Player Matchup

Chaac
Chaac
Gold II
Adamedm
Chaac
Gold II
Level 108
God Stats
11W - 9L
1,519 SR
Queue Stats
41W - 34L
1,674 MMR
Party 1
Hel
Hel
Gold III
LETHALSKILLZzzz
Hel
Gold III
Level 147
God Stats
3W - 3L
1,545 SR
Queue Stats
44W - 36L
1,674 MMR
Party 1
Chernobog
Chernobog
Gold II
RICOREXE2
Chernobog
Gold II
Level 145
God Stats
4W - 2L
1,475 SR
Queue Stats
50W - 41L
1,674 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,513 SR
1,674 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,628 SR
1,615 MMR
Ares
Ares
Gold V
Excentric
Ares
Gold V
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 92L
1,598 MMR
Solo
Zeus
Zeus
Silver I
KettarianHunter
Zeus
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,653 MMR
Solo
Chiron
Chiron
Gold I
MrtChe
Chiron
Gold I
Level 123
God Stats
4W - 1L
1,884 SR
Queue Stats
173W - 205L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adamedm
Chaac
14
1 / 2 / 3
9,816
577
9,542
16,460
15,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 3 / 2
10,661
627
5,075
14,802
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
RICOREXE2
Chernobog
13
1 / 4 / 3
10,079
593
5,394
15,573
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneNoxThothDanzaburouHercules

VS

Bans
AnubisApolloCthulhuCupidBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 2 / 6
10,556
621
10,767
13,015
15,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 2 / 4
11,443
673
19,661
10,477
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
MrtChe
Chiron
14
1 / 1 / 5
10,289
605
9,630
9,977
4,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
9
9
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Adamedm
Chaac
1
2
3
1.25
W
Ares
3
2
6
3
W
5
2
4
3.5
L
3
3
2
1.33
W
Chiron
MrtChe
Chiron
1
1
5
3.5
L
Chernobog
RICOREXE2
Chernobog
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,011
Damage
40,058
46,835
Taken
33,469
27,235
Mitigated
24,074
22,688
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Adamedm
Chaac
9,542
892
0
4,258
16,460
15,786
34
9,795
6,665
0
23,184
W
Ares
10,767
181
0
2,334
13,015
15,093
201
2,723
10,042
27,308
0
W
19,661
701
0
2,620
10,477
4,485
638
1,164
9,188
73,486
0
L
5,075
179
7,328
7,971
14,802
5,929
583
10,066
4,736
44,372
0
W
Chiron
MrtChe
Chiron
9,630
3,578
946
3,789
9,977
4,496
2,195
1,648
8,053
0
62,869
L
Chernobog
RICOREXE2
Chernobog
5,394
2,955
0
3,131
15,573
5,520
1,176
10,599
4,974
0
58,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
32,288
193
Minions Killed
203
0
Camps Cleared
0
937,135
Distance Traveled
886,489
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,816
577
28
2
0
318,715
3
W
Ares
10,556
621
22
1
0
306,517
5
W
Zeus
11,443
673
92
5
0
277,047
6
L
Hel
10,661
627
63
4
0
330,566
3
W
Chiron
10,289
605
89
5
0
302,925
5
L
Chernobog
10,079
593
102
6
0
287,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role