Player Matchup

Da Ji
Da Ji
DaMien-DM
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Jeezes88
Jing Wei
Level 6
God Stats
6W - 5L
1,604 SR
Queue Stats
13W - 13L
1,502 Elo+
Solo
Chaac
Chaac
crazy40ozfool
Chaac
Level 15
God Stats
4W - 5L
1,244 SR
Queue Stats
40W - 36L
1,506 Elo+
Solo
Mulan
Mulan
poopingonlou
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,426 Elo+
Solo
Odin
Odin
zhaoXin666
Odin
Level 15
God Stats
8W - 5L
1,880 SR
Queue Stats
56W - 50L
1,503 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,486 Elo+

VS

Team Averages
Level 11
1,554 SR
1,506 Elo+
Bakasura
Bakasura
Dinodragon520
Bakasura
Level 18
God Stats
1W - 2L
1,732 SR
Queue Stats
138W - 122L
1,553 Elo+
Solo
Kali
Kali
MaaaKho
Kali
Level 8
God Stats
40W - 53L
1,452 SR
Queue Stats
401W - 425L
1,459 Elo+
Solo
Bellona
Bellona
MartianJedi 187
Bellona
Level 21
God Stats
45W - 27L
1,586 SR
Queue Stats
176W - 162L
1,519 Elo+
Solo
Anhur
Anhur
jakovrebic
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
x-pro_toni
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DaMien-DM
Da Ji
17
6 / 0 / 16
10,258
1,026
11,641
8,807
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Jeezes88
Jing Wei
18
6 / 1 / 25
11,360
1,136
15,969
7,172
3,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
9 / 2 / 26
11,301
1,130
18,205
12,989
16,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 3 / 28
11,374
1,137
9,795
11,499
8,151
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
16 / 1 / 17
12,937
1,294
14,402
8,941
6,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dinodragon520
Bakasura
14
0 / 6 / 3
8,609
861
5,109
13,607
5,303
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
MaaaKho
Kali
15
2 / 6 / 3
9,912
991
7,374
20,302
10,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 10 / 1
11,025
1,103
17,007
18,361
15,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
14
0 / 10 / 4
8,690
869
6,787
16,195
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 11 / 3
8,759
876
3,245
12,681
4,320

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
21
43
Kills
7
7
Deaths
43
112
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DaMien-DM
Da Ji
6
0
16
14
L
Bakasura
Dinodragon520
Bakasura
0
6
3
0.25
W
Jing Wei
Jeezes88
Jing Wei
6
1
25
18.5
L
Kali
MaaaKho
Kali
2
6
3
0.58
L
5
10
1
0.55
W
9
2
26
11
L
Anhur
0
10
4
0.2
W
6
3
28
6.67
L
0
11
3
0.14
W
16
1
17
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,012
Damage
39,522
49,408
Taken
81,146
38,106
Mitigated
41,158
6,043
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DaMien-DM
Da Ji
11,641
2,928
0
678
8,807
3,724
0
702
8,065
0
28,385
L
Bakasura
Dinodragon520
Bakasura
5,109
2,915
0
1,377
13,607
5,303
0
146
13,286
0
20,781
W
Jing Wei
Jeezes88
Jing Wei
15,969
14,561
0
0
7,172
3,219
0
521
6,611
0
22,676
L
Kali
MaaaKho
Kali
7,374
4,715
0
4,457
20,302
10,410
0
273
19,804
0
22,283
L
17,007
10,948
0
1,108
18,361
15,487
0
351
17,910
724
29,524
W
18,205
5,746
0
4,525
12,989
16,749
0
728
12,183
1,232
33,633
L
Anhur
6,787
4,319
0
1,595
16,195
5,638
0
89
15,956
0
15,347
W
9,795
2,457
0
379
11,499
8,151
0
1,372
9,956
0
17,101
L
3,245
542
283
128
12,681
4,320
0
64
12,555
20,272
0
W
14,402
3,237
0
461
8,941
6,263
0
463
8,412
461
38,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,230
Gold Earned
46,995
187
Minions Killed
140
4
Camps Cleared
4
893,462
Distance Traveled
785,439
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,258
1,026
52
5
0
169,148
1
L
Bakasura
8,609
861
43
4
0
130,646
4
W
Jing Wei
11,360
1,136
18
2
0
195,277
1
L
Kali
9,912
991
23
2
1
209,836
0
L
Bellona
11,025
1,103
24
2
2
165,889
2
W
Chaac
11,301
1,130
43
4
0
193,190
1
L
Anhur
8,690
869
15
2
0
145,781
0
W
Mulan
11,374
1,137
15
2
0
146,331
0
L
Ra
8,759
876
35
4
1
133,287
1
W
Odin
12,937
1,294
59
6
4
189,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role