Queue Stats
489W - 344L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 8
14,907
514
20,065
23,921
11,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
20
8 / 7 / 11
15,946
550
23,369
24,298
22,582
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
L3jin
Bacchus
20
7 / 5 / 8
15,106
521
11,342
27,371
48,112
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
18 / 3 / 10
17,307
597
38,725
34,772
17,097
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
shogoki02
Thoth
15
4 / 9 / 3
11,989
413
6,736
13,885
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
9,509
328
2,112
5,705
2,288
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
Furyxtx77
Hades
18
1 / 13 / 5
12,145
419
11,222
27,151
28,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Ibeterr
Apollo
20
10 / 8 / 5
15,492
534
26,620
32,426
16,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MosJohn
Cthulhu
20
4 / 7 / 8
14,117
487
16,445
29,111
34,177
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
Oaulu
Pele
20
15 / 8 / 2
16,013
552
35,549
31,823
16,054
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
54
40
Kills
30
30
Deaths
40
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
6
8
1.17
W
Ravana
8
7
11
1.93
L
0
4
4
0.5
L
Hades
Furyxtx77
Hades
1
13
5
0.27
L
Apollo
Ibeterr
Apollo
10
8
5
1.56
W
Bacchus
L3jin
Bacchus
7
5
8
2.2
L
Cthulhu
MosJohn
Cthulhu
4
7
8
1.14
L
Pele
Oaulu
Pele
15
8
2
2
W
18
3
10
7.67
W
Thoth
shogoki02
Thoth
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,237
Damage
91,948
124,247
Taken
126,216
104,517
Mitigated
97,225
38,938
Healing
29,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,065
12,324
0
9,149
23,921
11,453
1,972
1,943
21,894
0
118,207
W
Ravana
23,369
8,550
0
6,746
24,298
22,582
2,863
7,807
15,672
0
91,680
L
2,112
109
0
969
5,705
2,288
126
1,879
3,826
23,659
0
L
Hades
Furyxtx77
Hades
11,222
1,377
38
3,555
27,151
28,115
0
1,009
25,608
50,129
0
L
Apollo
Ibeterr
Apollo
26,620
21,869
0
13,220
32,426
16,591
156
3,696
28,570
0
104,011
W
Bacchus
L3jin
Bacchus
11,342
2,681
0
3,249
27,371
48,112
0
6,423
20,723
33,350
0
L
Cthulhu
MosJohn
Cthulhu
16,445
2,695
582
2,460
29,111
34,177
302
6,202
22,749
66,119
0
L
Pele
Oaulu
Pele
35,549
10,025
0
8,913
31,823
16,054
0
5,292
26,451
0
154,819
W
38,725
27,825
0
18,746
34,772
17,097
3,466
11,066
23,464
0
140,559
W
Thoth
shogoki02
Thoth
6,736
283
0
1,048
13,885
5,273
285
1,778
12,107
53,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,255
Gold Earned
67,276
614
Minions Killed
633
0
Camps Cleared
0
2,443,885
Distance Traveled
2,068,650
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,907
514
177
6
0
501,973
2
W
Ravana
15,946
550
144
5
0
461,373
1
L
Sol
9,509
328
60
2
0
204,810
2
L
Hades
12,145
419
112
4
0
425,721
2
L
Apollo
15,492
534
158
5
0
426,824
3
W
Bacchus
15,106
521
35
1
0
552,609
2
L
Cthulhu
14,117
487
87
3
0
515,994
6
L
Pele
16,013
552
216
7
0
495,301
0
W
Arachne
17,307
597
164
6
0
566,667
0
W
Thoth
11,989
413
94
3
0
361,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role