Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
KuSH x VoN
Set
Level 23
God Stats
10W - 11L
1,491 SR
Queue Stats
191W - 261L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
Saffredant
Cu Chulainn
Level 13
God Stats
4W - 9L
1,322 SR
Queue Stats
87W - 110L
1,228 Elo+
Solo
Yemoja
Yemoja
X3The_JokerX3
Yemoja
Level 24
God Stats
19W - 24L
1,415 SR
Queue Stats
134W - 136L
1,372 Elo+
Solo
Danzaburou
Danzaburou
difigiano275
Danzaburou
Level 16
God Stats
5W - 9L
1,274 SR
Queue Stats
95W - 104L
1,270 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,344 Elo+

VS

Team Averages
Level 14
1,432 SR
1,404 Elo+
Thor
Thor
AntoSasyFinizio
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
BaTs_juju83685
Izanami
Level 10
God Stats
12W - 11L
1,463 SR
Queue Stats
81W - 74L
1,307 Elo+
Party 1
Bellona
Bellona
Ferymcat
Bellona
Level 35
God Stats
9W - 8L
1,497 SR
Queue Stats
447W - 476L
1,411 Elo+
Party 2
Khepri
Khepri
Lipton091
Khepri
Level 16
God Stats
7W - 5L
1,200 SR
Queue Stats
77W - 68L
1,291 Elo+
Party 1
Scylla
Scylla
TheAndrewBlack
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 4 / 1
6,026
502
4,763
6,847
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 2
6,692
558
2,164
6,158
2,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Saffredant
Cu Chulainn
10
4 / 5 / 3
6,150
513
4,650
6,730
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 2 / 2
5,862
489
4,489
5,676
2,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
difigiano275
Danzaburou
10
2 / 2 / 1
5,558
463
2,900
7,104
2,137
Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 1
5,159
430
357
8,794
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 3
6,096
508
4,600
5,770
1,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Ferymcat
Bellona
11
6 / 3 / 0
6,978
582
5,417
6,492
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Lipton091
Khepri
9
3 / 1 / 1
6,397
533
2,982
5,298
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 1
6,691
558
3,913
7,004
2,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
12
Kills
13
13
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
4
1
0.38
L
0
9
1
0.06
L
2
1
3
3.5
L
Bellona
Ferymcat
Bellona
6
3
0
2
W
4
0
2
5
L
Khepri
Lipton091
Khepri
3
1
1
3.5
W
Cu Chulainn
Saffredant
Cu Chulainn
4
5
3
1.1
L
2
2
1
1.25
W
1
2
2
1
W
Danzaburou
difigiano275
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
17,269
32,515
Taken
33,358
12,667
Mitigated
14,472
8,319
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,763
1,862
0
545
6,847
2,421
421
3,690
3,132
0
21,771
L
357
44
0
1,003
8,794
2,252
57
301
8,343
0
15,123
L
4,600
2,908
0
300
5,770
1,778
30
1,868
3,902
0
30,353
L
Bellona
Ferymcat
Bellona
5,417
2,090
0
1,752
6,492
4,693
244
0
5,852
0
27,224
W
2,164
992
0
2,636
6,158
2,053
0
275
5,858
0
26,564
L
Khepri
Lipton091
Khepri
2,982
362
0
975
5,298
3,083
0
2,320
2,978
15,562
0
W
Cu Chulainn
Saffredant
Cu Chulainn
4,650
1,195
0
450
6,730
3,830
98
257
6,098
0
18,074
L
3,913
501
0
2,997
7,004
2,666
989
0
6,954
30,007
0
W
4,489
1,530
1,147
1,352
5,676
2,226
225
969
4,707
20,912
0
W
Danzaburou
difigiano275
Danzaburou
2,900
1,507
123
2,066
7,104
2,137
741
1,704
5,400
0
23,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
31,321
210
Minions Killed
246
0
Camps Cleared
0
1,064,775
Distance Traveled
1,103,223
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,026
502
43
4
0
220,667
2
L
Thor
5,159
430
31
3
0
228,650
0
L
Izanami
6,096
508
75
6
0
219,375
0
L
Bellona
6,978
582
64
5
0
204,805
0
W
Set
6,692
558
53
4
0
223,948
0
L
Khepri
6,397
533
20
2
0
237,150
0
W
Cu Chulainn
6,150
513
39
3
0
220,070
2
L
Scylla
6,691
558
56
5
0
213,243
0
W
Yemoja
5,862
489
30
3
0
204,155
0
W
Danzaburou
5,558
463
45
4
0
195,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role