Player Matchup

Odin
Odin
CaptainEddie
Odin
Level 28
God Stats
23W - 16L
1,571 SR
Queue Stats
89W - 74L
1,486 Elo+
Solo
Neith
Neith
Champote
Neith
Level 27
God Stats
36W - 22L
1,655 SR
Queue Stats
137W - 108L
1,643 Elo+
Solo
Nemesis
Nemesis
InfinityDreams
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JoelJosh
Anubis
Level 28
God Stats
51W - 20L
1,837 SR
Queue Stats
138W - 100L
1,725 Elo+
Solo
Yemoja
Yemoja
fhdhdfswr2
Yemoja
Level 23
God Stats
2W - 1L
1,493 SR
Queue Stats
45W - 58L
1,408 Elo+
Solo
Team Averages
Level 26
1,611 SR
1,553 Elo+

VS

Team Averages
Level 13
1,691 SR
1,631 Elo+
Pele
Pele
DoomsDruid
Pele
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 241L
1,549 Elo+
Solo
Merlin
Merlin
ICEMAKEV
Merlin
Level 12
God Stats
10W - 3L
1,938 SR
Queue Stats
32W - 35L
1,489 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SelectorTuan
Kumbhakarna
Level 10
God Stats
3W - 3L
1,680 SR
Queue Stats
13W - 9L
1,608 Elo+
Solo
Skadi
Skadi
mercaph
Skadi
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,759 Elo+
Party 1
Thanatos
Thanatos
soRúth
Thanatos
Level 10
God Stats
5W - 11L
1,836 SR
Queue Stats
72W - 84L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,222
566
2,271
3,908
2,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Champote
Neith
12
5 / 0 / 5
6,809
619
10,337
5,193
1,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 2 / 6
6,049
550
4,767
6,955
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
JoelJosh
Anubis
14
10 / 1 / 1
8,721
793
6,545
5,939
3,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
fhdhdfswr2
Yemoja
10
4 / 2 / 5
6,581
598
3,963
8,065
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,154
559
2,989
8,707
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
ICEMAKEV
Merlin
9
0 / 6 / 1
5,426
493
2,828
6,200
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
SelectorTuan
Kumbhakarna
8
0 / 3 / 2
5,405
491
2,478
8,109
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
mercaph
Skadi
7
1 / 6 / 0
4,890
445
2,980
8,511
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
soRúth
Thanatos
10
3 / 6 / 0
6,310
574
4,696
8,827
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
23
Kills
5
5
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Neith
Champote
Neith
5
0
5
7.5
L
1
2
1
0.75
L
Merlin
ICEMAKEV
Merlin
0
6
1
0.08
W
2
2
6
2.5
W
Anubis
JoelJosh
Anubis
10
1
1
10.5
L
Kumbhakarna
SelectorTuan
Kumbhakarna
0
3
2
0.33
W
Yemoja
fhdhdfswr2
Yemoja
4
2
5
3.25
L
Skadi
mercaph
Skadi
1
6
0
0.17
L
Thanatos
soRúth
Thanatos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,883
Damage
15,971
30,060
Taken
40,354
12,610
Mitigated
13,365
8,430
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,271
784
0
405
3,908
2,213
0
0
3,720
0
30,643
W
Neith
Champote
Neith
10,337
5,593
0
1,621
5,193
1,694
1,577
1,051
4,117
0
40,813
L
2,989
388
0
3,298
8,707
3,509
426
294
8,188
0
27,159
L
Merlin
ICEMAKEV
Merlin
2,828
253
0
474
6,200
1,281
0
4,230
1,970
25,397
0
W
4,767
2,237
0
894
6,955
1,594
0
336
6,569
0
32,926
W
Anubis
JoelJosh
Anubis
6,545
324
0
4,142
5,939
3,014
1,311
2,574
3,365
50,180
0
L
Kumbhakarna
SelectorTuan
Kumbhakarna
2,478
35
0
893
8,109
4,680
0
1,812
6,297
17,484
0
W
Yemoja
fhdhdfswr2
Yemoja
3,963
868
504
864
8,065
4,095
706
1,345
6,670
22,567
0
L
Skadi
mercaph
Skadi
2,980
1,483
0
816
8,511
1,672
0
1,799
6,712
0
18,021
L
Thanatos
soRúth
Thanatos
4,696
1,793
0
4,772
8,827
2,223
0
2,373
6,454
0
30,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
28,185
343
Minions Killed
224
0
Camps Cleared
0
1,064,104
Distance Traveled
994,487
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,222
566
62
6
0
221,822
1
W
Neith
6,809
619
77
7
0
201,742
1
L
Pele
6,154
559
58
5
0
195,176
0
L
Merlin
5,426
493
50
5
0
198,071
3
W
Nemesis
6,049
550
57
5
0
236,999
4
W
Anubis
8,721
793
115
10
0
201,019
2
L
Kumbhakarna
5,405
491
25
2
0
227,011
4
W
Yemoja
6,581
598
32
3
0
202,522
6
L
Skadi
4,890
445
30
3
0
171,722
0
L
Thanatos
6,310
574
61
6
0
202,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role