Player Matchup

Anubis
Anubis
Dunkashien
Anubis
Level 33
God Stats
1W - 2L
1,520 SR
Queue Stats
3W - 5L
1,362 Elo+
Solo
Nox
Nox
JohnIsDie
Nox
Level 106
God Stats
22W - 20L
1,432 SR
Queue Stats
826W - 797L
1,459 Elo+
Party 1
Izanami
Izanami
Mishrito
Izanami
Level 157
God Stats
3W - 3L
1,861 SR
Queue Stats
25W - 20L
1,489 Elo+
Solo
Da Ji
Da Ji
OMGyall
Da Ji
Level 109
God Stats
0W - 5L
1,085 SR
Queue Stats
176W - 190L
1,466 Elo+
Solo
Bellona
Bellona
STARMAN77
Bellona
Level 43
God Stats
34W - 33L
1,513 SR
Queue Stats
187W - 182L
1,453 Elo+
Party 1
Team Averages
Level 90
1,482 SR
1,446 Elo+

VS

Team Averages
Level 73
1,468 SR
1,431 Elo+
Guan Yu
Guan Yu
ApexDolphin
Guan Yu
Level 45
God Stats
7W - 10L
1,500 SR
Queue Stats
462W - 456L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
Dalamm
Ao Kuang
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 215L
1,438 Elo+
Solo
Osiris
Osiris
GermiTheKid
Osiris
Level 68
God Stats
1W - 0L
1,207 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Thoth
Thoth
KeeganGhost
Thoth
Level 89
God Stats
9W - 12L
1,639 SR
Queue Stats
392W - 391L
1,419 Elo+
Solo
Izanami
Izanami
NESSC0FFEE
Izanami
Level 53
God Stats
28W - 25L
1,492 SR
Queue Stats
612W - 583L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dunkashien
Anubis
14
1 / 6 / 3
9,064
412
9,618
15,065
7,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 5 / 3
10,449
475
9,838
18,455
18,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Mishrito
Izanami
17
2 / 3 / 1
10,043
457
6,953
12,144
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
OMGyall
Da Ji
16
2 / 8 / 2
10,093
459
11,764
21,219
8,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
STARMAN77
Bellona
16
1 / 5 / 3
9,933
452
7,067
14,909
13,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ApexDolphin
Guan Yu
16
1 / 1 / 8
10,079
458
6,382
14,275
13,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Dalamm
Ao Kuang
18
11 / 2 / 4
11,653
530
15,942
20,035
7,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
19
4 / 3 / 6
11,689
531
14,857
20,210
14,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 2 / 8
11,794
536
11,600
10,758
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
NESSC0FFEE
Izanami
18
6 / 2 / 4
11,531
524
11,495
12,913
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
27
27
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ApexDolphin
Guan Yu
1
1
8
5
W
Ao Kuang
Dalamm
Ao Kuang
11
2
4
6.5
L
Anubis
Dunkashien
Anubis
1
6
3
0.42
W
Osiris
4
3
6
2.33
L
4
5
3
1.1
W
5
2
8
4.5
L
Izanami
Mishrito
Izanami
2
3
1
0.83
W
Izanami
NESSC0FFEE
Izanami
6
2
4
4
L
Da Ji
OMGyall
Da Ji
2
8
2
0.38
L
Bellona
STARMAN77
Bellona
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,240
Damage
60,276
81,792
Taken
78,191
51,347
Mitigated
43,408
19,327
Healing
38,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ApexDolphin
Guan Yu
6,382
1,559
2,776
6,812
14,275
13,047
150
4,977
9,298
0
31,909
W
Ao Kuang
Dalamm
Ao Kuang
15,942
5,632
0
9,864
20,035
7,812
0
2,703
17,332
89,074
0
L
Anubis
Dunkashien
Anubis
9,618
827
195
4,776
15,065
7,180
288
7,264
7,429
48,927
0
W
Osiris
14,857
6,457
0
10,857
20,210
14,289
266
3,373
16,837
224
82,756
L
9,838
2,291
0
1,484
18,455
18,772
0
7,231
10,876
36,950
0
W
11,600
499
0
761
10,758
3,388
938
4,424
6,334
68,178
0
L
Izanami
Mishrito
Izanami
6,953
3,666
0
5,639
12,144
3,181
441
2,174
9,830
0
81,119
W
Izanami
NESSC0FFEE
Izanami
11,495
7,677
0
6,962
12,913
4,872
609
3,979
8,934
0
92,263
L
Da Ji
OMGyall
Da Ji
11,764
2,964
0
4,701
21,219
8,446
0
6,359
14,638
0
68,830
L
Bellona
STARMAN77
Bellona
7,067
2,370
0
2,532
14,909
13,768
838
3,609
11,253
11
52,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,582
Gold Earned
56,746
510
Minions Killed
576
0
Camps Cleared
0
1,935,358
Distance Traveled
2,039,002
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,079
458
50
2
0
432,702
1
W
Ao Kuang
11,653
530
111
5
0
431,263
3
L
Anubis
9,064
412
101
5
0
353,688
5
W
Osiris
11,689
531
136
6
0
404,054
5
L
Nox
10,449
475
61
3
0
381,459
3
W
Thoth
11,794
536
120
5
0
399,076
4
L
Izanami
10,043
457
147
7
0
388,438
7
W
Izanami
11,531
524
159
7
0
371,907
5
L
Da Ji
10,093
459
104
5
0
362,829
0
L
Bellona
9,933
452
97
4
0
448,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role