Player Matchup

Anhur
Anhur
FragZeryt
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,107 Elo+
Party 3
Ao Kuang
Ao Kuang
GMMsword
Ao Kuang
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
64W - 78L
1,106 Elo+
Party 1
Olorun
Olorun
LaRodrigue34
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,107 Elo+
Party 3
Anubis
Anubis
fddseeti-
Anubis
Level 11
God Stats
9W - 14L
1,500 SR
Queue Stats
14W - 17L
1,131 Elo+
Party 1
Cthulhu
Cthulhu
len_len1
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,190 Elo+

VS

Team Averages
Level 12
1,336 SR
1,217 Elo+
Agni
Agni
Devermax
Agni
Level 11
God Stats
46W - 59L
1,301 SR
Queue Stats
68W - 102L
1,247 Elo+
Solo
Loki
Loki
Gror115
Loki
Level 21
God Stats
5W - 4L
1,339 SR
Queue Stats
121W - 121L
1,217 Elo+
Solo
Danzaburou
Danzaburou
IceRipple
Danzaburou
Level 8
God Stats
7W - 8L
1,423 SR
Queue Stats
15W - 23L
1,265 Elo+
Party 2
Raijin
Raijin
Sydiamon
Raijin
Level 12
God Stats
7W - 8L
1,179 SR
Queue Stats
17W - 27L
1,282 Elo+
Party 2
Nemesis
Nemesis
italic-dust4
Nemesis
Level 6
God Stats
4W - 4L
1,436 SR
Queue Stats
6W - 12L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FragZeryt
Anhur
15
1 / 9 / 1
9,127
830
9,864
18,966
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
GMMsword
Ao Kuang
15
3 / 13 / 0
9,862
897
10,091
26,916
10,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
14
0 / 12 / 1
8,816
801
6,435
18,474
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
fddseeti-
Anubis
15
0 / 13 / 2
9,262
842
3,846
15,339
7,087
Cthulhu
len_len1
Cthulhu
15
0 / 12 / 1
9,423
857
8,123
27,906
25,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
10 / 0 / 26
12,197
1,109
20,546
10,153
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Gror115
Loki
18
12 / 2 / 27
12,237
1,112
19,303
7,911
2,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
IceRipple
Danzaburou
20
21 / 0 / 25
13,262
1,206
33,790
11,877
4,611
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Sydiamon
Raijin
20
16 / 0 / 28
13,769
1,252
19,637
8,877
3,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
italic-dust4
Nemesis
16
0 / 3 / 14
9,475
861
3,006
6,833
2,394

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
179
4
Kills
59
59
Deaths
5
5
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Agni
10
0
26
23
L
Anhur
FragZeryt
Anhur
1
9
1
0.17
L
Ao Kuang
GMMsword
Ao Kuang
3
13
0
0.23
W
Loki
Gror115
Loki
12
2
27
12.75
W
Danzaburou
IceRipple
Danzaburou
21
0
25
33.5
L
Olorun
0
12
1
0.04
W
Raijin
Sydiamon
Raijin
16
0
28
30
L
Anubis
fddseeti-
Anubis
0
13
2
0.08
W
Nemesis
italic-dust4
Nemesis
0
3
14
2.33
L
Cthulhu
len_len1
Cthulhu
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,359
Damage
96,282
107,601
Taken
45,651
56,822
Mitigated
17,488
9,938
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
20,546
717
0
244
10,153
3,880
0
6,003
4,000
33,107
0
L
Anhur
FragZeryt
Anhur
9,864
5,049
0
1,242
18,966
6,640
0
5,618
13,348
0
17,765
L
Ao Kuang
GMMsword
Ao Kuang
10,091
1,113
0
4,600
26,916
10,336
0
11,423
15,493
25,694
0
W
Loki
Gror115
Loki
19,303
8,261
0
0
7,911
2,827
0
5,638
2,198
0
24,986
W
Danzaburou
IceRipple
Danzaburou
33,790
20,527
0
4,442
11,877
4,611
0
6,976
4,778
0
47,279
L
Olorun
6,435
2,582
472
3,174
18,474
6,899
0
9,583
8,891
14,961
0
W
Raijin
Sydiamon
Raijin
19,637
5,441
40
3,153
8,877
3,776
0
5,378
3,399
30,928
0
L
Anubis
fddseeti-
Anubis
3,846
1,595
0
0
15,339
7,087
0
3,883
11,456
12,088
0
W
Nemesis
italic-dust4
Nemesis
3,006
1,441
0
200
6,833
2,394
0
3,952
2,010
0
3,686
L
Cthulhu
len_len1
Cthulhu
8,123
737
0
450
27,906
25,860
0
9,676
18,230
29,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,490
Gold Earned
60,940
133
Minions Killed
112
0
Camps Cleared
2
886,955
Distance Traveled
921,364
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,197
1,109
28
3
0
237,969
3
L
Anhur
9,127
830
10
1
0
201,710
4
L
Ao Kuang
9,862
897
34
3
0
195,417
0
W
Loki
12,237
1,112
18
2
1
178,288
2
W
Danzaburou
13,262
1,206
35
3
0
202,619
0
L
Olorun
8,816
801
11
1
0
186,233
1
W
Raijin
13,769
1,252
30
3
0
187,945
0
L
Anubis
9,262
842
19
2
0
123,694
0
W
Nemesis
9,475
861
1
0
1
114,543
2
L
Cthulhu
9,423
857
59
5
0
179,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role