Player Matchup

Cthulhu
Cthulhu
BaWeR1337
Cthulhu
Level 16
God Stats
3W - 4L
1,418 SR
Queue Stats
63W - 57L
1,479 Elo+
Party 1
Kali
Kali
Ciehehe
Kali
Level 18
God Stats
9W - 6L
1,559 SR
Queue Stats
20W - 20L
1,418 Elo+
Solo
Apollo
Apollo
Corneo87
Apollo
Level 6
God Stats
39W - 32L
1,212 SR
Queue Stats
83W - 71L
1,063 Elo+
Solo
Zeus
Zeus
G_a_n_i_b_a_l_S
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,456 Elo+
Party 1
Scylla
Scylla
Switys
Scylla
Level 17
God Stats
13W - 5L
1,838 SR
Queue Stats
320W - 349L
1,415 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,366 Elo+

VS

Team Averages
Level 23
1,599 SR
1,469 Elo+
Anhur
Anhur
Hohot6853
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,319 Elo+
Solo
Set
Set
Shisui_Scorpio
Set
Level 7
God Stats
2W - 3L
1,665 SR
Queue Stats
33W - 32L
1,569 Elo+
Party 2
King Arthur
King Arthur
dark16craft09
King Arthur
Level 57
God Stats
6W - 5L
1,500 SR
Queue Stats
319W - 287L
1,474 Elo+
Party 2
Loki
Loki
sworn_mast
Loki
Level 26
God Stats
4W - 3L
1,785 SR
Queue Stats
13W - 7L
1,533 Elo+
Solo
Nemesis
Nemesis
thebrain_7
Nemesis
Level 6
God Stats
23W - 22L
1,546 SR
Queue Stats
190W - 231L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaWeR1337
Cthulhu
14
5 / 3 / 9
8,699
544
6,456
9,310
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
Ciehehe
Kali
14
2 / 1 / 2
8,843
553
1,252
10,202
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Corneo87
Apollo
17
6 / 0 / 3
10,388
649
8,852
11,207
3,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 3 / 6
8,766
548
10,227
7,254
2,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Switys
Scylla
15
6 / 2 / 2
9,096
569
5,734
4,826
1,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hohot6853
Anhur
7
0 / 4 / 0
5,607
350
1,133
5,001
969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 3
6,621
414
2,539
12,767
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
dark16craft09
King Arthur
12
6 / 6 / 0
7,669
479
9,855
14,452
7,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 4 / 1
8,036
502
3,538
9,430
3,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
thebrain_7
Nemesis
11
0 / 6 / 1
6,644
415
1,528
7,427
2,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
25
Kills
9
9
Deaths
26
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BaWeR1337
Cthulhu
5
3
9
3.17
W
Kali
Ciehehe
Kali
2
1
2
3
W
Apollo
Corneo87
Apollo
6
0
3
7.5
W
6
3
6
3
L
Anhur
Hohot6853
Anhur
0
4
0
0
L
0
6
3
0.25
W
Scylla
Switys
Scylla
6
2
2
3.5
L
King Arthur
dark16craft09
King Arthur
6
6
0
1
L
3
4
1
0.88
L
Nemesis
thebrain_7
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,521
Damage
18,593
42,799
Taken
49,077
19,400
Mitigated
19,027
18,810
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BaWeR1337
Cthulhu
6,456
928
203
1,273
9,310
8,285
1,141
0
9,310
24,795
0
W
Kali
Ciehehe
Kali
1,252
715
0
6,302
10,202
3,705
177
0
10,202
0
57,905
W
Apollo
Corneo87
Apollo
8,852
5,653
0
9,186
11,207
3,801
0
0
11,207
0
83,988
W
10,227
1,623
0
1,622
7,254
2,173
1,236
0
7,254
37,840
0
L
Anhur
Hohot6853
Anhur
1,133
595
0
1,230
5,001
969
0
0
5,001
0
11,862
L
2,539
1,095
0
2,399
12,767
4,606
141
4,592
8,150
0
27,878
W
Scylla
Switys
Scylla
5,734
685
0
224
4,826
1,436
426
0
4,826
42,627
0
L
King Arthur
dark16craft09
King Arthur
9,855
2,097
0
1,940
14,452
7,770
0
7,492
6,642
0
35,818
L
3,538
787
0
1,517
9,430
3,352
0
6,150
3,259
0
39,228
L
Nemesis
thebrain_7
Nemesis
1,528
473
0
184
7,427
2,330
809
3,694
3,608
0
28,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,792
Gold Earned
34,577
442
Minions Killed
272
0
Camps Cleared
0
1,489,617
Distance Traveled
1,351,037
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,699
544
38
2
0
317,665
3
W
Kali
8,843
553
112
7
0
306,962
4
W
Apollo
10,388
649
137
9
0
310,573
6
W
Zeus
8,766
548
77
5
0
250,839
3
L
Anhur
5,607
350
19
1
0
116,787
0
L
Set
6,621
414
47
3
0
327,224
0
W
Scylla
9,096
569
78
5
0
303,578
6
L
King Arthur
7,669
479
52
3
0
296,093
1
L
Loki
8,036
502
94
6
0
316,600
3
L
Nemesis
6,644
415
60
4
0
294,333
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role