Player Matchup

Chang'e
Chang'e
Foushnuka
Chang'e
Level 118
God Stats
5W - 4L
1,610 SR
Queue Stats
146W - 97L
1,741 Elo+
Party 2
Neith
Neith
Warrias
Neith
Level 25
God Stats
39W - 12L
1,730 SR
Queue Stats
41W - 14L
1,694 Elo+
Party 2
Jormungandr
Jormungandr
pigeonspirit
Jormungandr
Level 88
God Stats
2W - 2L
1,292 SR
Queue Stats
80W - 26L
1,870 Elo+
Party 2
Team Averages
Level 77
1,544 SR
1,768 Elo+

VS

Team Averages
Level 53
1,602 SR
1,609 Elo+
Anhur
Anhur
Repliees
Anhur
Level 29
God Stats
7W - 3L
1,835 SR
Queue Stats
60W - 43L
1,562 Elo+
Party 1
Geb
Geb
ShanneiiBoyy
Geb
Level 61
God Stats
1W - 2L
1,320 SR
Queue Stats
39W - 17L
1,633 Elo+
Party 1
Chronos
Chronos
iScotyyyy
Chronos
Level 69
God Stats
4W - 2L
1,650 SR
Queue Stats
27W - 13L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Foushnuka
Chang'e
13
4 / 4 / 8
10,780
674
12,998
15,574
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Warrias
Neith
14
6 / 4 / 6
11,221
701
18,762
15,874
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
pigeonspirit
Jormungandr
15
2 / 0 / 10
11,513
720
13,545
17,311
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Repliees
Anhur
13
4 / 5 / 2
10,155
635
10,046
15,233
9,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 6
10,486
655
10,582
21,503
21,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
iScotyyyy
Chronos
14
3 / 5 / 4
9,927
620
13,854
16,050
6,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
12
Kills
8
8
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Foushnuka
Chang'e
4
4
8
2
L
Anhur
Repliees
Anhur
4
5
2
1
L
1
3
6
1.33
W
Neith
Warrias
Neith
6
4
6
2.25
L
Chronos
iScotyyyy
Chronos
3
5
4
1
W
Jormungandr
pigeonspirit
Jormungandr
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,305
Damage
34,482
48,759
Taken
52,786
30,360
Mitigated
37,820
26,382
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Foushnuka
Chang'e
12,998
1,206
6,892
6,946
15,574
5,901
447
8,371
7,203
34,698
0
L
Anhur
Repliees
Anhur
10,046
3,997
0
3,213
15,233
9,807
0
7,919
7,314
0
42,313
L
10,582
1,357
0
5,043
21,503
21,051
0
10,026
11,477
31,998
0
W
Neith
Warrias
Neith
18,762
8,971
0
4,995
15,874
6,135
2,158
9,078
6,796
0
51,299
L
Chronos
iScotyyyy
Chronos
13,854
2,273
0
2,977
16,050
6,962
0
8,672
7,378
48,538
0
W
Jormungandr
pigeonspirit
Jormungandr
13,545
2,312
1,608
5,941
17,311
18,324
341
7,191
10,120
41,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
30,568
151
Minions Killed
157
0
Camps Cleared
0
823,031
Distance Traveled
813,955
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,780
674
40
3
0
272,119
3
L
Anhur
10,155
635
53
3
0
254,701
4
L
Geb
10,486
655
20
1
0
306,485
2
W
Neith
11,221
701
69
4
0
250,638
2
L
Chronos
9,927
620
84
5
0
252,769
1
W
Jormungandr
11,513
720
42
3
0
300,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role