Player Matchup

Chaac
Chaac
Heavytoaster
Chaac
Level 5
God Stats
5W - 3L
1,694 SR
Queue Stats
9W - 11L
1,393 Elo+
Party 1
Anubis
Anubis
KINGofSAIYANS69
Anubis
Level 21
God Stats
3W - 4L
1,457 SR
Queue Stats
238W - 266L
1,445 Elo+
Solo
Fenrir
Fenrir
Mateo8272773
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 2
Neith
Neith
Senorsol123
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
johnx110
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,566 Elo+
Party 1
Team Averages
Level 8
1,530 SR
1,516 Elo+

VS

Team Averages
Level 17
1,564 SR
1,472 Elo+
Aphrodite
Aphrodite
BluerayCLT
Aphrodite
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,405 Elo+
Solo
Bellona
Bellona
Corrupte_Reality
Bellona
Level 17
God Stats
5W - 0L
1,858 SR
Queue Stats
35W - 26L
1,572 Elo+
Party 3
Chernobog
Chernobog
Rxvenge3730
Chernobog
Level 4
God Stats
5W - 6L
1,542 SR
Queue Stats
5W - 10L
1,416 Elo+
Solo
Fenrir
Fenrir
nS Mirxcle
Fenrir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
274W - 291L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
wraithing101
Erlang Shen
Level 28
God Stats
18W - 25L
1,421 SR
Queue Stats
114W - 128L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
8,024
422
4,756
10,131
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
6 / 8 / 0
9,670
509
13,339
16,490
8,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
10
0 / 14 / 2
7,053
371
4,139
14,139
4,115
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 13 / 1
7,806
411
6,799
16,458
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
johnx110
Hun Batz
13
3 / 8 / 1
8,725
459
8,058
16,533
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BluerayCLT
Aphrodite
16
2 / 2 / 17
9,973
525
8,047
12,029
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
13 / 2 / 13
11,393
600
12,189
19,557
19,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Rxvenge3730
Chernobog
16
8 / 1 / 2
10,387
547
7,841
7,753
3,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
nS Mirxcle
Fenrir
17
9 / 1 / 9
11,658
614
10,439
12,995
12,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
wraithing101
Erlang Shen
17
12 / 5 / 6
10,871
572
13,249
12,939
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
11
Kills
44
45
Deaths
11
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BluerayCLT
Aphrodite
2
2
17
5.25
W
13
2
13
9.75
L
1
2
0
0.5
L
6
8
0
0.75
L
Fenrir
0
14
2
0.07
W
Chernobog
Rxvenge3730
Chernobog
8
1
2
9
L
1
13
1
0.12
L
Hun Batz
johnx110
Hun Batz
3
8
1
0.44
W
Fenrir
nS Mirxcle
Fenrir
9
1
9
13.5
W
Erlang Shen
wraithing101
Erlang Shen
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
51,765
73,751
Taken
65,273
30,837
Mitigated
45,974
15,355
Healing
27,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BluerayCLT
Aphrodite
8,047
1,353
5,230
8,277
12,029
4,517
1,522
4,982
7,022
42,620
0
W
12,189
4,208
0
6,278
19,557
19,171
6,629
4,626
14,831
0
56,534
L
4,756
1,137
0
3,013
10,131
7,895
387
405
9,726
0
30,727
L
13,339
691
0
5,829
16,490
8,536
316
4,572
11,918
54,638
0
L
Fenrir
4,139
1,573
0
457
14,139
4,115
547
400
13,739
0
15,171
W
Chernobog
Rxvenge3730
Chernobog
7,841
4,946
0
2,187
7,753
3,249
1,102
556
7,022
0
43,184
L
6,799
3,647
0
2,420
16,458
4,792
1,000
1,249
15,209
0
38,476
L
Hun Batz
johnx110
Hun Batz
8,058
3,321
0
3,636
16,533
5,499
0
1,421
15,112
0
56,570
W
Fenrir
nS Mirxcle
Fenrir
10,439
4,499
0
4,891
12,995
12,258
1,073
1,250
11,720
0
58,076
W
Erlang Shen
wraithing101
Erlang Shen
13,249
8,578
0
958
12,939
6,779
1,438
1,925
10,989
0
62,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
54,282
314
Minions Killed
460
0
Camps Cleared
0
1,548,878
Distance Traveled
1,738,965
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,973
525
88
5
0
328,342
1
W
Bellona
11,393
600
104
5
0
369,256
0
L
Chaac
8,024
422
54
3
0
325,999
0
L
Anubis
9,670
509
83
4
0
246,027
0
L
Fenrir
7,053
371
27
1
0
304,554
1
W
Chernobog
10,387
547
84
4
0
336,257
4
L
Neith
7,806
411
61
3
0
310,571
0
L
Hun Batz
8,725
459
89
5
0
361,727
2
W
Fenrir
11,658
614
92
5
0
352,900
2
W
Erlang Shen
10,871
572
92
5
0
352,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role