Player Matchup

Thoth
Thoth
Acro XI
Thoth
Level 27
God Stats
1W - 0L
1,501 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ChickenKicker93
Aphrodite
Level 22
God Stats
43W - 55L
1,347 SR
Queue Stats
182W - 229L
1,293 Elo+
Solo
Thanatos
Thanatos
ChoosyGorilla10
Thanatos
Level 16
God Stats
10W - 12L
1,407 SR
Queue Stats
32W - 47L
1,277 Elo+
Party 1
Apollo
Apollo
High_Horse_421
Apollo
Level 29
God Stats
157W - 119L
1,594 SR
Queue Stats
221W - 230L
1,501 Elo+
Solo
Cernunnos
Cernunnos
LeadPoison1159
Cernunnos
Level 24
God Stats
5W - 3L
1,594 SR
Queue Stats
8W - 18L
1,415 Elo+
Party 1
Team Averages
Level 24
1,488 SR
1,397 Elo+

VS

Team Averages
Level 16
1,478 SR
1,413 Elo+
Serqet
Serqet
SquibbyVibes
Serqet
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 76L
1,427 Elo+
Solo
Cthulhu
Cthulhu
StephanieSunde
Cthulhu
Level 16
God Stats
0W - 4L
1,321 SR
Queue Stats
7W - 21L
1,294 Elo+
Solo
Ra
Ra
Terezacris
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
XoX267
Erlang Shen
Level 29
God Stats
9W - 5L
1,569 SR
Queue Stats
10W - 5L
1,656 Elo+
Solo
Set
Set
odinan06
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acro XI
Thoth
19
9 / 1 / 17
12,937
1,176
19,272
8,588
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
ChickenKicker93
Aphrodite
20
2 / 2 / 28
12,067
1,097
13,182
13,308
10,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
19
15 / 5 / 12
13,296
1,209
27,684
18,436
7,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 0 / 17
13,632
1,239
29,344
14,299
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
LeadPoison1159
Cernunnos
17
1 / 3 / 16
10,331
939
10,388
8,811
3,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
4 / 10 / 4
10,709
974
10,626
15,103
5,566
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 8 / 4
9,444
859
6,937
25,770
27,090
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 7 / 7
10,256
932
8,183
17,356
8,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
XoX267
Erlang Shen
17
5 / 8 / 4
11,565
1,051
20,348
29,619
15,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 9 / 8
10,600
964
10,322
20,168
10,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
38
42
Kills
11
11
Deaths
42
90
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thoth
Acro XI
Thoth
9
1
17
17.5
W
Aphrodite
ChickenKicker93
Aphrodite
2
2
28
8
W
Thanatos
15
5
12
4.2
W
15
0
17
23.5
W
Cernunnos
LeadPoison1159
Cernunnos
1
3
16
3
L
Serqet
4
10
4
0.6
L
0
8
4
0.25
L
1
7
7
0.64
L
Erlang Shen
XoX267
Erlang Shen
5
8
4
0.88
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,870
Damage
56,416
63,442
Taken
108,016
31,872
Mitigated
67,512
37,176
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Acro XI
Thoth
19,272
609
0
2,319
8,588
3,344
0
1,912
6,676
31,318
0
W
Aphrodite
ChickenKicker93
Aphrodite
13,182
3,297
8,584
7,884
13,308
10,169
0
3,329
9,301
34,285
0
W
Thanatos
27,684
13,406
0
9,331
18,436
7,944
0
4,784
13,652
0
36,472
W
29,344
23,575
668
7,164
14,299
7,058
0
3,121
10,848
0
47,070
W
Cernunnos
LeadPoison1159
Cernunnos
10,388
4,811
0
1,226
8,811
3,357
0
1,974
6,837
0
28,054
L
Serqet
10,626
1,942
171
820
15,103
5,566
0
5,191
9,726
0
19,170
L
6,937
442
737
0
25,770
27,090
0
6,645
18,787
14,116
0
L
8,183
2,709
48
0
17,356
8,890
0
7,980
9,068
19,733
0
L
Erlang Shen
XoX267
Erlang Shen
20,348
8,296
1,703
5,843
29,619
15,787
0
7,232
22,146
0
43,778
L
10,322
3,614
0
819
20,168
10,179
0
4,105
15,835
0
29,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,263
Gold Earned
52,574
192
Minions Killed
162
3
Camps Cleared
3
955,346
Distance Traveled
1,013,259
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,937
1,176
35
3
0
223,104
0
W
Aphrodite
12,067
1,097
54
5
1
220,052
0
W
Thanatos
13,296
1,209
17
2
0
212,525
0
W
Apollo
13,632
1,239
61
6
1
197,454
2
W
Cernunnos
10,331
939
25
2
1
102,211
0
L
Serqet
10,709
974
14
1
2
199,717
1
L
Cthulhu
9,444
859
16
1
0
169,995
0
L
Ra
10,256
932
25
2
0
196,784
3
L
Erlang Shen
11,565
1,051
47
4
1
226,608
0
L
Set
10,600
964
60
5
0
220,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role