Player Matchup

Ra
Ra
DAFTRUNT
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,691 Elo+
Party 1
King Arthur
King Arthur
Rynsed
King Arthur
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 8L
1,619 Elo+
Party 1
Fafnir
Fafnir
TheNiceKing
Fafnir
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,674 Elo+
Party 1
Ratatoskr
Ratatoskr
TheOriginalStig
Ratatoskr
Level 17
God Stats
3W - 0L
1,766 SR
Queue Stats
9W - 5L
1,635 Elo+
Party 1
Chernobog
Chernobog
WileyDiesel
Chernobog
Level 11
God Stats
6W - 1L
1,824 SR
Queue Stats
8W - 1L
1,774 Elo+
Party 1
Team Averages
Level 28
1,618 SR
1,679 Elo+

VS

Team Averages
Level 34
1,449 SR
1,618 Elo+
Hachiman
Hachiman
CinderVine
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Solo
Tiamat
Tiamat
Kimosabu
Tiamat
Level 126
God Stats
3W - 4L
1,195 SR
Queue Stats
473W - 402L
1,538 Elo+
Party 2
Hades
Hades
Snowiitha
Hades
Level 28
God Stats
41W - 37L
1,552 SR
Queue Stats
130W - 143L
1,615 Elo+
Solo
Kukulkan
Kukulkan
WashuWashu
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,628 Elo+
Party 2
Set
Set
ivan22822
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,050
476
7,617
6,865
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Rynsed
King Arthur
18
5 / 1 / 3
10,895
573
14,989
21,794
14,782
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
15
4 / 1 / 7
10,362
545
7,066
8,642
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
TheOriginalStig
Ratatoskr
19
4 / 1 / 3
10,806
569
6,080
15,378
5,956
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
WileyDiesel
Chernobog
15
6 / 1 / 3
9,695
510
9,286
9,298
3,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CinderVine
Hachiman
14
1 / 2 / 1
8,220
433
3,473
11,145
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Kimosabu
Tiamat
17
1 / 4 / 0
9,866
519
10,148
16,091
12,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Snowiitha
Hades
14
4 / 3 / 0
9,107
479
8,274
15,199
6,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
WashuWashu
Kukulkan
14
0 / 5 / 2
8,729
459
11,486
10,093
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 7 / 0
8,164
430
1,874
11,928
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
20
Kills
6
6
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CinderVine
Hachiman
1
2
1
0.75
W
1
2
3
1.25
L
Tiamat
Kimosabu
Tiamat
1
4
0
0.25
W
King Arthur
Rynsed
King Arthur
5
1
3
6.5
L
Hades
Snowiitha
Hades
4
3
0
1.33
W
Fafnir
4
1
7
7.5
W
Ratatoskr
TheOriginalStig
Ratatoskr
4
1
3
5.5
L
Kukulkan
WashuWashu
Kukulkan
0
5
2
0.2
W
Chernobog
WileyDiesel
Chernobog
6
1
3
7.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,038
Damage
35,255
61,977
Taken
64,456
33,297
Mitigated
30,503
26,232
Healing
25,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CinderVine
Hachiman
3,473
2,177
0
5,793
11,145
3,274
32
2,070
9,075
0
48,371
W
7,617
734
675
2,541
6,865
2,702
0
4,422
2,385
57,394
0
L
Tiamat
Kimosabu
Tiamat
10,148
1,423
0
7,465
16,091
12,701
0
215
15,690
70,724
0
W
King Arthur
Rynsed
King Arthur
14,989
1,342
0
6,540
21,794
14,782
320
13,521
8,084
0
72,011
L
Hades
Snowiitha
Hades
8,274
1,323
0
7,000
15,199
6,611
0
6,851
7,924
60,293
0
W
Fafnir
7,066
2,321
0
2,945
8,642
6,752
601
2,073
6,475
16,367
0
W
Ratatoskr
TheOriginalStig
Ratatoskr
6,080
1,607
0
7,817
15,378
5,956
0
5,574
9,678
0
96,471
L
Kukulkan
WashuWashu
Kukulkan
11,486
1,177
377
2,332
10,093
3,664
0
1,830
8,186
55,037
0
W
Chernobog
WileyDiesel
Chernobog
9,286
5,682
0
5,714
9,298
3,105
2,781
3,611
5,447
0
58,261
L
1,874
718
0
2,683
11,928
4,253
1,252
3,197
8,681
0
49,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,808
Gold Earned
44,086
540
Minions Killed
531
0
Camps Cleared
0
1,829,489
Distance Traveled
1,563,450
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,220
433
83
4
0
286,703
0
W
Ra
9,050
476
118
6
0
343,545
1
L
Tiamat
9,866
519
136
7
0
283,338
1
W
King Arthur
10,895
573
130
7
0
403,698
0
L
Hades
9,107
479
108
6
0
348,267
5
W
Fafnir
10,362
545
21
1
0
369,268
10
W
Ratatoskr
10,806
569
149
8
0
424,915
0
L
Kukulkan
8,729
459
114
6
0
337,609
0
W
Chernobog
9,695
510
122
6
0
288,063
0
L
Set
8,164
430
90
5
0
307,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role