Player Matchup

Nu Wa
Nu Wa
In_tuition_
Nu Wa
Level 22
God Stats
3W - 3L
1,320 SR
Queue Stats
35W - 21L
1,629 Elo+
Party 1
Terra
Terra
MarquisTheBeast7
Terra
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 93L
1,755 Elo+
Party 1
Izanami
Izanami
mixed810weed
Izanami
Level 91
God Stats
5W - 2L
1,764 SR
Queue Stats
109W - 86L
1,675 Elo+
Party 1
Team Averages
Level 89
1,528 SR
1,686 Elo+

VS

Team Averages
Level 48
1,651 SR
1,545 Elo+
Kuzenbo
Kuzenbo
FlockHope3421
Kuzenbo
Level 99
God Stats
1W - 2L
1,740 SR
Queue Stats
29W - 27L
1,626 Elo+
Party 2
Fenrir
Fenrir
MagicUwUGhost
Fenrir
Level 17
God Stats
5W - 2L
1,696 SR
Queue Stats
9W - 12L
1,530 Elo+
Party 2
Chang'e
Chang'e
OG_Riddles
Chang'e
Level 28
God Stats
26W - 19L
1,516 SR
Queue Stats
80W - 85L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 10
8,952
689
7,751
7,973
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 6
10,489
807
8,848
12,869
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
mixed810weed
Izanami
13
5 / 2 / 8
10,037
772
16,774
13,413
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 0 / 5
7,827
602
7,447
12,951
12,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 7 / 3
8,095
623
5,656
15,195
7,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
OG_Riddles
Chang'e
12
2 / 6 / 2
8,617
663
6,419
12,359
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
4
5
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
0
5
2.5
W
2
3
10
2.33
L
2
7
3
0.5
W
6
0
6
9
L
Chang'e
OG_Riddles
Chang'e
2
6
2
0.5
W
Izanami
mixed810weed
Izanami
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,373
Damage
19,522
34,255
Taken
40,505
21,971
Mitigated
23,522
14,152
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
7,447
2,628
0
705
12,951
12,496
0
4,991
7,615
32,494
0
W
7,751
3,280
0
843
7,973
2,866
282
3,070
4,675
23,536
0
L
5,656
1,828
0
1,559
15,195
7,712
0
6,226
8,650
0
17,931
W
8,848
1,232
2,731
6,270
12,869
12,424
0
4,696
7,693
31,870
0
L
Chang'e
OG_Riddles
Chang'e
6,419
137
3,242
4,120
12,359
3,314
0
4,585
7,586
38,430
0
W
Izanami
mixed810weed
Izanami
16,774
11,580
0
4,308
13,413
6,681
2,169
5,000
7,953
0
72,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
24,539
195
Minions Killed
134
0
Camps Cleared
0
718,255
Distance Traveled
699,826
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,827
602
48
4
0
247,494
2
W
Nu Wa
8,952
689
33
3
0
226,170
1
L
Fenrir
8,095
623
19
1
0
226,432
3
W
Terra
10,489
807
40
3
0
269,377
0
L
Chang'e
8,617
663
67
5
0
225,900
1
W
Izanami
10,037
772
122
9
0
222,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role