Player Matchup

Izanami
Izanami
BaTs_juju83685
Izanami
Level 11
God Stats
12W - 11L
1,418 SR
Queue Stats
81W - 74L
1,318 Elo+
Party 1
Ares
Ares
CorsaroRosaNero1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
HugoRevi_14
Fenrir
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
45W - 39L
1,627 Elo+
Solo
Khepri
Khepri
Lipton091
Khepri
Level 16
God Stats
7W - 5L
1,087 SR
Queue Stats
77W - 68L
1,301 Elo+
Party 1
Ra
Ra
Loupaczek
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,401 SR
1,449 Elo+

VS

Team Averages
Level 16
1,495 SR
1,413 Elo+
Anhur
Anhur
BigDaddysmurfer0
Anhur
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 10L
1,328 Elo+
Party 2
Loki
Loki
Sejmon178
Loki
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 8L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
UGW_-FuRaNii-SaN
Sun Wukong
Level 28
God Stats
24W - 19L
1,593 SR
Queue Stats
175W - 207L
1,438 Elo+
Solo
Tiamat
Tiamat
lv YUYiN w
Tiamat
Level 29
God Stats
24W - 30L
1,383 SR
Queue Stats
53W - 79L
1,300 Elo+
Solo
Ra
Ra
suan_udlp93
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,167
422
5,984
11,045
2,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 8 / 1
7,608
448
3,146
15,625
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
13
4 / 4 / 0
7,761
457
6,392
13,529
9,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Lipton091
Khepri
10
0 / 3 / 1
6,889
405
2,529
9,926
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 4 / 1
5,213
307
165
2,384
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 1
11,133
655
21,393
15,758
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
14
4 / 3 / 3
8,969
528
5,596
10,610
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
UGW_-FuRaNii-SaN
Sun Wukong
15
4 / 1 / 3
9,804
577
7,140
6,929
6,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
lv YUYiN w
Tiamat
15
2 / 2 / 2
9,806
577
2,844
6,438
4,401
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 2 / 0
5,791
341
423
1,338
191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
24
26
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
14
1
1
14.5
L
2
8
1
0.31
L
Fenrir
4
4
0
1
L
Khepri
Lipton091
Khepri
0
3
1
0.17
L
0
4
1
0.13
W
Loki
4
3
3
1.83
W
Sun Wukong
UGW_-FuRaNii-SaN
Sun Wukong
4
1
3
5.5
W
Tiamat
lv YUYiN w
Tiamat
2
2
2
1.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,216
Damage
37,396
52,509
Taken
41,073
26,887
Mitigated
20,621
4,687
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,984
3,174
0
623
11,045
2,762
13
0
11,045
0
42,924
W
21,393
10,756
0
10,790
15,758
6,291
2,627
2,668
13,090
0
86,451
L
3,146
354
0
352
15,625
8,965
69
1,388
14,237
26,599
0
L
Fenrir
6,392
1,930
0
2,918
13,529
9,789
0
1,229
12,300
0
39,402
L
Khepri
Lipton091
Khepri
2,529
222
0
773
9,926
4,877
0
160
9,766
18,190
0
L
165
70
21
0
2,384
494
78
490
1,894
3,461
0
W
Loki
5,596
1,683
0
3,905
10,610
3,664
996
505
10,105
0
46,361
W
Sun Wukong
UGW_-FuRaNii-SaN
Sun Wukong
7,140
1,575
0
54
6,929
6,074
1,296
1,979
4,950
0
52,243
W
Tiamat
lv YUYiN w
Tiamat
2,844
415
0
2,110
6,438
4,401
2,485
421
6,017
58,845
0
W
423
230
0
250
1,338
191
0
267
1,071
1,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
45,503
237
Minions Killed
428
0
Camps Cleared
0
1,246,087
Distance Traveled
1,199,100
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,167
422
86
5
0
237,363
0
W
Anhur
11,133
655
117
7
0
275,710
1
L
Ares
7,608
448
43
3
0
273,355
0
L
Fenrir
7,761
457
78
5
0
336,427
0
L
Khepri
6,889
405
24
1
0
308,059
0
L
Ra
5,213
307
6
0
0
90,883
0
W
Loki
8,969
528
70
4
0
327,851
0
W
Sun Wukong
9,804
577
110
6
0
293,957
6
W
Tiamat
9,806
577
125
7
0
254,108
1
W
Ra
5,791
341
6
0
0
47,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role