Player Matchup

Tiamat
Tiamat
Brevardt
Tiamat
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
55W - 78L
1,524 Elo+
Solo
Nemesis
Nemesis
CA-9Z-Zekoe
Nemesis
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 18L
1,549 Elo+
Party 1
Thor
Thor
KeijinhoFumante
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Olorun
Olorun
RiPPer4FFecT
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,456 Elo+
Solo
Janus
Janus
TSM-M4T1_KY
Janus
Level 19
God Stats
2W - 2L
1,847 SR
Queue Stats
12W - 14L
1,817 Elo+
Party 1
Team Averages
Level 18
1,569 SR
1,569 Elo+

VS

Team Averages
Level 19
1,544 SR
1,580 Elo+
Achilles
Achilles
ChiefPLUR
Achilles
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 22L
1,684 Elo+
Party 2
Neith
Neith
MysteryText
Neith
Level 25
God Stats
14W - 7L
1,500 SR
Queue Stats
60W - 60L
1,500 Elo+
Party 3
Tiamat
Tiamat
PôôpôôSlinger
Tiamat
Level 13
God Stats
35W - 35L
1,719 SR
Queue Stats
231W - 254L
1,789 Elo+
Party 3
Yemoja
Yemoja
SweetXCheekz12
Yemoja
Level 1
God Stats
28W - 20L
1,500 SR
Queue Stats
46W - 47L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
luffy3465
Aphrodite
Level 12
God Stats
13W - 9L
1,500 SR
Queue Stats
35W - 34L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brevardt
Tiamat
17
0 / 6 / 3
11,299
869
11,564
21,065
12,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
CA-9Z-Zekoe
Nemesis
17
3 / 8 / 1
12,081
929
12,711
25,086
10,653
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 0
9,965
767
1,377
7,880
2,933
Olorun
16
0 / 8 / 0
10,523
809
3,184
14,716
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
2 / 3 / 2
12,527
964
24,351
13,258
4,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChiefPLUR
Achilles
20
18 / 2 / 7
14,961
1,151
32,421
21,758
17,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
9 / 1 / 11
13,280
1,022
13,836
11,105
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
2 / 0 / 19
12,263
943
16,169
11,638
8,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
1 / 1 / 11
13,006
1,000
4,894
7,590
5,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
luffy3465
Aphrodite
20
2 / 1 / 16
12,475
960
9,094
10,542
4,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
5
Kills
32
32
Deaths
5
6
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Brevardt
Tiamat
0
6
3
0.25
L
Nemesis
CA-9Z-Zekoe
Nemesis
3
8
1
0.44
W
Achilles
ChiefPLUR
Achilles
18
2
7
10.75
L
0
7
0
0
W
9
1
11
14.5
W
2
0
19
11.5
L
Olorun
0
8
0
0
W
1
1
11
6.5
L
2
3
2
1
W
Aphrodite
luffy3465
Aphrodite
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,187
Damage
76,414
82,005
Taken
62,633
36,010
Mitigated
40,032
8,022
Healing
23,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Brevardt
Tiamat
11,564
3,000
0
1,514
21,065
12,027
0
6,508
14,229
30,942
0
L
Nemesis
CA-9Z-Zekoe
Nemesis
12,711
5,422
0
2,517
25,086
10,653
0
9,605
15,181
0
26,990
W
Achilles
ChiefPLUR
Achilles
32,421
15,706
0
3,644
21,758
17,305
0
13,417
8,341
0
47,493
L
1,377
502
0
0
7,880
2,933
0
2,882
4,898
0
3,162
W
13,836
9,274
0
2,472
11,105
3,835
0
7,630
3,475
0
31,095
W
16,169
1,138
0
3,054
11,638
8,894
0
7,615
4,023
35,160
0
L
Olorun
3,184
1,920
244
3,112
14,716
5,805
0
6,222
8,394
10,635
0
W
4,894
72
1,945
2,536
7,590
5,312
0
3,669
3,921
23,276
0
L
24,351
1,961
273
362
13,258
4,592
0
4,940
8,243
53,663
0
W
Aphrodite
luffy3465
Aphrodite
9,094
490
5,751
4,156
10,542
4,686
0
6,768
3,774
27,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,395
Gold Earned
65,985
181
Minions Killed
232
5
Camps Cleared
5
946,736
Distance Traveled
1,274,433
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,299
869
50
4
1
239,730
0
L
Nemesis
12,081
929
28
2
2
240,159
0
W
Achilles
14,961
1,151
42
3
1
256,350
0
L
Thor
9,965
767
5
0
0
100,478
2
W
Neith
13,280
1,022
55
4
0
246,212
1
W
Tiamat
12,263
943
39
3
0
270,382
0
L
Olorun
10,523
809
17
1
2
143,363
1
W
Yemoja
13,006
1,000
44
3
2
226,290
1
L
Janus
12,527
964
81
6
0
223,006
0
W
Aphrodite
12,475
960
52
4
2
275,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role