Player Matchup

Ao Kuang
Ao Kuang
DanielZinBan
Ao Kuang
Level 27
God Stats
24W - 14L
1,583 SR
Queue Stats
273W - 268L
1,514 Elo+
Solo
Izanami
Izanami
OmMoPo3oK
Izanami
Level 26
God Stats
52W - 28L
1,743 SR
Queue Stats
558W - 551L
1,511 Elo+
Solo
Set
Set
ShallowScars
Set
Level 29
God Stats
4W - 2L
1,532 SR
Queue Stats
69W - 52L
1,573 Elo+
Solo
Vamana
Vamana
Sklavio
Vamana
Level 29
God Stats
2W - 2L
1,556 SR
Queue Stats
186W - 153L
1,508 Elo+
Solo
Ra
Ra
zozombiz
Ra
Level 26
God Stats
4W - 1L
1,367 SR
Queue Stats
120W - 116L
1,510 Elo+
Solo
Team Averages
Level 27
1,556 SR
1,523 Elo+

VS

Team Averages
Level 21
1,583 SR
1,587 Elo+
Achilles
Achilles
Get_FleSk
Achilles
Level 24
God Stats
32W - 21L
1,699 SR
Queue Stats
176W - 147L
1,638 Elo+
Solo
Ra
Ra
JellyActions
Ra
Level 28
God Stats
1W - 2L
1,855 SR
Queue Stats
223W - 217L
1,667 Elo+
Solo
Fafnir
Fafnir
ikfbhvbfu
Fafnir
Level 27
God Stats
2W - 5L
1,475 SR
Queue Stats
114W - 98L
1,531 Elo+
Solo
Anhur
Anhur
lacuite909
Anhur
Level 15
God Stats
1W - 3L
1,624 SR
Queue Stats
2W - 4L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
steinarrrr
Cu Chulainn
Level 12
God Stats
3W - 4L
1,262 SR
Queue Stats
174W - 184L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DanielZinBan
Ao Kuang
15
8 / 3 / 1
9,231
543
8,146
11,814
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
OmMoPo3oK
Izanami
14
0 / 5 / 5
8,119
478
6,392
12,931
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 2 / 4
10,914
642
11,711
11,491
7,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
Sklavio
Vamana
16
3 / 3 / 8
9,744
573
11,680
18,497
9,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 5 / 4
8,626
507
6,447
7,644
3,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Get_FleSk
Achilles
14
5 / 5 / 5
8,917
525
8,580
12,202
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
8 / 3 / 4
10,114
595
14,126
13,796
10,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
ikfbhvbfu
Fafnir
14
4 / 3 / 6
9,082
534
7,133
12,508
14,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
11
1 / 7 / 4
6,950
409
4,475
9,759
2,845
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
steinarrrr
Cu Chulainn
11
0 / 6 / 3
6,593
388
3,344
12,430
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
23
Kills
18
18
Deaths
24
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DanielZinBan
Ao Kuang
8
3
1
2.83
L
Achilles
Get_FleSk
Achilles
5
5
5
1.5
L
8
3
4
3.33
W
Izanami
OmMoPo3oK
Izanami
0
5
5
0.5
W
9
2
4
5.5
W
Vamana
Sklavio
Vamana
3
3
8
2.33
L
Fafnir
ikfbhvbfu
Fafnir
4
3
6
2.33
L
Anhur
1
7
4
0.43
L
Cu Chulainn
steinarrrr
Cu Chulainn
0
6
3
0.25
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,376
Damage
37,658
62,377
Taken
60,695
28,442
Mitigated
38,902
24,316
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DanielZinBan
Ao Kuang
8,146
1,833
0
6,058
11,814
4,102
74
2,946
8,843
51,999
0
L
Achilles
Get_FleSk
Achilles
8,580
2,598
0
2,009
12,202
5,196
297
969
11,233
0
36,602
L
14,126
1,358
1,272
6,155
13,796
10,613
80
4,422
9,374
69,360
0
W
Izanami
OmMoPo3oK
Izanami
6,392
4,334
0
3,820
12,931
4,235
1,472
5,647
7,284
0
58,850
W
11,711
5,870
0
3,330
11,491
7,443
4
3,572
7,744
0
77,633
W
Vamana
Sklavio
Vamana
11,680
7,970
0
8,110
18,497
9,245
0
5,730
12,617
0
67,756
L
Fafnir
ikfbhvbfu
Fafnir
7,133
1,664
0
3,652
12,508
14,560
37
3,430
9,078
34,927
0
L
Anhur
4,475
2,227
0
251
9,759
2,845
336
4,369
5,390
0
20,414
L
Cu Chulainn
steinarrrr
Cu Chulainn
3,344
639
0
1,042
12,430
5,688
0
1,403
11,027
0
23,728
W
6,447
1,232
1,058
1,940
7,644
3,417
345
3,364
4,255
44,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,634
Gold Earned
41,656
526
Minions Killed
286
0
Camps Cleared
0
1,566,374
Distance Traveled
1,620,309
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,231
543
80
5
0
328,531
1
L
Achilles
8,917
525
63
4
0
358,171
3
L
Ra
10,114
595
110
6
0
318,308
3
W
Izanami
8,119
478
86
5
0
255,488
3
W
Set
10,914
642
158
9
0
323,148
6
W
Vamana
9,744
573
126
7
0
327,621
1
L
Fafnir
9,082
534
39
2
0
336,635
0
L
Anhur
6,950
409
35
2
0
264,127
1
L
Cu Chulainn
6,593
388
39
2
0
343,068
0
W
Ra
8,626
507
76
4
0
331,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role