Player Matchup

Guan Yu
Guan Yu
BichiSCL
Guan Yu
Level 29
God Stats
11W - 12L
1,552 SR
Queue Stats
333W - 204L
1,664 Elo+
Party 1
Ravana
Ravana
EleGhe
Ravana
Level 65
God Stats
6W - 2L
1,684 SR
Queue Stats
329W - 192L
1,665 Elo+
Party 1
Cabrakan
Cabrakan
Elpingu83
Cabrakan
Level 27
God Stats
5W - 4L
1,971 SR
Queue Stats
119W - 63L
1,675 Elo+
Party 1
Izanami
Izanami
Trapita
Izanami
Level 44
God Stats
7W - 4L
1,295 SR
Queue Stats
170W - 92L
1,730 Elo+
Party 1
Tiamat
Tiamat
yahirwpka
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 55
1,600 SR
1,647 Elo+

VS

Team Averages
Level 75
1,581 SR
1,540 Elo+
Athena
Athena
IceSevem
Athena
Level 49
God Stats
5W - 9L
1,576 SR
Queue Stats
884W - 817L
1,604 Elo+
Party 2
Hades
Hades
Mendigol
Hades
Level 44
God Stats
5W - 4L
1,641 SR
Queue Stats
43W - 26L
1,609 Elo+
Solo
Hou Yi
Hou Yi
ShiroyamaYuu
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
ggMenossi
Serqet
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
gnxalo
Chiron
Level 89
God Stats
51W - 39L
1,687 SR
Queue Stats
440W - 442L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BichiSCL
Guan Yu
7
0 / 0 / 1
3,993
799
841
3,135
1,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
EleGhe
Ravana
7
2 / 0 / 0
4,014
803
1,527
2,217
533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Elpingu83
Cabrakan
6
0 / 0 / 1
3,744
749
1,253
2,188
979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Trapita
Izanami
6
1 / 1 / 0
3,796
759
1,257
2,828
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
yahirwpka
Tiamat
6
0 / 2 / 1
3,313
663
543
1,978
1,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IceSevem
Athena
4
0 / 1 / 0
2,967
593
361
2,079
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
Mendigol
Hades
8
2 / 0 / 0
4,089
818
1,326
1,937
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
7
0 / 1 / 0
3,662
732
1,399
2,990
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
ggMenossi
Serqet
1
0 / 1 / 0
2,664
533
445
791
148
Mace

Mace

+10
Physical Power

Chiron
gnxalo
Chiron
7
1 / 0 / 0
4,004
801
2,850
3,432
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
3
3
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BichiSCL
Guan Yu
0
0
1
0.5
W
Ravana
EleGhe
Ravana
2
0
0
2
W
Cabrakan
Elpingu83
Cabrakan
0
0
1
0.5
L
Athena
IceSevem
Athena
0
1
0
0
L
Hades
Mendigol
Hades
2
0
0
2
L
Hou Yi
0
1
0
0
W
Izanami
Trapita
Izanami
1
1
0
1
L
Serqet
ggMenossi
Serqet
0
1
0
0
L
Chiron
gnxalo
Chiron
1
0
0
1
W
Tiamat
yahirwpka
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,421
Damage
6,381
12,346
Taken
11,229
4,592
Mitigated
3,334
4,538
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BichiSCL
Guan Yu
841
126
35
1,776
3,135
1,521
0
0
3,135
0
14,886
W
Ravana
EleGhe
Ravana
1,527
790
0
560
2,217
533
0
67
2,150
0
18,239
W
Cabrakan
Elpingu83
Cabrakan
1,253
238
0
565
2,188
979
0
150
2,038
9,243
0
L
Athena
IceSevem
Athena
361
120
0
590
2,079
951
0
513
1,566
3,735
288
L
Hades
Mendigol
Hades
1,326
301
39
1,526
1,937
572
0
502
1,435
15,457
0
L
Hou Yi
1,399
1,158
0
1,514
2,990
959
0
0
2,915
0
15,351
W
Izanami
Trapita
Izanami
1,257
1,222
0
1,442
2,828
553
0
185
2,643
0
18,452
L
Serqet
ggMenossi
Serqet
445
181
0
0
791
148
0
41
750
0
1,471
L
Chiron
gnxalo
Chiron
2,850
786
0
2,870
3,432
704
0
740
2,692
0
22,143
W
Tiamat
yahirwpka
Tiamat
543
139
0
160
1,978
1,006
0
1,259
719
9,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,860
Gold Earned
17,386
161
Minions Killed
130
0
Camps Cleared
0
513,677
Distance Traveled
397,762
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,993
799
39
8
0
101,756
2
W
Ravana
4,014
803
47
9
0
109,286
1
W
Cabrakan
3,744
749
11
2
0
111,429
1
L
Athena
2,967
593
12
2
0
88,827
0
L
Hades
4,089
818
36
7
0
101,323
2
L
Hou Yi
3,662
732
30
6
0
80,046
1
W
Izanami
3,796
759
50
10
0
96,304
2
L
Serqet
2,664
533
4
1
0
35,912
1
L
Chiron
4,004
801
48
10
0
91,654
0
W
Tiamat
3,313
663
14
3
0
94,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role