Player Matchup

Pele
Pele
Asdern
Pele
Level 124
God Stats
15W - 8L
1,764 SR
Queue Stats
171W - 88L
1,742 Elo+
Party 2
Horus
Horus
Eligo
Horus
Level 127
God Stats
34W - 15L
1,877 SR
Queue Stats
169W - 115L
1,694 Elo+
Party 2
Hou Yi
Hou Yi
Javi0Laits
Hou Yi
Level 61
God Stats
38W - 35L
1,614 SR
Queue Stats
171W - 151L
1,644 Elo+
Party 2
Janus
Janus
Matemagic
Janus
Level 49
God Stats
9W - 4L
1,988 SR
Queue Stats
143W - 63L
1,814 Elo+
Party 2
Cthulhu
Cthulhu
TRefanM
Cthulhu
Level 44
God Stats
5W - 2L
1,808 SR
Queue Stats
9W - 7L
1,518 Elo+
Solo
Team Averages
Level 81
1,810 SR
1,682 Elo+

VS

Team Averages
Level 81
1,617 SR
1,576 Elo+
Nu Wa
Nu Wa
ImpactZenSk
Nu Wa
Level 37
God Stats
5W - 4L
1,672 SR
Queue Stats
41W - 40L
1,345 Elo+
Solo
Persephone
Persephone
Lissner
Persephone
Level 148
God Stats
16W - 14L
1,338 SR
Queue Stats
355W - 230L
1,638 Elo+
Party 1
Izanami
Izanami
Th3wizardking
Izanami
Level 29
God Stats
2W - 1L
1,744 SR
Queue Stats
415W - 318L
1,748 Elo+
Party 1
Athena
Athena
Tomorrow21
Athena
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
krishelms
Vamana
Level 132
God Stats
0W - 1L
1,832 SR
Queue Stats
274W - 151L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Asdern
Pele
15
3 / 0 / 7
8,442
844
8,407
9,657
4,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Eligo
Horus
12
1 / 1 / 5
7,316
732
3,048
8,337
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
Javi0Laits
Hou Yi
15
4 / 1 / 3
8,188
819
5,221
7,587
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Matemagic
Janus
15
3 / 1 / 4
8,047
805
7,867
5,692
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TRefanM
Cthulhu
14
3 / 1 / 7
8,479
848
7,143
9,587
7,916
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,004
600
3,439
5,992
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Lissner
Persephone
13
2 / 2 / 2
7,058
706
11,010
4,087
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
0 / 3 / 2
6,607
661
4,905
6,537
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Tomorrow21
Athena
12
0 / 2 / 1
6,296
630
3,789
9,640
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
krishelms
Vamana
13
2 / 3 / 1
7,140
714
7,573
10,596
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
4
4
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
Asdern
Pele
3
0
7
6.5
W
Horus
Eligo
Horus
1
1
5
3.5
L
0
4
2
0.25
W
Hou Yi
Javi0Laits
Hou Yi
4
1
3
5.5
L
Persephone
Lissner
Persephone
2
2
2
1.5
W
Janus
Matemagic
Janus
3
1
4
5
W
Cthulhu
TRefanM
Cthulhu
3
1
7
6.5
L
Izanami
0
3
2
0.33
L
Athena
Tomorrow21
Athena
0
2
1
0.25
L
Vamana
krishelms
Vamana
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
30,716
40,860
Taken
36,852
22,606
Mitigated
18,201
16,935
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Asdern
Pele
8,407
1,581
0
1,988
9,657
4,080
774
4,886
4,605
0
35,768
W
Horus
Eligo
Horus
3,048
886
3,944
4,448
8,337
5,474
0
4,438
3,513
0
6,035
L
3,439
793
0
125
5,992
1,963
1
2,404
3,514
15,562
0
W
Hou Yi
Javi0Laits
Hou Yi
5,221
2,051
0
2,684
7,587
3,033
551
2,728
4,689
0
27,202
L
Persephone
Lissner
Persephone
11,010
587
0
516
4,087
1,469
0
2,026
1,999
27,783
0
W
Janus
Matemagic
Janus
7,867
442
0
817
5,692
2,103
186
2,033
3,545
34,805
0
W
Cthulhu
TRefanM
Cthulhu
7,143
231
1,193
1,861
9,587
7,916
0
3,421
5,901
16,786
0
L
Izanami
4,905
2,573
0
1,285
6,537
2,190
0
2,700
3,773
0
23,594
L
Athena
Tomorrow21
Athena
3,789
1,173
0
1,085
9,640
6,545
0
3,903
5,529
11,420
0
L
Vamana
krishelms
Vamana
7,573
2,399
0
3,378
10,596
6,034
0
3,945
6,513
0
27,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,472
Gold Earned
33,105
253
Minions Killed
220
10
Camps Cleared
7
1,027,173
Distance Traveled
912,323
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,442
844
71
7
8
218,802
3
W
Horus
7,316
732
11
1
0
209,127
0
L
Nu Wa
6,004
600
26
3
1
171,000
2
W
Hou Yi
8,188
819
62
6
1
170,883
0
L
Persephone
7,058
706
51
5
0
185,997
1
W
Janus
8,047
805
94
9
1
213,038
1
W
Cthulhu
8,479
848
15
2
0
215,323
2
L
Izanami
6,607
661
56
6
1
170,267
1
L
Athena
6,296
630
30
3
0
186,296
2
L
Vamana
7,140
714
57
6
5
198,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role