Player Matchup

King Arthur
King Arthur
Cmarkoguzac666
King Arthur
Level 18
God Stats
3W - 2L
1,238 SR
Queue Stats
7W - 6L
1,245 Elo+
Solo
Set
Set
ElXinoFarmer
Set
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Hürin
Kukulkan
Level 5
God Stats
2W - 2L
1,549 SR
Queue Stats
23W - 19L
1,481 Elo+
Solo
Tiamat
Tiamat
Мисисфыр
Tiamat
Level 16
God Stats
9W - 8L
1,482 SR
Queue Stats
408W - 455L
1,373 Elo+
Party 2
Terra
Terra
МистерТыр
Terra
Level 13
God Stats
6W - 0L
1,500 SR
Queue Stats
14W - 19L
1,317 Elo+
Party 2
Team Averages
Level 12
1,454 SR
1,365 Elo+

VS

Team Averages
Level 9
1,522 SR
1,273 Elo+
Fenrir
Fenrir
AdyTu06
Fenrir
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 7L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kite14
Tsukuyomi
Level 14
God Stats
4W - 6L
1,608 SR
Queue Stats
99W - 103L
1,355 Elo+
Solo
Hel
Hel
共赴巫山乎
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,234 Elo+
Party 1
Ao Kuang
Ao Kuang
在黑暗中枯萎的玫瑰花
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,221 Elo+
Party 1
Sol
Sol
太阳神的奶
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cmarkoguzac666
King Arthur
14
6 / 1 / 6
8,801
550
6,155
8,891
5,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 4 / 7
7,836
490
7,171
11,125
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
Hürin
Kukulkan
14
6 / 5 / 5
8,486
530
6,501
6,984
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 8
8,566
535
4,902
3,907
3,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 2 / 13
8,260
516
5,581
10,668
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdyTu06
Fenrir
11
4 / 7 / 0
7,531
471
7,995
11,506
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Kite14
Tsukuyomi
14
5 / 3 / 3
8,422
526
10,136
12,532
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 4 / 0
7,156
447
1,495
5,959
1,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 4 / 0
6,530
408
1,750
7,703
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 2
6,919
432
4,781
9,485
2,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
24
Kills
13
13
Deaths
24
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AdyTu06
Fenrir
4
7
0
0.57
W
King Arthur
Cmarkoguzac666
King Arthur
6
1
6
9
W
4
4
7
1.88
W
Kukulkan
Hürin
Kukulkan
6
5
5
1.7
L
Tsukuyomi
Kite14
Tsukuyomi
5
3
3
2.17
W
4
1
8
8
W
4
2
13
5.25
L
2
4
0
0.5
L
1
4
0
0.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
26,157
41,575
Taken
47,185
27,475
Mitigated
16,575
12,516
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AdyTu06
Fenrir
7,995
2,630
0
1,208
11,506
5,052
399
3,870
7,636
0
24,435
W
King Arthur
Cmarkoguzac666
King Arthur
6,155
555
0
1,868
8,891
5,201
518
1,906
6,985
0
34,328
W
7,171
3,415
0
3,871
11,125
4,933
1,084
1,219
9,906
0
41,716
W
Kukulkan
Hürin
Kukulkan
6,501
839
0
750
6,984
2,676
408
1,225
5,759
43,118
0
L
Tsukuyomi
Kite14
Tsukuyomi
10,136
3,556
0
4,121
12,532
4,537
0
2,284
10,248
0
50,165
W
4,902
927
0
1,744
3,907
3,796
2,139
1,675
2,232
40,267
0
W
5,581
1,953
1,605
2,678
10,668
10,869
0
2,001
8,667
17,385
0
L
1,495
108
0
397
5,959
1,610
704
1,721
4,238
28,349
0
L
1,750
452
0
686
7,703
2,600
437
3,519
4,184
14,439
0
L
4,781
524
0
2,301
9,485
2,776
1,478
5,590
3,895
22,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,949
Gold Earned
36,558
354
Minions Killed
265
0
Camps Cleared
0
1,480,009
Distance Traveled
1,397,603
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,531
471
36
2
0
309,115
3
W
King Arthur
8,801
550
68
4
0
309,622
4
W
Set
7,836
490
75
5
0
269,311
0
W
Kukulkan
8,486
530
103
6
0
259,805
2
L
Tsukuyomi
8,422
526
98
6
0
284,652
0
W
Tiamat
8,566
535
86
5
0
299,913
2
W
Terra
8,260
516
22
1
0
341,358
0
L
Hel
7,156
447
52
3
0
266,470
0
L
Ao Kuang
6,530
408
31
2
0
291,352
0
L
Sol
6,919
432
48
3
0
246,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role