Player Matchup

Ganesha
Ganesha
BEOWULF100190
Ganesha
Level 48
God Stats
12W - 8L
1,538 SR
Queue Stats
51W - 48L
1,534 Elo+
Solo
Zeus
Zeus
GuysmoFR
Zeus
Level 141
God Stats
126W - 128L
1,604 SR
Queue Stats
246W - 237L
1,605 Elo+
Solo
Ne Zha
Ne Zha
Solarus2027
Ne Zha
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
723W - 693L
1,605 Elo+
Solo
Artemis
Artemis
Yuki152
Artemis
Level 99
God Stats
3W - 2L
1,626 SR
Queue Stats
50W - 42L
1,699 Elo+
Party 1
Hel
Hel
Zozek
Hel
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 66L
1,701 Elo+
Party 1
Team Averages
Level 106
1,554 SR
1,629 Elo+

VS

Team Averages
Level 58
1,534 SR
1,610 Elo+
Ullr
Ullr
C2MyMooN
Ullr
Level 38
God Stats
1W - 4L
1,525 SR
Queue Stats
79W - 88L
1,476 Elo+
Solo
Scylla
Scylla
OnceAVillain
Scylla
Level 59
God Stats
5W - 3L
1,710 SR
Queue Stats
22W - 18L
1,884 Elo+
Solo
Loki
Loki
Schwarzwaldrambo
Loki
Level 44
God Stats
3W - 2L
1,901 SR
Queue Stats
237W - 232L
1,588 Elo+
Solo
Geb
Geb
Zottelzorro
Geb
Level 118
God Stats
1W - 1L
1,103 SR
Queue Stats
66W - 66L
1,586 Elo+
Solo
Vulcan
Vulcan
skawbo89
Vulcan
Level 32
God Stats
0W - 3L
1,430 SR
Queue Stats
10W - 10L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 0 / 6
8,252
1,032
2,108
5,071
4,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
14
5 / 0 / 1
8,803
1,100
8,329
892
241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
13
0 / 0 / 6
7,387
923
6,184
3,506
1,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Yuki152
Artemis
13
1 / 1 / 5
8,185
1,023
4,554
3,122
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Zozek
Hel
13
2 / 2 / 2
7,671
959
2,877
6,730
3,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

328

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 2 / 1
7,385
923
1,824
6,271
2,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
1 / 0 / 1
7,544
943
3,634
2,566
714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 1
6,826
853
1,485
3,422
1,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 3
7,893
987
4,462
7,909
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
skawbo89
Vulcan
13
1 / 3 / 2
7,744
968
5,823
5,891
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
8
Kills
3
3
Deaths
8
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
6
3
L
Ullr
1
2
1
0.75
W
Zeus
5
0
1
5.5
L
Scylla
1
0
1
1.5
L
0
2
1
0.25
W
Ne Zha
0
0
6
3
W
Artemis
Yuki152
Artemis
1
1
5
3.5
L
0
1
3
1.5
W
Hel
Zozek
Hel
2
2
2
1.5
L
Vulcan
skawbo89
Vulcan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,052
Damage
17,228
19,321
Taken
26,059
10,500
Mitigated
10,949
6,180
Healing
1,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
2,108
0
0
652
5,071
4,109
0
3,492
1,417
12,355
0
L
Ullr
1,824
663
0
166
6,271
2,146
0
2,749
3,522
0
8,910
W
Zeus
8,329
364
0
38
892
241
0
70
822
29,720
0
L
Scylla
3,634
434
0
384
2,566
714
0
1,260
1,306
19,291
0
L
1,485
82
0
0
3,422
1,239
0
1,617
1,805
0
3,194
W
Ne Zha
6,184
1,064
0
145
3,506
1,757
0
2,687
773
0
16,243
W
Artemis
Yuki152
Artemis
4,554
1,052
0
458
3,122
1,180
0
2,222
844
0
23,498
L
4,462
265
0
741
7,909
4,787
0
3,860
4,049
20,708
0
W
Hel
Zozek
Hel
2,877
197
1,989
2,898
6,730
3,213
0
5,138
1,546
12,077
0
L
Vulcan
skawbo89
Vulcan
5,823
1,280
0
30
5,891
2,063
0
3,828
2,063
24,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
37,392
173
Minions Killed
150
7
Camps Cleared
5
732,129
Distance Traveled
631,148
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,252
1,032
0
0
0
151,949
4
L
Ullr
7,385
923
16
2
2
126,764
1
W
Zeus
8,803
1,100
52
7
3
145,592
3
L
Scylla
7,544
943
44
6
0
125,380
2
L
Loki
6,826
853
0
0
0
72,921
0
W
Ne Zha
7,387
923
25
3
0
154,934
3
W
Artemis
8,185
1,023
72
9
2
136,107
2
L
Geb
7,893
987
40
5
2
157,976
1
W
Hel
7,671
959
24
3
2
143,547
0
L
Vulcan
7,744
968
50
6
1
148,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role