Player Matchup

Thor
Thor
Bilbo6969
Thor
Level 6
God Stats
5W - 5L
1,519 SR
Queue Stats
7W - 10L
1,365 Elo+
Party 1
Ra
Ra
L3G1ØŅ113
Ra
Level 29
God Stats
12W - 13L
1,549 SR
Queue Stats
72W - 81L
1,346 Elo+
Solo
Ullr
Ullr
RASeguin
Ullr
Level 4
God Stats
1W - 3L
1,289 SR
Queue Stats
5W - 6L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
Zarantonello691
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,236 Elo+
Solo
Neith
Neith
crazy-vanka4
Neith
Level 14
God Stats
17W - 31L
1,213 SR
Queue Stats
23W - 41L
1,196 Elo+
Solo
Team Averages
Level 13
1,414 SR
1,310 Elo+

VS

Team Averages
Level 15
1,615 SR
1,351 Elo+
Chiron
Chiron
Chazzerific
Chiron
Level 20
God Stats
2W - 1L
1,707 SR
Queue Stats
12W - 28L
1,341 Elo+
Solo
He Bo
He Bo
ChroniclerKing
He Bo
Level 26
God Stats
9W - 5L
1,627 SR
Queue Stats
140W - 97L
1,384 Elo+
Solo
Neith
Neith
Danny120620
Neith
Level 6
God Stats
17W - 25L
1,481 SR
Queue Stats
19W - 38L
1,356 Elo+
Solo
Erlang Shen
Erlang Shen
TheFirstRaZoR
Erlang Shen
Level 15
God Stats
12W - 4L
1,529 SR
Queue Stats
17W - 13L
1,388 Elo+
Solo
Fenrir
Fenrir
salvienne
Fenrir
Level 7
God Stats
3W - 1L
1,732 SR
Queue Stats
9W - 16L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
3 / 13 / 5
12,708
908
17,740
34,461
15,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
14 / 9 / 5
17,017
1,216
38,360
23,072
10,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
19
0 / 12 / 6
12,188
871
10,156
27,165
11,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
18
0 / 5 / 8
12,044
860
6,747
19,164
27,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
3 / 3 / 6
13,099
936
9,594
17,683
12,091
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
12 / 5 / 20
16,353
1,168
32,075
16,860
6,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
13 / 4 / 14
14,732
1,052
33,804
19,111
6,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 1 / 20
12,987
928
7,548
10,625
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
TheFirstRaZoR
Erlang Shen
20
8 / 3 / 12
13,418
958
16,302
21,607
13,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
salvienne
Fenrir
20
9 / 8 / 18
14,891
1,064
21,695
24,760
15,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
126
20
Kills
42
42
Deaths
21
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Thor
3
13
5
0.42
W
Chiron
12
5
20
4.4
W
13
4
14
5
W
0
1
20
10
L
14
9
5
1.83
L
Ullr
0
12
6
0.25
W
Erlang Shen
TheFirstRaZoR
Erlang Shen
8
3
12
4.67
L
Sylvanus
0
5
8
0.8
L
3
3
6
2
W
Fenrir
salvienne
Fenrir
9
8
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,597
Damage
111,424
121,545
Taken
92,963
76,993
Mitigated
46,364
16,144
Healing
20,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
17,740
5,817
0
783
34,461
15,688
0
9,313
25,148
0
36,509
W
Chiron
32,075
22,110
1,712
6,695
16,860
6,420
0
6,508
10,352
0
62,620
W
33,804
6,852
0
4,724
19,111
6,458
0
8,565
10,546
69,412
0
W
7,548
3,296
0
2,679
10,625
4,338
0
3,268
7,357
0
23,138
L
38,360
5,835
1,942
6,669
23,072
10,546
0
8,143
14,929
69,502
0
L
Ullr
10,156
5,405
0
2,190
27,165
11,071
0
7,623
19,542
0
24,788
W
Erlang Shen
TheFirstRaZoR
Erlang Shen
16,302
13,493
0
2,502
21,607
13,345
0
10,648
10,959
0
36,171
L
Sylvanus
6,747
2,303
1,329
2,142
19,164
27,597
0
2,510
16,654
15,464
0
L
9,594
4,079
0
1,089
17,683
12,091
0
6,215
11,468
0
40,838
W
Fenrir
salvienne
Fenrir
21,695
10,695
0
2,590
24,760
15,803
0
16,118
8,642
0
26,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,056
Gold Earned
72,381
231
Minions Killed
235
2
Camps Cleared
4
1,013,591
Distance Traveled
1,202,178
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,708
908
39
3
1
232,793
0
W
Chiron
16,353
1,168
66
5
1
219,194
2
W
He Bo
14,732
1,052
82
6
2
239,688
0
W
Neith
12,987
928
37
3
0
199,074
2
L
Ra
17,017
1,216
81
6
1
194,694
0
L
Ullr
12,188
871
18
1
0
217,034
2
W
Erlang Shen
13,418
958
43
3
0
256,917
0
L
Sylvanus
12,044
860
21
2
0
150,967
0
L
Neith
13,099
936
72
5
0
218,103
0
W
Fenrir
14,891
1,064
7
1
1
287,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role