Player Matchup

Ao Kuang
Ao Kuang
AquiLollen-
Ao Kuang
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
115W - 106L
1,574 Elo+
Solo
Athena
Athena
Pachi_Forgotten
Athena
Level 20
God Stats
8W - 9L
1,403 SR
Queue Stats
110W - 99L
1,599 Elo+
Solo
Set
Set
ShallowScars
Set
Level 29
God Stats
4W - 2L
1,707 SR
Queue Stats
69W - 52L
1,584 Elo+
Solo
Nu Wa
Nu Wa
The-Spir-it
Nu Wa
Level 18
God Stats
1W - 1L
1,468 SR
Queue Stats
3W - 2L
1,301 Elo+
Solo
Jing Wei
Jing Wei
zozombiz
Jing Wei
Level 26
God Stats
2W - 5L
1,155 SR
Queue Stats
120W - 116L
1,525 Elo+
Solo
Team Averages
Level 22
1,447 SR
1,517 Elo+

VS

Team Averages
Level 22
1,681 SR
1,566 Elo+
Tyr
Tyr
Get_FleSk
Tyr
Level 24
God Stats
18W - 7L
1,815 SR
Queue Stats
176W - 147L
1,629 Elo+
Solo
King Arthur
King Arthur
JellyActions
King Arthur
Level 28
God Stats
15W - 16L
1,549 SR
Queue Stats
223W - 217L
1,660 Elo+
Solo
Fafnir
Fafnir
MR_CB0JI04
Fafnir
Level 11
God Stats
5W - 6L
1,614 SR
Queue Stats
15W - 17L
1,487 Elo+
Solo
Ah Puch
Ah Puch
ikfbhvbfu
Ah Puch
Level 27
God Stats
4W - 5L
1,640 SR
Queue Stats
114W - 98L
1,520 Elo+
Solo
Ullr
Ullr
tartoufultime2
Ullr
Level 18
God Stats
2W - 2L
1,790 SR
Queue Stats
145W - 124L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AquiLollen-
Ao Kuang
1
0 / 0 / 0
2,805
187
0
0
0
11
1 / 4 / 2
6,779
452
5,855
12,241
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 4 / 0
7,399
493
3,925
11,553
4,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 2 / 1
7,101
473
7,402
7,136
2,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
zozombiz
Jing Wei
13
2 / 6 / 3
7,740
516
4,997
11,801
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
8,267
551
5,485
9,118
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
JellyActions
King Arthur
16
9 / 1 / 5
9,943
663
11,288
12,407
9,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
MR_CB0JI04
Fafnir
9
0 / 3 / 2
6,540
436
3,177
10,026
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
ikfbhvbfu
Ah Puch
14
1 / 1 / 4
8,285
552
6,934
5,313
1,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 1
6,902
460
3,661
8,513
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
16
16
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AquiLollen-
Ao Kuang
0
0
0
0
W
6
2
3
3.75
W
King Arthur
JellyActions
King Arthur
9
1
5
11.5
W
Fafnir
MR_CB0JI04
Fafnir
0
3
2
0.33
L
1
4
2
0.5
L
2
4
0
0.5
L
3
2
1
1.75
W
Ah Puch
ikfbhvbfu
Ah Puch
1
1
4
3
W
0
1
1
0.5
L
Jing Wei
zozombiz
Jing Wei
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,179
Damage
30,545
42,731
Taken
45,377
20,297
Mitigated
24,953
11,363
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AquiLollen-
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
5,485
909
0
2,575
9,118
3,694
691
3,925
5,193
0
48,348
W
King Arthur
JellyActions
King Arthur
11,288
1,405
0
3,396
12,407
9,295
241
1,661
10,746
0
65,196
W
Fafnir
MR_CB0JI04
Fafnir
3,177
904
0
1,936
10,026
7,626
102
3,744
6,282
15,799
0
L
5,855
1,615
330
989
12,241
9,239
26
1,231
11,010
24,743
0
L
3,925
1,883
0
5,343
11,553
4,279
0
1,586
9,829
0
40,371
L
7,402
1,697
0
1,483
7,136
2,683
150
2,856
4,280
37,090
0
W
Ah Puch
ikfbhvbfu
Ah Puch
6,934
298
0
1,056
5,313
1,620
410
1,502
3,811
54,690
0
W
3,661
1,567
356
1,542
8,513
2,718
0
2,425
6,088
0
46,780
L
Jing Wei
zozombiz
Jing Wei
4,997
4,332
0
3,218
11,801
4,096
889
4,438
7,363
0
33,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,824
Gold Earned
39,937
267
Minions Killed
438
0
Camps Cleared
0
1,137,933
Distance Traveled
1,445,379
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
2,805
187
0
0
0
0
0
W
Tyr
8,267
551
86
6
0
323,729
0
W
King Arthur
9,943
663
138
9
0
304,153
8
W
Fafnir
6,540
436
25
2
0
253,705
5
L
Athena
6,779
452
33
2
0
317,180
5
L
Set
7,399
493
89
6
0
266,414
5
L
Nu Wa
7,101
473
74
5
0
283,969
3
W
Ah Puch
8,285
552
110
7
0
277,480
5
W
Ullr
6,902
460
79
5
0
286,312
2
L
Jing Wei
7,740
516
71
5
0
270,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role