Player Matchup

Ymir
Ymir
BígSéxy
Ymir
Level 8
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Mr Mugabee
Kukulkan
Level 33
God Stats
5W - 11L
1,345 SR
Queue Stats
153W - 147L
1,500 Elo+
Party 1
Izanami
Izanami
SNM Wolf
Izanami
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,500 Elo+
Party 1
Fenrir
Fenrir
kingdavv
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
realfilthypain
Ah Puch
Level 14
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Team Averages
Level 17
1,385 SR
1,500 Elo+

VS

Team Averages
Level 30
1,700 SR
1,519 Elo+
Ares
Ares
Bafla9
Ares
Level 86
God Stats
5W - 2L
1,633 SR
Queue Stats
58W - 65L
1,567 Elo+
Party 2
Olorun
Olorun
Kiefky
Olorun
Level 14
God Stats
3W - 1L
1,797 SR
Queue Stats
7W - 10L
1,475 Elo+
Solo
Bellona
Bellona
bafla10
Bellona
Level 7
God Stats
11W - 4L
1,764 SR
Queue Stats
86W - 65L
1,613 Elo+
Party 2
Heimdallr
Heimdallr
soulpain263
Heimdallr
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
127W - 153L
1,472 Elo+
Solo
Mulan
Mulan
vempulaz
Mulan
Level 21
God Stats
7W - 1L
1,806 SR
Queue Stats
211W - 232L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 8 / 8
9,308
465
6,986
20,221
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Mr Mugabee
Kukulkan
13
1 / 7 / 8
8,261
413
9,310
11,913
4,549
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SNM Wolf
Izanami
14
3 / 10 / 5
9,066
453
9,153
17,356
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
kingdavv
Fenrir
15
8 / 9 / 1
9,666
483
9,168
18,446
7,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 9 / 4
9,191
460
12,629
13,162
4,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bafla9
Ares
16
8 / 0 / 19
11,712
586
12,401
19,334
25,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Kiefky
Olorun
19
8 / 1 / 7
12,222
611
12,814
15,360
7,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
bafla10
Bellona
17
11 / 5 / 15
11,526
576
18,131
19,512
18,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
soulpain263
Heimdallr
16
7 / 5 / 8
10,507
525
12,026
15,397
6,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
vempulaz
Mulan
16
8 / 5 / 8
11,088
554
9,118
15,145
7,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
16
Kills
42
43
Deaths
16
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ares
Bafla9
Ares
8
0
19
17.5
L
Ymir
1
8
8
0.63
W
Olorun
Kiefky
Olorun
8
1
7
11.5
L
Kukulkan
Mr Mugabee
Kukulkan
1
7
8
0.71
L
Izanami
SNM Wolf
Izanami
3
10
5
0.55
W
Bellona
bafla10
Bellona
11
5
15
3.7
L
Fenrir
kingdavv
Fenrir
8
9
1
0.94
L
3
9
4
0.56
W
Heimdallr
soulpain263
Heimdallr
7
5
8
2.2
W
Mulan
vempulaz
Mulan
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,246
Damage
64,490
81,098
Taken
84,748
39,184
Mitigated
66,806
6,791
Healing
22,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bafla9
Ares
12,401
1,868
0
3,732
19,334
25,316
1,054
5,284
14,050
44,491
0
L
Ymir
6,986
2,314
0
885
20,221
17,080
0
5,453
14,691
21,678
0
W
Olorun
Kiefky
Olorun
12,814
6,499
1,160
7,986
15,360
7,983
5,591
3,470
11,890
95,051
0
L
Kukulkan
Mr Mugabee
Kukulkan
9,310
1,157
0
125
11,913
4,549
0
4,604
7,181
38,440
0
L
Izanami
SNM Wolf
Izanami
9,153
5,780
0
2,849
17,356
5,917
333
5,905
11,403
0
40,800
W
Bellona
bafla10
Bellona
18,131
8,823
0
4,571
19,512
18,995
3,118
6,733
12,779
0
51,707
L
Fenrir
kingdavv
Fenrir
9,168
2,820
0
2,073
18,446
7,606
0
5,670
12,652
0
43,093
L
12,629
1,136
0
859
13,162
4,032
624
3,104
9,952
48,314
0
W
Heimdallr
soulpain263
Heimdallr
12,026
4,135
0
4,063
15,397
6,756
1,956
8,972
6,425
0
60,920
W
Mulan
vempulaz
Mulan
9,118
2,312
0
1,173
15,145
7,756
1,225
4,466
10,679
0
57,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,492
Gold Earned
57,055
315
Minions Killed
457
0
Camps Cleared
0
1,742,814
Distance Traveled
1,718,115
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,712
586
48
2
0
397,743
1
L
Ymir
9,308
465
33
2
0
366,378
3
W
Olorun
12,222
611
145
7
0
307,550
2
L
Kukulkan
8,261
413
59
3
0
362,130
1
L
Izanami
9,066
453
67
3
0
331,256
0
W
Bellona
11,526
576
94
5
0
334,546
0
L
Fenrir
9,666
483
64
3
0
326,559
0
L
Ah Puch
9,191
460
92
5
0
356,491
2
W
Heimdallr
10,507
525
86
4
0
321,067
2
W
Mulan
11,088
554
84
4
0
357,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role