Player Matchup

Medusa
Medusa
DarkSeb-
Medusa
Level 26
God Stats
4W - 7L
1,206 SR
Queue Stats
85W - 74L
1,452 Elo+
Party 1
Nox
Nox
MegaSuu
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 36L
1,586 Elo+
Solo
King Arthur
King Arthur
Nmo0302
King Arthur
Level 24
God Stats
10W - 13L
1,301 SR
Queue Stats
364W - 359L
1,428 Elo+
Party 1
Fenrir
Fenrir
RainerHass3325
Fenrir
Level 26
God Stats
4W - 0L
2,005 SR
Queue Stats
44W - 46L
1,618 Elo+
Solo
Janus
Janus
iAMJanus
Janus
Level 11
God Stats
20W - 11L
1,725 SR
Queue Stats
21W - 13L
1,661 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,549 Elo+

VS

Team Averages
Level 19
1,595 SR
1,505 Elo+
Baron Samedi
Baron Samedi
BronyaNeko
Baron Samedi
Level 28
God Stats
22W - 26L
1,607 SR
Queue Stats
125W - 129L
1,456 Elo+
Solo
Apollo
Apollo
GoEasy__onMe
Apollo
Level 8
God Stats
5W - 4L
1,870 SR
Queue Stats
61W - 55L
1,706 Elo+
Solo
Zhong Kui
Zhong Kui
ISeeDeadpeep659
Zhong Kui
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
269W - 303L
1,548 Elo+
Solo
Yemoja
Yemoja
going_sphere18
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,550 Elo+
Solo
Kali
Kali
tenzou11
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarkSeb-
Medusa
13
2 / 2 / 1
7,787
519
3,350
4,693
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
14
5 / 1 / 6
8,458
564
7,693
7,520
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Nmo0302
King Arthur
15
8 / 0 / 3
9,229
615
8,390
13,633
9,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 1 / 6
8,578
572
6,120
9,590
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
iAMJanus
Janus
12
1 / 1 / 8
7,920
528
6,822
9,173
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BronyaNeko
Baron Samedi
10
0 / 7 / 0
5,954
397
3,588
8,683
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
12
5 / 1 / 0
7,419
495
7,252
8,922
3,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ISeeDeadpeep659
Zhong Kui
9
0 / 6 / 1
5,809
387
5,155
10,895
6,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 1
6,141
409
1,568
7,847
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
9
0 / 3 / 3
6,298
420
2,945
7,556
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
21
Kills
5
5
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BronyaNeko
Baron Samedi
0
7
0
0
W
Medusa
DarkSeb-
Medusa
2
2
1
1.25
L
Apollo
5
1
0
5
L
Zhong Kui
ISeeDeadpeep659
Zhong Kui
0
6
1
0.08
W
Nox
5
1
6
8
W
King Arthur
Nmo0302
King Arthur
8
0
3
9.5
W
5
1
6
8
L
0
4
1
0.13
W
Janus
iAMJanus
Janus
1
1
8
5
L
Kali
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,375
Damage
20,508
44,609
Taken
43,903
20,816
Mitigated
20,823
12,044
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BronyaNeko
Baron Samedi
3,588
455
0
1,034
8,683
3,526
0
478
8,173
25,895
0
W
Medusa
DarkSeb-
Medusa
3,350
1,273
0
1,398
4,693
1,347
1,330
1,174
3,467
0
42,310
L
Apollo
7,252
3,923
0
3,668
8,922
3,015
0
3,356
5,488
0
50,446
L
Zhong Kui
ISeeDeadpeep659
Zhong Kui
5,155
446
0
3,201
10,895
6,315
0
4,763
5,914
23,097
0
W
Nox
7,693
592
0
1,454
7,520
2,974
225
2,311
5,030
48,141
0
W
King Arthur
Nmo0302
King Arthur
8,390
726
0
2,822
13,633
9,409
25
4,162
9,150
0
50,523
W
6,120
663
0
4,282
9,590
3,948
0
449
9,111
0
54,410
L
1,568
238
120
422
7,847
3,513
0
4,029
3,690
16,117
0
W
Janus
iAMJanus
Janus
6,822
194
0
2,088
9,173
3,138
0
1,445
7,540
45,038
0
L
Kali
2,945
1,558
0
2,004
7,556
4,454
0
1,376
6,003
0
28,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,972
Gold Earned
31,621
464
Minions Killed
259
0
Camps Cleared
0
1,543,655
Distance Traveled
1,203,304
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,954
397
44
3
0
222,728
4
W
Medusa
7,787
519
80
5
0
292,616
4
L
Apollo
7,419
495
83
6
0
275,735
2
L
Zhong Kui
5,809
387
50
3
0
246,624
0
W
Nox
8,458
564
107
7
0
289,023
7
W
King Arthur
9,229
615
103
7
0
295,056
0
W
Fenrir
8,578
572
98
7
0
340,010
4
L
Yemoja
6,141
409
22
1
0
256,122
1
W
Janus
7,920
528
76
5
0
326,950
1
L
Kali
6,298
420
60
4
0
202,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role