Player Matchup

Agni
Agni
Titched
Agni
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 32L
1,712 Elo+
Party 1
Cthulhu
Cthulhu
iNullifieZ
Cthulhu
Level 65
God Stats
46W - 19L
1,688 SR
Queue Stats
113W - 86L
1,656 Elo+
Party 1
Serqet
Serqet
mgdiazz21
Serqet
Level 29
God Stats
7W - 0L
1,889 SR
Queue Stats
15W - 0L
1,798 Elo+
Party 1
Team Averages
Level 67
1,693 SR
1,722 Elo+

VS

Team Averages
Level 84
1,635 SR
1,546 Elo+
Scylla
Scylla
Djibsow93-dz
Scylla
Level 4
God Stats
2W - 3L
1,690 SR
Queue Stats
20W - 38L
1,673 Elo+
Solo
Ares
Ares
Evzek_CL
Ares
Level 156
God Stats
2W - 6L
1,714 SR
Queue Stats
202W - 216L
1,464 Elo+
Solo
Nemesis
Nemesis
soundaura57
Nemesis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Titched
Agni
15
4 / 1 / 16
11,099
694
13,599
7,546
2,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
iNullifieZ
Cthulhu
15
7 / 3 / 14
11,543
721
10,462
11,676
8,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
mgdiazz21
Serqet
15
11 / 3 / 9
11,655
728
13,882
11,064
4,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 7 / 4
9,306
582
5,402
12,319
3,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
14
4 / 9 / 2
11,738
734
6,741
18,666
19,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
soundaura57
Nemesis
13
1 / 6 / 5
9,956
622
4,650
15,987
12,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
22
Kills
6
7
Deaths
22
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
7
4
0.43
L
Ares
4
9
2
0.56
W
Agni
Titched
Agni
4
1
16
12
W
Cthulhu
iNullifieZ
Cthulhu
7
3
14
4.67
W
Serqet
mgdiazz21
Serqet
11
3
9
5.17
L
Nemesis
soundaura57
Nemesis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,943
Damage
16,793
30,286
Taken
46,972
15,846
Mitigated
36,002
5,151
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,402
256
175
576
12,319
3,924
330
6,585
4,956
25,351
0
L
Ares
6,741
526
0
1,859
18,666
19,188
0
8,018
10,310
23,380
0
W
Agni
Titched
Agni
13,599
597
0
3,040
7,546
2,667
1,871
2,947
4,599
61,903
0
W
Cthulhu
iNullifieZ
Cthulhu
10,462
1,467
530
1,581
11,676
8,922
52
5,750
5,926
39,551
0
W
Serqet
mgdiazz21
Serqet
13,882
2,187
0
0
11,064
4,257
630
3,536
7,528
0
26,063
L
Nemesis
soundaura57
Nemesis
4,650
1,073
0
1,317
15,987
12,890
372
9,478
6,268
0
35,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,297
Gold Earned
31,000
160
Minions Killed
126
0
Camps Cleared
0
875,727
Distance Traveled
723,725
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,306
582
46
3
0
219,018
1
L
Ares
11,738
734
16
1
0
219,119
3
W
Agni
11,099
694
97
6
0
278,006
0
W
Cthulhu
11,543
721
33
2
0
301,298
2
W
Serqet
11,655
728
30
2
0
296,423
1
L
Nemesis
9,956
622
64
4
0
285,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role