Player Matchup

Baba Yaga
Baba Yaga
Cpt_Smoke_
Baba Yaga
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,301 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IbuprofenAkut
Kumbhakarna
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,175 Elo+
Party 1
Heimdallr
Heimdallr
Rehnorr
Heimdallr
Level 96
God Stats
7W - 3L
1,532 SR
Queue Stats
322W - 324L
1,520 Elo+
Solo
Cthulhu
Cthulhu
ShelDawg23
Cthulhu
Level 106
God Stats
12W - 2L
1,949 SR
Queue Stats
251W - 268L
1,459 Elo+
Solo
Nox
Nox
异Kyle
Nox
Level 66
God Stats
7W - 7L
1,478 SR
Queue Stats
778W - 790L
1,485 Elo+
Solo
Team Averages
Level 80
1,592 SR
1,388 Elo+

VS

Team Averages
Level 102
1,537 SR
1,515 Elo+
Discordia
Discordia
ImLocke_
Discordia
Level 97
God Stats
3W - 4L
1,459 SR
Queue Stats
183W - 193L
1,547 Elo+
Solo
Raijin
Raijin
Kaliim
Raijin
Level 140
God Stats
11W - 12L
1,496 SR
Queue Stats
523W - 530L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
Psychedelic404
Zhong Kui
Level 122
God Stats
1W - 1L
1,728 SR
Queue Stats
37W - 46L
1,426 Elo+
Solo
Xbalanque
Xbalanque
SebiSin88
Xbalanque
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,685 Elo+
Solo
Merlin
Merlin
Навъ
Merlin
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 203L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cpt_Smoke_
Baba Yaga
20
12 / 5 / 17
13,279
781
16,983
16,174
7,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
IbuprofenAkut
Kumbhakarna
20
7 / 3 / 19
12,342
726
9,500
35,667
30,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Rehnorr
Heimdallr
17
3 / 5 / 21
11,835
696
13,082
17,688
8,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ShelDawg23
Cthulhu
20
6 / 4 / 23
12,963
763
19,846
39,448
32,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Nox
20
15 / 3 / 19
14,829
872
21,922
15,295
7,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImLocke_
Discordia
17
3 / 9 / 9
11,240
661
20,952
13,470
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Kaliim
Raijin
19
2 / 8 / 11
11,372
669
19,136
16,958
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Psychedelic404
Zhong Kui
20
6 / 10 / 9
11,976
704
24,578
20,340
12,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
SebiSin88
Xbalanque
19
5 / 7 / 7
11,680
687
21,144
16,809
7,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Навъ
Merlin
18
4 / 9 / 9
12,308
724
17,438
17,552
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
65
43
Kills
20
20
Deaths
43
99
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Cpt_Smoke_
Baba Yaga
12
5
17
4.1
W
Kumbhakarna
IbuprofenAkut
Kumbhakarna
7
3
19
5.5
L
Discordia
ImLocke_
Discordia
3
9
9
0.83
L
Raijin
Kaliim
Raijin
2
8
11
0.94
L
Zhong Kui
Psychedelic404
Zhong Kui
6
10
9
1.05
W
Heimdallr
Rehnorr
Heimdallr
3
5
21
2.7
L
Xbalanque
SebiSin88
Xbalanque
5
7
7
1.21
W
Cthulhu
ShelDawg23
Cthulhu
6
4
23
4.38
L
Merlin
Навъ
Merlin
4
9
9
0.94
W
Nox
15
3
19
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,333
Damage
103,248
124,272
Taken
85,129
86,147
Mitigated
37,912
54,058
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Cpt_Smoke_
Baba Yaga
16,983
1,083
2,879
4,215
16,174
7,212
1,425
13,831
1,773
30,706
0
W
Kumbhakarna
IbuprofenAkut
Kumbhakarna
9,500
612
3,144
11,896
35,667
30,660
538
21,003
14,065
16,940
0
L
Discordia
ImLocke_
Discordia
20,952
844
608
597
13,470
5,007
0
10,404
3,008
39,656
0
L
Raijin
Kaliim
Raijin
19,136
1,033
2,133
3,380
16,958
6,714
0
13,979
2,957
40,721
0
L
Zhong Kui
Psychedelic404
Zhong Kui
24,578
3,116
707
3,144
20,340
12,390
0
16,628
3,699
29,459
0
W
Heimdallr
Rehnorr
Heimdallr
13,082
5,102
1,290
4,009
17,688
8,128
1,682
10,313
6,896
0
29,174
L
Xbalanque
SebiSin88
Xbalanque
21,144
9,974
1,435
3,270
16,809
7,032
0
12,373
4,421
0
35,695
W
Cthulhu
ShelDawg23
Cthulhu
19,846
316
5,446
15,606
39,448
32,629
1,261
23,764
14,451
44,909
0
L
Merlin
Навъ
Merlin
17,438
4,106
1,465
3,558
17,552
6,769
0
14,751
2,788
30,216
0
W
Nox
21,922
398
3,315
2,258
15,295
7,518
1,384
10,031
4,852
48,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,248
Gold Earned
58,576
168
Minions Killed
160
0
Camps Cleared
0
1,563,985
Distance Traveled
1,327,017
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,279
781
28
2
0
302,038
0
W
Kumbhakarna
12,342
726
16
1
0
312,987
1
L
Discordia
11,240
661
30
2
0
279,631
2
L
Raijin
11,372
669
49
3
0
259,515
0
L
Zhong Kui
11,976
704
14
1
0
245,202
0
W
Heimdallr
11,835
696
29
2
0
281,859
0
L
Xbalanque
11,680
687
40
2
0
266,070
1
W
Cthulhu
12,963
763
36
2
0
351,636
0
L
Merlin
12,308
724
27
2
0
276,599
4
W
Nox
14,829
872
59
3
0
315,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role