Player Matchup

Sobek
Sobek
JustDarkness
Sobek
Level 145
God Stats
2W - 1L
1,934 SR
Queue Stats
49W - 42L
1,684 Elo+
Solo
Skadi
Skadi
NekoLavash
Skadi
Level 122
God Stats
2W - 2L
1,181 SR
Queue Stats
168W - 190L
1,585 Elo+
Solo
Zeus
Zeus
QueZard
Zeus
Level 134
God Stats
16W - 2L
1,766 SR
Queue Stats
388W - 218L
1,732 Elo+
Solo
Team Averages
Level 134
1,627 SR
1,667 Elo+

VS

Team Averages
Level 122
1,531 SR
1,677 Elo+
Janus
Janus
Eithz10
Janus
Level 109
God Stats
8W - 6L
1,639 SR
Queue Stats
63W - 58L
1,605 Elo+
Party 1
Hachiman
Hachiman
Hermanigus
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,598 Elo+
Party 1
Hercules
Hercules
Topastic
Hercules
Level 155
God Stats
24W - 8L
1,453 SR
Queue Stats
557W - 163L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
13,532
712
11,509
25,581
35,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
14
0 / 4 / 14
11,522
606
11,368
15,843
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
QueZard
Zeus
18
15 / 4 / 2
14,743
776
33,326
11,757
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eithz10
Janus
15
3 / 7 / 5
11,685
615
11,528
15,162
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Hermanigus
Hachiman
14
1 / 8 / 3
10,990
578
11,082
17,533
6,432
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Topastic
Hercules
15
7 / 2 / 4
12,473
656
14,087
27,840
36,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
17
Kills
11
11
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
Eithz10
Janus
3
7
5
0.79
L
Hachiman
Hermanigus
Hachiman
1
8
3
0.31
W
2
3
14
3
W
Skadi
0
4
14
1.75
W
Zeus
QueZard
Zeus
15
4
2
4
L
Hercules
Topastic
Hercules
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,203
Damage
36,697
53,181
Taken
60,535
50,285
Mitigated
48,268
12,047
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Eithz10
Janus
11,528
1,002
0
703
15,162
5,186
0
12,057
3,105
54,098
0
L
Hachiman
Hermanigus
Hachiman
11,082
5,335
0
1,641
17,533
6,432
0
14,198
3,335
0
44,227
W
11,509
872
0
8,291
25,581
35,061
226
4,109
21,110
43,553
0
W
Skadi
11,368
4,835
0
2,330
15,843
9,027
1,596
3,275
12,378
0
64,720
W
Zeus
QueZard
Zeus
33,326
4,906
0
1,426
11,757
6,197
1,048
3,502
8,051
98,859
0
L
Hercules
Topastic
Hercules
14,087
5,237
0
7,116
27,840
36,650
0
18,658
9,182
0
37,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
35,148
219
Minions Killed
198
0
Camps Cleared
0
1,052,000
Distance Traveled
1,034,251
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,685
615
95
5
0
336,298
1
L
Hachiman
10,990
578
64
3
0
291,977
0
W
Sobek
13,532
712
32
2
0
380,750
3
W
Skadi
11,522
606
79
4
0
344,281
4
W
Zeus
14,743
776
108
6
0
326,969
4
L
Hercules
12,473
656
39
2
0
405,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role