Player Matchup

Janus
Janus
Bronze III
ApoloLegend
Janus
Bronze III
Level 59
God Stats
1W - 2L
1,765 SR
Queue Stats
67W - 62L
1,397 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
Kaxis
Tsukuyomi
Silver V
Level 145
God Stats
3W - 1L
1,262 SR
Queue Stats
101W - 92L
1,267 MMR
Party 1
Skadi
Skadi
Gold II
Memequeen
Skadi
Gold II
Level 124
God Stats
13W - 8L
1,646 SR
Queue Stats
235W - 238L
1,330 MMR
Solo
Odin
Odin
Gold IV
Nojlas
Odin
Gold IV
Level 150
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 91L
1,388 MMR
Solo
Eset
Eset
Silver III
xXtrooprXx
Eset
Silver III
Level 119
God Stats
8W - 4L
1,627 SR
Queue Stats
95W - 89L
1,414 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,560 SR
1,359 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,586 SR
1,443 MMR
Mercury
Mercury
Gold IV
ARZATE
Mercury
Gold IV
Level 147
God Stats
90W - 67L
1,621 SR
Queue Stats
228W - 229L
1,362 MMR
Solo
Guan Yu
Guan Yu
Silver I
ConclusionKush
Guan Yu
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Silver V
Furãoo
Agni
Silver V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
TheExoKiller
Danzaburou
Gold II
Level 147
God Stats
29W - 21L
1,745 SR
Queue Stats
179W - 179L
1,528 MMR
Party 2
Sobek
Sobek
Gold V
Vindylo
Sobek
Gold V
Level 157
God Stats
7W - 9L
1,564 SR
Queue Stats
306W - 293L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 10
12,777
608
14,308
16,824
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Kaxis
Tsukuyomi
19
9 / 4 / 13
12,890
614
15,640
15,773
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Memequeen
Skadi
20
6 / 3 / 1
13,100
624
12,747
13,182
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Nojlas
Odin
19
3 / 2 / 7
12,101
576
11,833
17,546
18,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
11 / 3 / 11
13,615
648
19,963
13,282
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Nu WaCthulhuScyllaNemesis

VS

Bans
SetAphroditeArachneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ARZATE
Mercury
14
3 / 9 / 3
9,339
445
10,319
17,932
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 5 / 2
11,143
531
9,844
21,274
17,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
Furãoo
Agni
14
2 / 10 / 2
8,966
427
3,507
13,299
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheExoKiller
Danzaburou
18
5 / 6 / 1
11,678
556
12,150
20,162
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Vindylo
Sobek
14
2 / 5 / 4
9,585
456
6,709
19,096
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
35
Kills
14
14
Deaths
35
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
ARZATE
Mercury
3
9
3
0.5
W
6
2
10
5.5
L
2
5
2
0.6
L
Agni
Furãoo
Agni
2
10
2
0.3
W
Tsukuyomi
Kaxis
Tsukuyomi
9
4
13
3.88
W
Skadi
Memequeen
Skadi
6
3
1
2.17
W
Odin
Nojlas
Odin
3
2
7
3.25
L
Danzaburou
TheExoKiller
Danzaburou
5
6
1
0.92
L
Sobek
Vindylo
Sobek
2
5
4
0.8
W
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,491
Damage
42,529
76,607
Taken
91,763
41,564
Mitigated
50,849
30,231
Healing
23,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ARZATE
Mercury
10,319
5,608
0
1,825
17,932
6,850
524
6,951
10,780
0
57,732
W
14,308
753
83
9,747
16,824
6,002
119
3,000
13,824
92,043
0
L
9,844
2,444
725
7,924
21,274
17,210
0
5,711
14,645
0
68,846
L
Agni
Furãoo
Agni
3,507
420
0
311
13,299
3,838
0
6,599
6,442
43,866
0
W
Tsukuyomi
Kaxis
Tsukuyomi
15,640
3,990
0
4,647
15,773
6,436
1,315
1,994
13,779
0
83,592
W
Skadi
Memequeen
Skadi
12,747
6,295
0
6,010
13,182
4,976
8,163
471
12,711
0
102,553
W
Odin
Nojlas
Odin
11,833
3,816
0
5,702
17,546
18,882
2,160
1,697
15,849
47
69,326
L
Danzaburou
TheExoKiller
Danzaburou
12,150
3,680
0
7,700
20,162
7,681
0
5,611
14,386
0
81,064
L
Sobek
Vindylo
Sobek
6,709
52
0
5,306
19,096
15,270
0
8,448
10,225
25,170
0
W
19,963
2,378
598
3,444
13,282
5,268
2,251
3,054
10,228
79,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,483
Gold Earned
50,711
708
Minions Killed
485
0
Camps Cleared
0
2,081,373
Distance Traveled
1,866,660
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,339
445
93
4
0
405,645
1
W
Janus
12,777
608
137
7
0
456,607
4
L
Guan Yu
11,143
531
131
6
0
393,302
5
L
Agni
8,966
427
82
4
0
376,785
3
W
Tsukuyomi
12,890
614
127
6
0
439,555
0
W
Skadi
13,100
624
161
8
0
349,222
6
W
Odin
12,101
576
145
7
0
400,104
1
L
Danzaburou
11,678
556
147
7
0
317,455
4
L
Sobek
9,585
456
32
2
0
373,473
8
W
Eset
13,615
648
138
7
0
435,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role