Player Matchup

Discordia
Discordia
Novaselic
Discordia
Level 31
God Stats
7W - 11L
1,287 SR
Queue Stats
70W - 70L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
Sergano
Kukulkan
Level 17
God Stats
244W - 200L
1,443 SR
Queue Stats
373W - 365L
1,357 Elo+
Solo
Bellona
Bellona
iamveryverysad
Bellona
Level 17
God Stats
26W - 24L
1,561 SR
Queue Stats
167W - 141L
1,557 Elo+
Party 3
Neith
Neith
killmedaddy6969
Neith
Level 15
God Stats
19W - 13L
1,612 SR
Queue Stats
32W - 29L
1,529 Elo+
Party 2
Medusa
Medusa
superkamiguru420
Medusa
Level 16
God Stats
14W - 18L
1,528 SR
Queue Stats
73W - 64L
1,579 Elo+
Party 3
Team Averages
Level 19
1,486 SR
1,515 Elo+

VS

Team Averages
Level 12
1,635 SR
1,621 Elo+
Bellona
Bellona
BouncerAnnouncer
Bellona
Level 17
God Stats
8W - 3L
1,638 SR
Queue Stats
32W - 24L
1,333 Elo+
Solo
Hachiman
Hachiman
IddPurpose
Hachiman
Level 4
God Stats
3W - 3L
1,640 SR
Queue Stats
3W - 3L
1,792 Elo+
Party 1
Susano
Susano
Parboils
Susano
Level 5
God Stats
3W - 3L
1,640 SR
Queue Stats
4W - 5L
1,792 Elo+
Party 1
Nemesis
Nemesis
jontonsopa
Nemesis
Level 3
God Stats
1W - 2L
1,755 SR
Queue Stats
2W - 3L
1,688 Elo+
Party 1
Persephone
Persephone
zendryx
Persephone
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Novaselic
Discordia
17
7 / 3 / 18
11,120
1,112
23,349
6,965
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Sergano
Kukulkan
18
2 / 0 / 14
10,972
1,097
12,804
2,297
795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 5 / 21
11,625
1,163
11,770
13,349
13,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
17 / 2 / 10
13,794
1,379
29,480
10,422
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 4 / 10
10,398
1,040
8,681
9,035
3,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 6
10,457
1,046
9,083
21,448
15,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
IddPurpose
Hachiman
15
0 / 6 / 7
9,029
903
4,978
13,172
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
Parboils
Susano
16
8 / 8 / 5
11,889
1,189
10,922
17,371
7,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
jontonsopa
Nemesis
16
2 / 6 / 10
10,263
1,026
4,488
27,084
11,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
zendryx
Persephone
15
0 / 11 / 10
9,315
932
7,250
15,372
5,507
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
52
39
Kills
14
14
Deaths
39
73
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
L
Hachiman
IddPurpose
Hachiman
0
6
7
0.58
W
Discordia
Novaselic
Discordia
7
3
18
5.33
L
Susano
Parboils
Susano
8
8
5
1.31
W
Kukulkan
Sergano
Kukulkan
2
0
14
9
W
6
5
21
3.3
L
Nemesis
jontonsopa
Nemesis
2
6
10
1.17
W
17
2
10
11
W
7
4
10
3
L
Persephone
zendryx
Persephone
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,084
Damage
36,721
42,068
Taken
94,447
23,674
Mitigated
45,553
6,099
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,083
1,948
543
2,333
21,448
15,827
0
5,768
15,382
0
20,030
L
Hachiman
IddPurpose
Hachiman
4,978
1,676
0
1,375
13,172
4,860
0
6,598
6,428
0
21,846
W
Discordia
Novaselic
Discordia
23,349
229
0
80
6,965
2,237
0
1,896
5,069
25,826
0
L
Susano
Parboils
Susano
10,922
3,027
0
0
17,371
7,589
0
5,012
12,183
0
24,719
W
Kukulkan
Sergano
Kukulkan
12,804
492
0
171
2,297
795
0
299
1,998
62,471
0
W
11,770
2,235
282
1,033
13,349
13,023
0
2,691
10,658
0
20,828
L
Nemesis
jontonsopa
Nemesis
4,488
1,777
0
1,356
27,084
11,770
0
11,803
14,915
0
19,895
W
29,480
25,553
0
2,886
10,422
4,439
0
1,004
9,418
0
50,939
W
8,681
3,363
966
681
9,035
3,180
0
1,360
7,675
0
14,555
L
Persephone
zendryx
Persephone
7,250
993
0
626
15,372
5,507
0
5,703
9,385
20,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,909
Gold Earned
50,953
213
Minions Killed
142
8
Camps Cleared
4
882,164
Distance Traveled
862,383
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,457
1,046
25
3
2
164,318
1
L
Hachiman
9,029
903
31
3
0
156,359
1
W
Discordia
11,120
1,112
6
1
0
167,765
0
L
Susano
11,889
1,189
26
3
0
215,278
0
W
Kukulkan
10,972
1,097
141
14
1
216,642
0
W
Bellona
11,625
1,163
20
2
1
167,428
1
L
Nemesis
10,263
1,026
31
3
2
222,073
0
W
Neith
13,794
1,379
35
4
5
166,665
0
W
Medusa
10,398
1,040
11
1
1
163,664
0
L
Persephone
9,315
932
29
3
0
104,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role