Player Matchup

Ra
Ra
Xanticks
Ra
Level 160
God Stats
3W - 1L
1,738 SR
Queue Stats
339W - 89L
2,039 Elo+
Party 2
Ymir
Ymir
drspacesheep55
Ymir
Level 8
God Stats
3W - 0L
1,813 SR
Queue Stats
7W - 0L
1,905 Elo+
Party 2
Kali
Kali
isaiah506
Kali
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 6L
1,905 Elo+
Party 2
Team Averages
Level 95
1,684 SR
1,950 Elo+

VS

Team Averages
Level 31
1,508 SR
1,422 Elo+
Chernobog
Chernobog
DevLat
Chernobog
Level 27
God Stats
6W - 7L
1,503 SR
Queue Stats
20W - 23L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Lelleking_02
Nu Wa
Level 26
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 1
Anhur
Anhur
alibabasan
Anhur
Level 39
God Stats
0W - 1L
1,302 SR
Queue Stats
11W - 18L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 7
8,829
981
10,941
7,031
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 1 / 17
8,217
913
3,061
8,308
6,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kali
12
11 / 1 / 12
9,921
1,102
11,655
12,714
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DevLat
Chernobog
8
0 / 7 / 1
5,682
631
5,825
11,396
3,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 10 / 0
6,809
757
6,346
9,361
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
8
0 / 7 / 2
6,085
676
4,157
10,500
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
24
Kills
2
2
Deaths
24
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DevLat
Chernobog
0
7
1
0.07
L
2
10
0
0.2
W
10
0
7
13.5
L
Anhur
0
7
2
0.14
W
3
1
17
11.5
W
Kali
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
16,328
28,053
Taken
31,257
14,387
Mitigated
10,062
11,049
Healing
1,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DevLat
Chernobog
5,825
2,987
0
1,092
11,396
3,827
0
5,101
6,295
0
19,843
L
6,346
1,337
0
330
9,361
2,942
0
3,792
5,569
16,261
0
W
10,941
905
1,240
2,984
7,031
2,578
891
2,090
4,941
51,444
0
L
Anhur
4,157
1,505
0
143
10,500
3,293
0
5,113
5,387
0
9,329
W
3,061
663
0
0
8,308
6,790
330
2,110
6,198
9,661
0
W
Kali
11,655
6,844
0
6,825
12,714
5,019
912
2,238
10,476
0
24,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
18,576
115
Minions Killed
47
0
Camps Cleared
0
533,337
Distance Traveled
422,906
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,682
631
25
3
0
145,312
1
L
Nu Wa
6,809
757
11
1
0
126,756
0
W
Ra
8,829
981
76
8
0
182,326
0
L
Anhur
6,085
676
11
1
0
150,838
0
W
Ymir
8,217
913
16
2
0
147,959
0
W
Kali
9,921
1,102
23
3
0
203,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role