Player Matchup

King Arthur
King Arthur
BlastedBiscuit
King Arthur
Level 62
God Stats
10W - 8L
1,235 SR
Queue Stats
329W - 312L
1,490 Elo+
Solo
Anubis
Anubis
NostrilFlares
Anubis
Level 104
God Stats
9W - 3L
1,718 SR
Queue Stats
128W - 128L
1,560 Elo+
Solo
Serqet
Serqet
SpentFern
Serqet
Level 126
God Stats
8W - 8L
1,744 SR
Queue Stats
406W - 431L
1,454 Elo+
Party 1
Yemoja
Yemoja
ZealXZ
Yemoja
Level 79
God Stats
60W - 72L
1,435 SR
Queue Stats
94W - 117L
1,427 Elo+
Party 1
Anhur
Anhur
xZakumx
Anhur
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 92L
1,746 Elo+
Solo
Team Averages
Level 103
1,526 SR
1,535 Elo+

VS

Team Averages
Level 93
1,482 SR
1,535 Elo+
Chaac
Chaac
Chawlay
Chaac
Level 69
God Stats
22W - 10L
1,520 SR
Queue Stats
1,138W - 1,144L
1,495 Elo+
Solo
Izanami
Izanami
Fyreside
Izanami
Level 24
God Stats
51W - 21L
1,656 SR
Queue Stats
107W - 81L
1,428 Elo+
Party 2
Osiris
Osiris
Marbach
Osiris
Level 159
God Stats
0W - 1L
1,199 SR
Queue Stats
108W - 69L
1,837 Elo+
Party 2
Bastet
Bastet
kittypritty
Bastet
Level 146
God Stats
4W - 13L
1,426 SR
Queue Stats
125W - 159L
1,307 Elo+
Solo
Ymir
Ymir
soltura_negable2
Ymir
Level 68
God Stats
2W - 2L
1,611 SR
Queue Stats
8W - 4L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlastedBiscuit
King Arthur
14
2 / 4 / 2
8,174
545
5,916
13,717
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 0 / 4
9,960
664
13,504
11,160
6,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
SpentFern
Serqet
15
5 / 0 / 7
9,027
602
7,320
9,338
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
ZealXZ
Yemoja
12
0 / 1 / 4
6,837
456
2,461
8,172
3,152
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
xZakumx
Anhur
14
4 / 0 / 3
8,265
551
7,551
11,000
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chawlay
Chaac
13
1 / 4 / 0
7,297
486
5,578
9,080
3,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Fyreside
Izanami
11
0 / 4 / 0
6,538
436
3,798
9,895
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Marbach
Osiris
15
4 / 4 / 0
8,615
574
12,249
16,203
10,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
12
0 / 4 / 1
6,954
464
3,830
10,993
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,392
426
3,132
10,722
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
5
5
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlastedBiscuit
King Arthur
2
4
2
0.75
L
Chaac
Chawlay
Chaac
1
4
0
0.25
L
Izanami
Fyreside
Izanami
0
4
0
0
L
Osiris
Marbach
Osiris
4
4
0
1
W
8
0
4
10
W
Serqet
SpentFern
Serqet
5
0
7
8.5
W
Yemoja
ZealXZ
Yemoja
0
1
4
2
L
Bastet
0
4
1
0.13
L
0
4
1
0.13
W
Anhur
xZakumx
Anhur
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,752
Damage
28,587
53,387
Taken
56,893
26,636
Mitigated
23,290
27,419
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlastedBiscuit
King Arthur
5,916
433
0
4,799
13,717
9,656
168
0
13,717
0
36,357
L
Chaac
Chawlay
Chaac
5,578
843
0
2,903
9,080
3,186
0
4,386
4,408
0
39,583
L
Izanami
Fyreside
Izanami
3,798
2,963
0
2,473
9,895
2,783
120
2,759
7,136
0
47,708
L
Osiris
Marbach
Osiris
12,249
4,232
0
6,742
16,203
10,111
22
1,730
13,632
0
61,958
W
13,504
718
0
7,801
11,160
6,725
417
863
10,297
65,854
0
W
Serqet
SpentFern
Serqet
7,320
1,932
0
3,890
9,338
3,922
1,068
0
9,199
0
50,493
W
Yemoja
ZealXZ
Yemoja
2,461
645
1,471
2,086
8,172
3,152
546
1,099
7,073
32,269
0
L
Bastet
3,830
1,044
0
3,579
10,993
3,129
0
2,756
8,071
0
40,770
L
3,132
629
0
1,443
10,722
4,081
0
4,334
6,388
18,275
0
W
Anhur
xZakumx
Anhur
7,551
3,745
0
7,372
11,000
3,181
328
1,170
9,830
0
58,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,263
Gold Earned
35,796
455
Minions Killed
386
0
Camps Cleared
0
1,384,965
Distance Traveled
1,335,484
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,174
545
75
5
0
300,739
5
L
Chaac
7,297
486
82
5
0
264,420
1
L
Izanami
6,538
436
83
6
0
253,046
2
L
Osiris
8,615
574
112
7
0
278,603
0
W
Anubis
9,960
664
128
9
0
222,907
1
W
Serqet
9,027
602
99
7
0
365,141
4
W
Yemoja
6,837
456
67
4
0
251,284
6
L
Bastet
6,954
464
81
5
0
275,947
6
L
Ymir
6,392
426
28
2
0
263,468
1
W
Anhur
8,265
551
86
6
0
244,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role