Player Matchup

Tiamat
Tiamat
Agl-dragon12
Tiamat
Level 69
God Stats
56W - 60L
1,330 SR
Queue Stats
632W - 687L
1,464 Elo+
Solo
Nu Wa
Nu Wa
S6_Nister
Nu Wa
Level 128
God Stats
3W - 5L
1,474 SR
Queue Stats
181W - 209L
1,311 Elo+
Solo
Anhur
Anhur
ghetto_pirate99
Anhur
Level 102
God Stats
5W - 8L
1,324 SR
Queue Stats
485W - 560L
1,351 Elo+
Solo
Ares
Ares
mireiaperez2011
Ares
Level 43
God Stats
13W - 10L
1,551 SR
Queue Stats
46W - 83L
1,303 Elo+
Party 1
Loki
Loki
zocalo_opaco
Loki
Level 38
God Stats
7W - 4L
1,129 SR
Queue Stats
74W - 104L
1,359 Elo+
Party 1
Team Averages
Level 76
1,362 SR
1,358 Elo+

VS

Team Averages
Level 63
1,558 SR
1,412 Elo+
Tiamat
Tiamat
 
Tiamat
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Boss_DaIek
Cernunnos
Level 41
God Stats
13W - 8L
1,500 SR
Queue Stats
133W - 145L
1,378 Elo+
Solo
Thanatos
Thanatos
Crunchiiez
Thanatos
Level 47
God Stats
120W - 126L
1,491 SR
Queue Stats
196W - 201L
1,445 Elo+
Solo
Yemoja
Yemoja
JxyHxrt
Yemoja
Level 64
God Stats
7W - 6L
1,425 SR
Queue Stats
45W - 56L
1,359 Elo+
Solo
Discordia
Discordia
emigrant100
Discordia
Level 65
God Stats
5W - 0L
1,876 SR
Queue Stats
166W - 189L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 4 / 0
8,988
428
3,239
15,727
7,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
S6_Nister
Nu Wa
19
6 / 2 / 5
11,593
552
19,992
12,344
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 5 / 4
9,343
445
10,578
17,031
7,243
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 6
8,081
385
2,572
12,101
11,039
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 1 / 6
10,570
503
5,983
11,654
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 3 / 2
10,316
491
13,668
15,143
7,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Boss_DaIek
Cernunnos
17
3 / 4 / 3
10,013
477
8,553
18,643
5,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Crunchiiez
Thanatos
17
6 / 3 / 5
11,106
529
11,836
14,145
8,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
JxyHxrt
Yemoja
15
0 / 2 / 4
9,176
437
5,415
11,616
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
emigrant100
Discordia
16
2 / 3 / 3
9,767
465
5,470
7,585
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
15
Kills
14
14
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
3
2
1.33
L
Tiamat
0
4
0
0
W
Cernunnos
Boss_DaIek
Cernunnos
3
4
3
1.13
W
Thanatos
Crunchiiez
Thanatos
6
3
5
2.83
W
Yemoja
JxyHxrt
Yemoja
0
2
4
1
L
Nu Wa
S6_Nister
Nu Wa
6
2
5
4.25
W
Discordia
emigrant100
Discordia
2
3
3
1.17
L
4
5
4
1.2
L
0
2
6
1.5
L
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,364
Damage
44,942
68,857
Taken
67,132
34,212
Mitigated
31,281
21,529
Healing
35,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,668
1,642
0
6,043
15,143
7,882
272
7,665
7,263
68,037
0
L
Tiamat
3,239
1,235
0
7,128
15,727
7,836
15
10,731
4,996
43,140
0
W
Cernunnos
Boss_DaIek
Cernunnos
8,553
3,468
0
6,532
18,643
5,293
1,425
4,734
13,709
0
71,985
W
Thanatos
Crunchiiez
Thanatos
11,836
2,796
0
14,406
14,145
8,419
0
3,606
10,443
0
80,139
W
Yemoja
JxyHxrt
Yemoja
5,415
691
4,571
2,824
11,616
7,634
753
4,873
6,551
33,735
0
L
Nu Wa
S6_Nister
Nu Wa
19,992
6,088
490
5,140
12,344
4,030
1,179
3,609
8,735
85,057
0
W
Discordia
emigrant100
Discordia
5,470
384
7
781
7,585
2,053
546
3,992
3,363
55,862
0
L
10,578
4,841
0
2,738
17,031
7,243
720
3,557
13,474
0
62,225
L
2,572
294
484
810
12,101
11,039
741
4,336
7,765
25,542
0
L
5,983
1,502
135
4,604
11,654
4,064
0
2,320
9,334
0
64,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,575
Gold Earned
50,378
483
Minions Killed
584
0
Camps Cleared
0
1,770,710
Distance Traveled
1,884,987
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,316
491
149
7
0
345,711
3
L
Tiamat
8,988
428
106
5
0
299,679
0
W
Cernunnos
10,013
477
130
6
0
370,151
4
W
Thanatos
11,106
529
118
6
0
456,656
5
W
Yemoja
9,176
437
65
3
0
360,551
2
L
Nu Wa
11,593
552
135
6
0
379,966
0
W
Discordia
9,767
465
122
6
0
351,918
3
L
Anhur
9,343
445
100
5
0
339,607
1
L
Ares
8,081
385
34
2
0
356,720
0
L
Loki
10,570
503
108
5
0
394,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role