Player Matchup

King Arthur
King Arthur
GMPepe
King Arthur
Level 11
God Stats
10W - 7L
1,500 SR
Queue Stats
82W - 54L
1,710 Elo+
Solo
Jormungandr
Jormungandr
Jupsi
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
PurangoTango
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,362 Elo+
Solo
Hou Yi
Hou Yi
Wersatus
Hou Yi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Athena
Athena
观察并思考
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 62L
1,370 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,488 Elo+

VS

Team Averages
Level 15
1,518 SR
1,445 Elo+
Izanami
Izanami
Doonkss
Izanami
Level 16
God Stats
18W - 20L
1,298 SR
Queue Stats
25W - 38L
1,217 Elo+
Party 1
Khepri
Khepri
Glebusis
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 199L
1,653 Elo+
Solo
Nike
Nike
SimpMurf13
Nike
Level 18
God Stats
4W - 3L
1,862 SR
Queue Stats
56W - 49L
1,622 Elo+
Solo
Anubis
Anubis
Zoonkss
Anubis
Level 15
God Stats
16W - 15L
1,428 SR
Queue Stats
21W - 29L
1,232 Elo+
Party 1
Thor
Thor
xxxxxx2222
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GMPepe
King Arthur
10
4 / 0 / 0
5,660
809
4,262
4,326
1,775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
Jupsi
Jormungandr
8
4 / 0 / 1
5,024
718
2,662
5,002
1,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
PurangoTango
Ao Kuang
7
2 / 1 / 1
4,689
670
1,883
4,921
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Hou Yi
Wersatus
Hou Yi
7
0 / 0 / 2
4,058
580
2,562
2,674
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 1
4,501
643
1,734
3,212
1,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doonkss
Izanami
3
0 / 3 / 0
3,261
466
978
3,831
797
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
Glebusis
Khepri
5
0 / 0 / 0
3,571
510
1,159
5,397
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
3,921
560
1,243
6,070
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Zoonkss
Anubis
5
0 / 3 / 0
3,550
507
3,825
3,135
1,354
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 2 / 0
3,294
471
89
1,967
507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
12
Kills
0
1
Deaths
12
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Doonkss
Izanami
0
3
0
0
W
King Arthur
GMPepe
King Arthur
4
0
0
4
L
Khepri
Glebusis
Khepri
0
0
0
0
W
Jormungandr
Jupsi
Jormungandr
4
0
1
4.5
W
Ao Kuang
PurangoTango
Ao Kuang
2
1
1
2.5
L
0
4
0
0
W
Hou Yi
Wersatus
Hou Yi
0
0
2
1
L
Anubis
Zoonkss
Anubis
0
3
0
0
L
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,103
Damage
7,294
20,135
Taken
20,400
7,413
Mitigated
8,035
7,281
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Doonkss
Izanami
978
718
0
485
3,831
797
0
1,004
2,716
0
7,739
W
King Arthur
GMPepe
King Arthur
4,262
1,083
0
1,389
4,326
1,775
5
0
4,326
0
30,661
L
Khepri
Glebusis
Khepri
1,159
154
0
2,053
5,397
1,935
0
1,943
3,240
10,041
0
W
Jormungandr
Jupsi
Jormungandr
2,662
760
0
1,974
5,002
1,741
121
3,578
1,424
17,979
0
W
Ao Kuang
PurangoTango
Ao Kuang
1,883
677
0
2,552
4,921
1,227
0
377
4,544
14,882
0
L
1,243
656
0
1,920
6,070
3,442
0
407
5,663
0
17,925
W
Hou Yi
Wersatus
Hou Yi
2,562
1,297
0
1,000
2,674
1,418
636
475
2,199
0
14,105
L
Anubis
Zoonkss
Anubis
3,825
560
0
242
3,135
1,354
0
1,755
1,260
11,901
0
L
89
89
0
255
1,967
507
0
725
1,242
0
3,326
W
1,734
678
0
366
3,212
1,252
124
554
2,658
12,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,932
Gold Earned
17,597
199
Minions Killed
99
0
Camps Cleared
0
699,883
Distance Traveled
555,675
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,261
466
13
2
0
106,389
2
W
King Arthur
5,660
809
78
11
0
143,424
0
L
Khepri
3,571
510
15
2
0
128,064
1
W
Jormungandr
5,024
718
34
5
0
136,830
2
W
Ao Kuang
4,689
670
38
5
0
137,417
1
L
Nike
3,921
560
38
5
0
126,763
1
W
Hou Yi
4,058
580
24
3
0
123,776
1
L
Anubis
3,550
507
23
3
0
107,362
0
L
Thor
3,294
471
10
1
0
87,097
0
W
Athena
4,501
643
25
4
0
158,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role