Player Matchup

Fenrir
Fenrir
ForeignNmE
Fenrir
Level 83
God Stats
5W - 2L
1,841 SR
Queue Stats
94W - 91L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Louii C9810
Danzaburou
Level 13
God Stats
26W - 16L
1,448 SR
Queue Stats
55W - 55L
1,394 Elo+
Party 1
Zeus
Zeus
SkyDiverOnly
Zeus
Level 26
God Stats
80W - 26L
1,897 SR
Queue Stats
244W - 101L
1,738 Elo+
Solo
Team Averages
Level 41
1,729 SR
1,524 Elo+

VS

Team Averages
Level 13
1,376 SR
1,398 Elo+
Anubis
Anubis
Bruninho_boi
Anubis
Level 22
God Stats
1W - 2L
1,417 SR
Queue Stats
6W - 7L
1,303 Elo+
Solo
Danzaburou
Danzaburou
LilLoudPack7492
Danzaburou
Level 10
God Stats
75W - 54L
1,209 SR
Queue Stats
167W - 209L
1,265 Elo+
Solo
Ares
Ares
XxCHARLOdu25xX
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ForeignNmE
Fenrir
11
9 / 3 / 4
9,030
903
5,187
7,889
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
Louii C9810
Danzaburou
11
4 / 3 / 9
8,521
852
6,054
6,593
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
7 / 0 / 11
9,103
910
14,367
5,745
2,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 7 / 2
6,385
639
4,320
9,030
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
LilLoudPack7492
Danzaburou
9
1 / 7 / 3
6,918
692
3,146
8,596
3,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
4 / 6 / 2
7,546
755
4,890
11,557
9,784
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
6
6
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
7
2
0.29
W
Fenrir
ForeignNmE
Fenrir
9
3
4
3.67
L
Danzaburou
LilLoudPack7492
Danzaburou
1
7
3
0.36
W
Danzaburou
Louii C9810
Danzaburou
4
3
9
2.83
W
7
0
11
12.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,608
Damage
12,356
20,227
Taken
29,183
8,193
Mitigated
17,635
4,274
Healing
1,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,320
36
0
1,164
9,030
4,231
0
5,382
3,348
13,652
0
W
Fenrir
ForeignNmE
Fenrir
5,187
1,169
361
1,977
7,889
3,649
0
4,272
3,617
0
18,116
L
Danzaburou
LilLoudPack7492
Danzaburou
3,146
2,007
0
176
8,596
3,620
0
4,427
4,044
0
18,283
W
Danzaburou
Louii C9810
Danzaburou
6,054
3,516
0
388
6,593
2,153
1,980
2,775
3,818
0
23,424
W
14,367
2,014
0
1,548
5,745
2,391
197
2,233
3,512
43,217
0
L
4,890
78
0
260
11,557
9,784
0
3,847
7,385
16,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
20,849
125
Minions Killed
78
0
Camps Cleared
0
584,341
Distance Traveled
458,135
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,385
639
21
2
0
145,273
0
W
Fenrir
9,030
903
27
3
0
213,702
2
L
Danzaburou
6,918
692
39
4
0
145,718
1
W
Danzaburou
8,521
852
40
4
0
175,969
2
W
Zeus
9,103
910
58
6
0
194,670
0
L
Ares
7,546
755
18
2
0
167,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role