Player Matchup

Sobek
Sobek
Gold I
DylanxXx
Sobek
Gold I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,712 MMR
Solo
Ares
Ares
Platinum III
FlatEarthHarambe
Ares
Platinum III
Level 126
God Stats
80W - 73L
1,627 SR
Queue Stats
127W - 122L
1,746 MMR
Solo
The Morrigan
The Morrigan
Platinum III
Grynth
The Morrigan
Platinum III
Level 121
God Stats
1W - 0L
1,711 SR
Queue Stats
83W - 73L
1,663 MMR
Party 1
Hou Yi
Hou Yi
Gold III
La0cean
Hou Yi
Gold III
Level 123
God Stats
2W - 0L
1,305 SR
Queue Stats
43W - 35L
1,745 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
TheGullibleDuck
Sun Wukong
Gold V
Level 128
God Stats
5W - 1L
1,827 SR
Queue Stats
24W - 13L
1,643 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,594 SR
1,702 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,768 SR
1,702 MMR
Xbalanque
Xbalanque
Gold V
Mangekiosh
Xbalanque
Gold V
Level 71
God Stats
1W - 1L
2,094 SR
Queue Stats
5W - 4L
1,647 MMR
Solo
Janus
Janus
Platinum V
Plsplsplspls
Janus
Platinum V
Level 158
God Stats
5W - 8L
1,596 SR
Queue Stats
212W - 212L
1,759 MMR
Solo
Achilles
Achilles
Gold I
ghostflamex
Achilles
Gold I
Level 102
God Stats
1W - 3L
1,790 SR
Queue Stats
82W - 74L
1,751 MMR
Solo
Nemesis
Nemesis
Gold III
lliMvPll
Nemesis
Gold III
Level 160
God Stats
0W - 2L
1,733 SR
Queue Stats
104W - 94L
1,674 MMR
Solo
Khepri
Khepri
Gold III
potatogamer1123
Khepri
Gold III
Level 120
God Stats
1W - 3L
1,628 SR
Queue Stats
147W - 150L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DylanxXx
Sobek
17
1 / 3 / 15
12,863
495
11,985
24,930
29,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 2 / 9
13,911
535
11,683
25,731
25,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
Grynth
The Morrigan
20
7 / 3 / 9
14,452
556
23,169
16,180
8,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
La0cean
Hou Yi
20
10 / 2 / 8
16,568
637
20,190
18,575
8,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
TheGullibleDuck
Sun Wukong
20
5 / 2 / 9
16,051
617
22,938
20,124
19,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetScyllaApolloTsukuyomiGuan Yu

VS

Bans
DanzaburouPersephoneGaneshaAgniFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mangekiosh
Xbalanque
18
3 / 8 / 2
11,397
438
14,043
19,500
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 7 / 3
11,308
435
14,205
16,141
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
ghostflamex
Achilles
20
4 / 4 / 1
13,275
511
13,833
26,660
31,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
lliMvPll
Nemesis
18
2 / 2 / 5
11,092
427
11,419
23,306
10,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 7 / 4
9,634
371
6,863
26,435
26,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
28
Kills
12
12
Deaths
28
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
DylanxXx
Sobek
1
3
15
2.83
W
5
2
9
4.75
W
The Morrigan
Grynth
The Morrigan
7
3
9
3.83
W
Hou Yi
La0cean
Hou Yi
10
2
8
7
L
Xbalanque
Mangekiosh
Xbalanque
3
8
2
0.5
L
3
7
3
0.64
W
Sun Wukong
TheGullibleDuck
Sun Wukong
5
2
9
4.75
L
Achilles
ghostflamex
Achilles
4
4
1
1.13
L
Nemesis
lliMvPll
Nemesis
2
2
5
2.25
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,965
Damage
60,363
105,540
Taken
112,042
91,739
Mitigated
81,572
42,753
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DylanxXx
Sobek
11,985
1,020
0
6,813
24,930
29,411
215
7,232
17,410
34,214
0
W
11,683
976
0
12,516
25,731
25,573
0
1,878
23,793
80,548
0
W
The Morrigan
Grynth
The Morrigan
23,169
4,102
158
5,609
16,180
8,597
445
3,434
12,467
128,900
0
W
Hou Yi
La0cean
Hou Yi
20,190
12,393
0
8,963
18,575
8,744
7,299
4,852
13,571
0
152,238
L
Xbalanque
Mangekiosh
Xbalanque
14,043
9,446
0
3,902
19,500
6,873
0
6,922
12,574
0
89,511
L
14,205
965
0
406
16,141
6,001
0
9,647
6,482
84,282
0
W
Sun Wukong
TheGullibleDuck
Sun Wukong
22,938
6,221
0
8,694
20,124
19,414
2,062
3,310
16,718
0
133,155
L
Achilles
ghostflamex
Achilles
13,833
2,590
0
4,870
26,660
31,495
0
6,350
20,224
0
103,676
L
Nemesis
lliMvPll
Nemesis
11,419
4,325
0
7,616
23,306
10,815
0
8,544
14,740
0
86,611
L
6,863
560
0
2,860
26,435
26,388
0
15,010
11,185
37,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,845
Gold Earned
56,706
748
Minions Killed
678
0
Camps Cleared
0
2,630,815
Distance Traveled
2,546,704
57
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,863
495
32
1
0
528,616
9
W
Ares
13,911
535
112
4
0
564,230
19
W
The Morrigan
14,452
556
188
7
0
471,464
6
W
Hou Yi
16,568
637
203
8
0
504,858
17
L
Xbalanque
11,397
438
154
6
0
436,001
3
L
Janus
11,308
435
170
7
0
531,476
7
W
Sun Wukong
16,051
617
213
8
0
561,647
6
L
Achilles
13,275
511
193
7
0
545,017
6
L
Nemesis
11,092
427
113
4
0
561,160
8
L
Khepri
9,634
371
48
2
0
473,050
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role