Player Matchup

Jormungandr
Jormungandr
Fifthcrown
Jormungandr
Level 29
God Stats
4W - 5L
1,398 SR
Queue Stats
39W - 36L
1,324 Elo+
Solo
Danzaburou
Danzaburou
JFKsrearmirror
Danzaburou
Level 16
God Stats
29W - 30L
1,256 SR
Queue Stats
532W - 562L
1,381 Elo+
Solo
Cupid
Cupid
TTV moola92
Cupid
Level 14
God Stats
6W - 5L
1,499 SR
Queue Stats
48W - 57L
1,323 Elo+
Solo
Izanami
Izanami
washingtobh1980
Izanami
Level 25
God Stats
8W - 4L
1,677 SR
Queue Stats
17W - 17L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
yeezy_cd
Cu Chulainn
Level 20
God Stats
11W - 9L
1,500 SR
Queue Stats
133W - 154L
1,418 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,366 Elo+

VS

Team Averages
Level 21
1,666 SR
1,376 Elo+
Arachne
Arachne
SAICKSE_AzehK
Arachne
Level 33
God Stats
49W - 42L
1,661 SR
Queue Stats
106W - 128L
1,497 Elo+
Party 1
Cupid
Cupid
Stafford776
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,088 Elo+
Solo
Sun Wukong
Sun Wukong
WRS_Vaquita
Sun Wukong
Level 29
God Stats
6W - 1L
1,957 SR
Queue Stats
15W - 16L
1,285 Elo+
Solo
Tiamat
Tiamat
ladysithkiller46
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ligxhto
Cthulhu
Level 22
God Stats
31W - 17L
1,712 SR
Queue Stats
183W - 223L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fifthcrown
Jormungandr
16
0 / 6 / 3
12,412
400
8,950
23,236
23,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
JFKsrearmirror
Danzaburou
20
3 / 4 / 2
16,685
538
15,196
19,751
9,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 5 / 3
13,976
451
12,652
9,707
3,623
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
13 / 6 / 4
16,128
520
22,435
18,894
6,741
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
yeezy_cd
Cu Chulainn
20
2 / 4 / 2
14,946
482
12,192
17,538
15,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
7 / 3 / 2
17,806
574
17,082
28,671
17,570
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 13 / 0
9,183
296
198
14,338
4,131
Sun Wukong
WRS_Vaquita
Sun Wukong
20
8 / 3 / 2
14,029
453
18,266
29,904
35,416
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

6
0 / 5 / 0
8,304
268
1,149
4,083
1,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ligxhto
Cthulhu
20
9 / 1 / 2
15,446
498
17,757
24,208
38,515
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
21
Kills
24
25
Deaths
25
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Fifthcrown
Jormungandr
0
6
3
0.25
W
Danzaburou
JFKsrearmirror
Danzaburou
3
4
2
1
L
Arachne
7
3
2
2.67
L
0
13
0
0
W
3
5
3
0.9
L
Sun Wukong
WRS_Vaquita
Sun Wukong
8
3
2
3
L
0
5
0
0
L
Cthulhu
ligxhto
Cthulhu
9
1
2
10
W
13
6
4
2.5
W
Cu Chulainn
yeezy_cd
Cu Chulainn
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,425
Damage
54,452
89,126
Taken
101,204
58,115
Mitigated
96,713
10,756
Healing
23,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Fifthcrown
Jormungandr
8,950
2,842
0
748
23,236
23,436
322
8,940
13,993
52,310
0
W
Danzaburou
JFKsrearmirror
Danzaburou
15,196
4,463
0
3,728
19,751
9,107
6,470
1,309
18,292
0
144,758
L
Arachne
17,082
14,571
0
13,548
28,671
17,570
6,325
438
28,133
0
160,516
L
198
198
0
0
14,338
4,131
319
84
14,179
0
5,013
W
12,652
7,495
353
1,501
9,707
3,623
524
1,759
7,798
0
58,158
L
Sun Wukong
WRS_Vaquita
Sun Wukong
18,266
6,101
0
8,537
29,904
35,416
1,768
3,669
26,010
0
77,946
L
1,149
459
0
319
4,083
1,081
23
79
3,979
6,880
0
L
Cthulhu
ligxhto
Cthulhu
17,757
3,180
671
0
24,208
38,515
1,299
4,680
19,358
84,449
0
W
22,435
15,123
0
3,304
18,894
6,741
159
4,298
14,471
0
111,436
W
Cu Chulainn
yeezy_cd
Cu Chulainn
12,192
4,997
0
1,122
17,538
15,208
7,147
2,600
14,688
0
80,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,147
Gold Earned
64,768
681
Minions Killed
525
0
Camps Cleared
0
2,676,470
Distance Traveled
2,319,693
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,412
400
63
2
0
553,032
0
W
Danzaburou
16,685
538
228
7
0
573,907
1
L
Arachne
17,806
574
283
9
0
559,449
0
L
Cupid
9,183
296
12
0
0
462,753
0
W
Cupid
13,976
451
89
3
0
536,417
1
L
Sun Wukong
14,029
453
107
3
0
559,359
0
L
Tiamat
8,304
268
8
0
0
144,535
1
L
Cthulhu
15,446
498
115
4
0
593,597
2
W
Izanami
16,128
520
170
5
0
494,047
3
W
Cu Chulainn
14,946
482
131
4
0
519,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role