Player Matchup

Ares
Ares
Masters
BeAzrael
Ares
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Masters
Duck3y
Set
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
JacobHL
Hachiman
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 125L
2,600 MMR
Solo
Thor
Thor
Masters
TESLAENGINEER
Thor
Masters
Level 83
God Stats
25W - 17L
1,509 SR
Queue Stats
203W - 152L
2,730 MMR
Solo
Discordia
Discordia
Masters
Zyrhoes
Discordia
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,502 SR
1,966 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 117
1,549 SR
2,204 MMR
Hades
Hades
Grandmaster
C9H9NO3
Hades
Grandmaster
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Masters
ClawwwXO
Aphrodite
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 43L
2,520 MMR
Solo
Erlang Shen
Erlang Shen
Masters
HedzeHog
Erlang Shen
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond I
NewPaks
Hun Batz
Diamond I
Level 79
God Stats
3W - 7L
1,695 SR
Queue Stats
209W - 168L
2,663 MMR
Solo
Jing Wei
Jing Wei
Masters
ecco13
Jing Wei
Masters
Level 155
God Stats
6W - 7L
1,548 SR
Queue Stats
112W - 83L
2,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 0 / 7
7,135
510
4,559
7,637
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
Duck3y
Set
15
4 / 1 / 2
8,469
605
7,795
9,054
4,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
JacobHL
Hachiman
15
1 / 0 / 0
8,144
582
3,213
6,390
1,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 0 / 6
9,272
662
7,227
8,062
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Zyrhoes
Discordia
13
1 / 1 / 7
7,321
523
5,458
5,088
1,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Ao KuangGuan Yu

VS

Bans
YemojaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
C9H9NO3
Hades
11
1 / 7 / 0
6,767
483
5,015
13,225
5,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ClawwwXO
Aphrodite
11
0 / 2 / 0
6,779
484
2,331
6,882
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
HedzeHog
Erlang Shen
12
0 / 5 / 1
6,900
493
3,803
10,616
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
NewPaks
Hun Batz
12
1 / 2 / 0
7,041
503
5,461
7,092
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ecco13
Jing Wei
15
0 / 0 / 0
8,308
593
3,847
6,457
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
16
Kills
2
2
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
2
0
7
5.5
L
Hades
C9H9NO3
Hades
1
7
0
0.14
L
Aphrodite
ClawwwXO
Aphrodite
0
2
0
0
W
Set
Duck3y
Set
4
1
2
5
L
Erlang Shen
HedzeHog
Erlang Shen
0
5
1
0.1
W
Hachiman
JacobHL
Hachiman
1
0
0
1
L
Hun Batz
NewPaks
Hun Batz
1
2
0
0.5
W
8
0
6
11
W
Discordia
Zyrhoes
Discordia
1
1
7
4.5
L
Jing Wei
ecco13
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,252
Damage
20,457
36,231
Taken
44,272
16,623
Mitigated
23,266
13,306
Healing
18,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,559
493
0
2,664
7,637
5,083
0
3,273
4,364
17,009
0
L
Hades
C9H9NO3
Hades
5,015
1,141
201
4,367
13,225
5,750
0
6,439
6,786
42,770
0
L
Aphrodite
ClawwwXO
Aphrodite
2,331
344
577
3,718
6,882
5,300
0
2,417
4,465
35,833
0
W
Set
Duck3y
Set
7,795
3,491
0
5,161
9,054
4,856
318
0
9,054
0
54,168
L
Erlang Shen
HedzeHog
Erlang Shen
3,803
1,004
0
3,699
10,616
7,056
0
0
10,616
0
41,637
W
Hachiman
JacobHL
Hachiman
3,213
1,730
0
4,035
6,390
1,782
0
30
6,360
0
64,328
L
Hun Batz
NewPaks
Hun Batz
5,461
2,488
0
2,427
7,092
2,432
0
669
6,423
0
48,222
W
7,227
2,531
0
830
8,062
3,011
0
815
7,247
0
71,447
W
Discordia
Zyrhoes
Discordia
5,458
855
0
616
5,088
1,891
0
3,228
1,860
57,676
0
L
Jing Wei
ecco13
Jing Wei
3,847
2,935
0
3,954
6,457
2,728
0
492
5,965
0
68,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,341
Gold Earned
35,795
530
Minions Killed
494
0
Camps Cleared
0
1,420,174
Distance Traveled
1,338,275
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,135
510
16
1
0
299,026
5
L
Hades
6,767
483
88
6
0
229,703
1
L
Aphrodite
6,779
484
63
5
0
248,206
1
W
Set
8,469
605
113
8
0
292,169
2
L
Erlang Shen
6,900
493
85
6
0
274,186
1
W
Hachiman
8,144
582
147
11
0
255,183
5
L
Hun Batz
7,041
503
105
8
0
297,555
7
W
Thor
9,272
662
127
9
0
316,385
1
W
Discordia
7,321
523
127
9
0
257,411
7
L
Jing Wei
8,308
593
153
11
0
288,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role