Player Matchup

Bellona
Bellona
Platinum III
Clovver
Bellona
Platinum III
Level 103
God Stats
3W - 1L
1,867 SR
Queue Stats
70W - 65L
1,775 MMR
Solo
Sobek
Sobek
Gold I
DarkWolf30
Sobek
Gold I
Level 148
God Stats
4W - 4L
1,253 SR
Queue Stats
147W - 124L
1,781 MMR
Party 1
The Morrigan
The Morrigan
Gold I
IamBreadstick
The Morrigan
Gold I
Level 149
God Stats
52W - 32L
1,966 SR
Queue Stats
174W - 175L
1,676 MMR
Party 3
Hun Batz
Hun Batz
Platinum I
Luminαry
Hun Batz
Platinum I
Level 159
God Stats
10W - 3L
1,909 SR
Queue Stats
71W - 49L
1,907 MMR
Party 3
Anhur
Anhur
Gold III
coolcam54
Anhur
Gold III
Level 146
God Stats
8W - 5L
1,762 SR
Queue Stats
64W - 41L
1,814 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,751 SR
1,791 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,582 SR
1,797 MMR
Ymir
Ymir
Gold I
CD Olimpia Hn
Ymir
Gold I
Level 60
God Stats
3W - 5L
1,844 SR
Queue Stats
165W - 169L
1,756 MMR
Solo
Horus
Horus
Platinum II
HawkEye70
Horus
Platinum II
Level 149
God Stats
1W - 2L
1,429 SR
Queue Stats
132W - 135L
1,840 MMR
Party 4
Janus
Janus
Gold II
HughJarce1110
Janus
Gold II
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 123L
1,677 MMR
Party 2
Nemesis
Nemesis
Platinum I
Sammester
Nemesis
Platinum I
Level 149
God Stats
30W - 16L
1,635 SR
Queue Stats
220W - 202L
1,906 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
Wuconk
Hou Yi
Platinum III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 170L
1,804 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clovver
Bellona
15
1 / 1 / 5
8,749
583
10,318
11,815
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
11
1 / 4 / 9
7,607
507
5,237
15,706
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
IamBreadstick
The Morrigan
15
5 / 0 / 5
9,140
609
7,937
6,619
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Luminαry
Hun Batz
16
9 / 1 / 2
9,552
637
11,153
9,470
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
coolcam54
Anhur
14
5 / 4 / 4
8,614
574
8,899
10,422
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
DanzaburouSetPersephoneApolloCerberus

VS

Bans
TsukuyomiGuan YuHeimdallrTyrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,384
492
5,853
12,885
10,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
HawkEye70
Horus
10
1 / 3 / 5
6,780
452
3,960
13,454
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 4 / 3
7,755
517
6,864
7,246
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Sammester
Nemesis
11
2 / 4 / 2
6,975
465
5,420
11,523
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Wuconk
Hou Yi
11
5 / 8 / 3
7,187
479
8,692
13,290
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
21
Kills
10
10
Deaths
21
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bellona
Clovver
Bellona
1
1
5
3.5
W
Sobek
1
4
9
1.38
L
Horus
HawkEye70
Horus
1
3
5
1.17
L
2
4
3
0.88
W
The Morrigan
IamBreadstick
The Morrigan
5
0
5
7.5
W
Hun Batz
Luminαry
Hun Batz
9
1
2
10
L
Nemesis
Sammester
Nemesis
2
4
2
0.75
L
Hou Yi
Wuconk
Hou Yi
5
8
3
0.81
W
Anhur
coolcam54
Anhur
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,544
Damage
30,789
54,032
Taken
58,398
28,452
Mitigated
30,147
20,601
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,853
2,002
0
5,635
12,885
10,882
0
0
12,885
48,528
0
W
Bellona
Clovver
Bellona
10,318
3,523
0
7,337
11,815
8,115
0
5,675
6,076
0
58,724
W
Sobek
5,237
605
0
3,862
15,706
10,645
0
1,937
13,595
15,829
0
L
Horus
HawkEye70
Horus
3,960
1,984
641
3,166
13,454
7,988
0
2,799
10,481
0
13,520
L
6,864
461
0
220
7,246
2,358
0
3,915
3,093
46,970
0
W
The Morrigan
IamBreadstick
The Morrigan
7,937
778
216
1,717
6,619
2,116
0
1,035
5,460
60,293
413
W
Hun Batz
Luminαry
Hun Batz
11,153
4,571
0
3,881
9,470
3,750
0
2,151
7,229
0
72,864
L
Nemesis
Sammester
Nemesis
5,420
2,211
0
3,450
11,523
4,423
0
3,442
7,937
0
39,111
L
Hou Yi
Wuconk
Hou Yi
8,692
3,411
0
2,401
13,290
4,496
0
2,049
11,241
0
39,563
W
Anhur
coolcam54
Anhur
8,899
3,947
0
3,588
10,422
3,826
316
1,401
8,955
0
48,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,662
Gold Earned
36,081
453
Minions Killed
368
0
Camps Cleared
0
1,502,293
Distance Traveled
1,451,213
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,384
492
103
7
0
270,887
3
W
Bellona
8,749
583
111
7
0
318,101
0
W
Sobek
7,607
507
12
1
0
295,950
3
L
Horus
6,780
452
16
1
0
313,975
1
L
Janus
7,755
517
104
7
0
294,378
7
W
The Morrigan
9,140
609
116
8
0
295,281
4
W
Hun Batz
9,552
637
126
8
0
330,596
5
L
Nemesis
6,975
465
80
5
0
328,260
1
L
Hou Yi
7,187
479
65
4
0
243,713
6
W
Anhur
8,614
574
88
6
0
262,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role