Player Matchup

Scylla
Scylla
BoratVnice
Scylla
Level 15
God Stats
12W - 10L
1,318 SR
Queue Stats
199W - 238L
1,055 Elo+
Solo
Tiamat
Tiamat
TheChosenJT
Tiamat
Level 17
God Stats
7W - 10L
1,601 SR
Queue Stats
63W - 79L
1,343 Elo+
Solo
Nemesis
Nemesis
galopoles
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
ravearnajm
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xXUGDXx
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,484 SR
1,380 Elo+

VS

Team Averages
Level 29
1,616 SR
1,501 Elo+
Set
Set
LordNM
Set
Level 56
God Stats
2W - 3L
1,535 SR
Queue Stats
157W - 127L
1,614 Elo+
Party 1
Apollo
Apollo
fncsfrat
Apollo
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 22L
1,500 Elo+
Party 1
Ymir
Ymir
fratqt
Ymir
Level 53
God Stats
1W - 0L
1,497 SR
Queue Stats
61W - 56L
1,523 Elo+
Party 1
Janus
Janus
ivanolalde334
Janus
Level 26
God Stats
3W - 2L
1,723 SR
Queue Stats
75W - 102L
1,369 Elo+
Solo
Da Ji
Da Ji
jubxyz
Da Ji
Level 4
God Stats
34W - 23L
1,825 SR
Queue Stats
68W - 64L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BoratVnice
Scylla
8
0 / 5 / 0
4,767
433
1,780
4,507
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
9
3 / 4 / 1
5,741
522
5,346
7,280
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
galopoles
Nemesis
8
3 / 6 / 1
5,796
527
4,136
9,369
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
3
0 / 2 / 0
3,988
363
751
2,246
510
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
xXUGDXx
Cthulhu
9
0 / 4 / 5
5,748
523
4,019
7,843
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
LordNM
Set
13
10 / 1 / 2
8,039
731
8,641
6,952
3,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
fncsfrat
Apollo
9
1 / 2 / 3
5,583
508
2,257
7,610
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
fratqt
Ymir
10
1 / 1 / 4
6,217
565
4,525
6,754
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 4
7,026
639
3,105
4,628
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
jubxyz
Da Ji
10
6 / 2 / 3
6,846
622
2,886
6,138
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
21
21
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
BoratVnice
Scylla
0
5
0
0
W
Set
LordNM
Set
10
1
2
11
L
Tiamat
3
4
1
0.88
W
Apollo
fncsfrat
Apollo
1
2
3
1.25
W
Ymir
fratqt
Ymir
1
1
4
3
L
Nemesis
galopoles
Nemesis
3
6
1
0.58
W
3
0
4
5
W
Da Ji
jubxyz
Da Ji
6
2
3
3.75
L
Hades
0
2
0
0
L
Cthulhu
xXUGDXx
Cthulhu
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,032
Damage
21,414
31,245
Taken
32,082
10,511
Mitigated
12,034
4,684
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BoratVnice
Scylla
1,780
53
0
0
4,507
976
0
956
3,302
15,388
0
W
Set
LordNM
Set
8,641
3,457
0
2,207
6,952
3,913
2,005
1,534
5,368
0
48,519
L
Tiamat
5,346
463
0
1,519
7,280
3,254
8
2,474
4,715
15,016
0
W
Apollo
fncsfrat
Apollo
2,257
1,165
0
3,027
7,610
2,317
0
3,779
3,519
0
23,017
W
Ymir
fratqt
Ymir
4,525
1,457
0
1,725
6,754
2,800
0
3,435
2,964
29,265
0
L
Nemesis
galopoles
Nemesis
4,136
2,247
0
1,730
9,369
2,354
0
1,045
8,202
0
18,154
W
3,105
319
0
1,767
4,628
1,139
2,045
1,441
2,951
33,583
0
W
Da Ji
jubxyz
Da Ji
2,886
994
0
2,291
6,138
1,865
0
657
5,384
0
24,779
L
Hades
751
369
0
317
2,246
510
0
0
2,146
4,428
0
L
Cthulhu
xXUGDXx
Cthulhu
4,019
289
282
836
7,843
3,417
0
2,845
4,930
15,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
33,711
113
Minions Killed
300
0
Camps Cleared
0
897,922
Distance Traveled
1,096,227
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,767
433
31
3
0
170,652
0
W
Set
8,039
731
94
9
0
208,392
3
L
Tiamat
5,741
522
19
2
0
202,006
0
W
Apollo
5,583
508
40
4
0
201,205
3
W
Ymir
6,217
565
38
3
0
238,031
1
L
Nemesis
5,796
527
34
3
0
213,871
3
W
Janus
7,026
639
67
6
0
210,689
1
W
Da Ji
6,846
622
61
6
0
237,910
2
L
Hades
3,988
363
7
1
0
70,877
0
L
Cthulhu
5,748
523
22
2
0
240,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role