Player Matchup

Hercules
Hercules
ADefender0002
Hercules
Level 65
God Stats
6W - 3L
1,377 SR
Queue Stats
272W - 143L
1,687 Elo+
Party 2
Horus
Horus
Orrangutan
Horus
Level 67
God Stats
20W - 9L
1,563 SR
Queue Stats
178W - 130L
1,576 Elo+
Party 2
Zhong Kui
Zhong Kui
Takedownpath
Zhong Kui
Level 108
God Stats
3W - 1L
1,269 SR
Queue Stats
239W - 134L
1,613 Elo+
Party 2
Team Averages
Level 80
1,403 SR
1,625 Elo+

VS

Team Averages
Level 63
1,613 SR
1,499 Elo+
Vulcan
Vulcan
DoujinOverlord
Vulcan
Level 160
God Stats
2W - 2L
1,518 SR
Queue Stats
146W - 131L
1,448 Elo+
Party 1
Neith
Neith
Majin0o
Neith
Level 11
God Stats
0W - 1L
1,821 SR
Queue Stats
6W - 9L
1,481 Elo+
Party 1
Set
Set
cruzloops
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ADefender0002
Hercules
17
7 / 1 / 15
12,245
765
12,190
17,590
16,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
12
6 / 3 / 5
11,137
696
5,985
7,605
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Zhong Kui
Takedownpath
Zhong Kui
17
13 / 0 / 12
12,904
807
16,228
18,004
11,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,913
620
17,500
10,523
3,903
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Majin0o
Neith
12
2 / 8 / 1
9,342
584
8,589
13,493
5,310
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 12 / 1
8,531
533
5,690
16,823
10,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
26
Kills
4
4
Deaths
26
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
ADefender0002
Hercules
7
1
15
14.5
L
2
6
2
0.5
L
Neith
Majin0o
Neith
2
8
1
0.31
W
Horus
6
3
5
2.83
W
Zhong Kui
Takedownpath
Zhong Kui
13
0
12
19
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,403
Damage
31,779
43,199
Taken
40,839
31,375
Mitigated
19,531
19,742
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ADefender0002
Hercules
12,190
3,047
0
3,921
17,590
16,446
366
5,348
12,042
0
49,591
L
17,500
8,815
0
813
10,523
3,903
200
4,962
5,561
63,809
0
L
Neith
Majin0o
Neith
8,589
4,878
0
877
13,493
5,310
0
4,305
9,188
0
27,064
W
Horus
5,985
3,026
381
950
7,605
3,510
0
3,108
4,475
0
32,708
W
Zhong Kui
Takedownpath
Zhong Kui
16,228
1,777
0
14,490
18,004
11,419
2,500
9,113
8,616
81,310
0
L
5,690
1,824
0
544
16,823
10,318
0
6,993
9,830
0
18,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,286
Gold Earned
27,786
222
Minions Killed
136
0
Camps Cleared
0
899,650
Distance Traveled
795,035
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,245
765
62
4
0
342,321
0
L
Vulcan
9,913
620
93
6
0
298,444
3
L
Neith
9,342
584
27
2
0
228,150
0
W
Horus
11,137
696
37
2
0
250,865
0
W
Zhong Kui
12,904
807
123
8
0
306,464
1
L
Set
8,531
533
16
1
0
268,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role