Player Matchup

Awilix
Awilix
DJTigby
Awilix
Level 104
God Stats
8W - 13L
1,158 SR
Queue Stats
364W - 329L
1,560 Elo+
Party 1
He Bo
He Bo
Earthrave
He Bo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 113L
1,660 Elo+
Solo
Nike
Nike
Heyarnold14
Nike
Level 102
God Stats
38W - 19L
1,679 SR
Queue Stats
286W - 289L
1,585 Elo+
Solo
Xing Tian
Xing Tian
M3GAJ4WZ
Xing Tian
Level 96
God Stats
14W - 9L
1,576 SR
Queue Stats
246W - 223L
1,577 Elo+
Party 1
Apollo
Apollo
Tapque
Apollo
Level 104
God Stats
16W - 13L
1,349 SR
Queue Stats
403W - 360L
1,470 Elo+
Solo
Team Averages
Level 101
1,452 SR
1,570 Elo+

VS

Team Averages
Level 82
1,482 SR
1,566 Elo+
Achilles
Achilles
Bantell41
Achilles
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 119L
1,501 Elo+
Solo
Tiamat
Tiamat
Bomion
Tiamat
Level 81
God Stats
5W - 2L
1,885 SR
Queue Stats
70W - 64L
1,626 Elo+
Party 2
Set
Set
Seniortacu
Set
Level 97
God Stats
0W - 3L
1,231 SR
Queue Stats
18W - 19L
1,544 Elo+
Solo
Athena
Athena
UncleBobbyBe
Athena
Level 83
God Stats
5W - 6L
1,568 SR
Queue Stats
72W - 68L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
moist34
Danzaburou
Level 89
God Stats
0W - 2L
1,226 SR
Queue Stats
40W - 35L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DJTigby
Awilix
18
15 / 2 / 7
11,527
607
18,865
12,268
4,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Earthrave
He Bo
15
0 / 4 / 12
9,185
483
10,729
12,812
4,698
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 0 / 8
10,621
559
10,601
15,611
9,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
M3GAJ4WZ
Xing Tian
16
9 / 3 / 12
10,557
556
8,807
14,484
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Tapque
Apollo
14
4 / 8 / 7
9,143
481
10,855
17,754
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bantell41
Achilles
13
0 / 4 / 1
8,829
465
9,472
16,596
13,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Bomion
Tiamat
16
4 / 3 / 2
9,785
515
12,027
9,235
7,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 6 / 2
10,267
540
8,145
13,284
9,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
12
2 / 11 / 4
8,866
467
8,094
24,590
20,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
moist34
Danzaburou
17
6 / 6 / 5
11,044
581
13,634
16,991
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
30
Kills
16
17
Deaths
30
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bantell41
Achilles
0
4
1
0.13
L
Tiamat
Bomion
Tiamat
4
3
2
1.67
W
Awilix
DJTigby
Awilix
15
2
7
9.25
W
He Bo
Earthrave
He Bo
0
4
12
1.5
W
2
0
8
6
W
Xing Tian
M3GAJ4WZ
Xing Tian
9
3
12
5
L
4
6
2
0.83
W
Apollo
Tapque
Apollo
4
8
7
0.94
L
Athena
2
11
4
0.36
L
Danzaburou
moist34
Danzaburou
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,857
Damage
51,372
72,929
Taken
80,696
39,554
Mitigated
57,193
17,009
Healing
24,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bantell41
Achilles
9,472
3,373
0
5,883
16,596
13,365
0
2,121
14,475
0
53,159
L
Tiamat
Bomion
Tiamat
12,027
1,159
0
2,790
9,235
7,322
286
4,112
5,123
64,298
0
W
Awilix
DJTigby
Awilix
18,865
9,097
0
429
12,268
4,995
0
3,464
8,639
0
74,044
W
He Bo
Earthrave
He Bo
10,729
796
0
2,923
12,812
4,698
0
7,210
5,138
65,327
0
W
10,601
2,224
0
8,406
15,611
9,180
446
868
14,151
8,450
65,892
W
Xing Tian
M3GAJ4WZ
Xing Tian
8,807
756
0
1,249
14,484
13,896
300
5,343
8,951
23,144
0
L
8,145
3,383
0
4,017
13,284
9,470
14
2,524
10,760
0
67,780
W
Apollo
Tapque
Apollo
10,855
5,886
0
4,002
17,754
6,785
438
2,392
15,304
0
57,318
L
Athena
8,094
2,485
0
4,232
24,590
20,233
0
8,750
15,840
26,247
0
L
Danzaburou
moist34
Danzaburou
13,634
7,089
0
7,611
16,991
6,803
0
3,732
13,259
0
77,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,033
Gold Earned
48,791
457
Minions Killed
495
0
Camps Cleared
0
1,917,605
Distance Traveled
1,718,235
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,829
465
99
5
0
287,853
2
L
Tiamat
9,785
515
114
6
0
376,147
3
W
Awilix
11,527
607
86
5
0
419,049
7
W
He Bo
9,185
483
108
6
0
343,985
4
W
Nike
10,621
559
143
8
0
400,330
3
W
Xing Tian
10,557
556
29
2
0
417,190
3
L
Set
10,267
540
113
6
0
374,494
2
W
Apollo
9,143
481
91
5
0
337,051
1
L
Athena
8,866
467
42
2
0
370,975
3
L
Danzaburou
11,044
581
127
7
0
308,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role