Player Matchup

Bellona
Bellona
Coach81
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,209 Elo+
Solo
Tiamat
Tiamat
DicePriest
Tiamat
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
6W - 6L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Maxfarenthide
Danzaburou
Level 25
God Stats
16W - 18L
1,538 SR
Queue Stats
86W - 137L
1,266 Elo+
Solo
Chang'e
Chang'e
Name221
Chang'e
Level 33
God Stats
1W - 1L
1,834 SR
Queue Stats
6W - 5L
1,750 Elo+
Party 1
Nemesis
Nemesis
lordyazan
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 106L
1,327 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,407 Elo+

VS

Team Averages
Level 20
1,451 SR
1,347 Elo+
Artio
Artio
Artikul1902
Artio
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 10L
1,225 Elo+
Solo
Bakasura
Bakasura
Filovisi93
Bakasura
Level 28
God Stats
23W - 25L
1,440 SR
Queue Stats
76W - 88L
1,322 Elo+
Solo
Ra
Ra
OXAID
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
marius05theking
Yemoja
Level 19
God Stats
4W - 2L
1,662 SR
Queue Stats
34W - 40L
1,350 Elo+
Party 2
Jing Wei
Jing Wei
tinusseb
Jing Wei
Level 17
God Stats
2W - 3L
1,155 SR
Queue Stats
24W - 26L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coach81
Bellona
18
5 / 5 / 7
12,924
462
9,640
27,194
18,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
DicePriest
Tiamat
18
3 / 11 / 6
12,678
453
12,874
20,074
13,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Maxfarenthide
Danzaburou
17
6 / 5 / 4
12,498
446
9,783
21,224
9,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Name221
Chang'e
19
2 / 2 / 9
13,306
475
21,784
17,585
14,033
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
lordyazan
Nemesis
18
1 / 8 / 4
11,581
414
11,600
24,019
12,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
8,955
320
1,684
5,866
4,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Filovisi93
Bakasura
20
14 / 5 / 3
15,392
550
23,574
26,002
13,376
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
20
7 / 5 / 10
14,407
515
22,229
17,435
8,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 1 / 13
12,702
454
8,055
20,104
21,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jing Wei
tinusseb
Jing Wei
20
8 / 4 / 1
14,131
505
18,834
24,322
9,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
60
17
Kills
30
31
Deaths
20
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
L
Bellona
Coach81
Bellona
5
5
7
1.7
L
Tiamat
DicePriest
Tiamat
3
11
6
0.55
W
Bakasura
Filovisi93
Bakasura
14
5
3
3.1
L
Danzaburou
Maxfarenthide
Danzaburou
6
5
4
1.6
L
Chang'e
Name221
Chang'e
2
2
9
3.25
W
Ra
7
5
10
2.4
L
Nemesis
lordyazan
Nemesis
1
8
4
0.38
W
0
1
13
6.5
W
Jing Wei
tinusseb
Jing Wei
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,681
Damage
74,376
110,096
Taken
93,729
68,099
Mitigated
57,134
41,037
Healing
33,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,684
476
0
592
5,866
4,034
591
1,128
4,620
6,212
0
L
Bellona
Coach81
Bellona
9,640
2,286
0
5,684
27,194
18,570
1,215
6,139
20,770
0
88,062
L
Tiamat
DicePriest
Tiamat
12,874
2,071
0
3,810
20,074
13,872
1,603
5,815
13,775
50,425
0
W
Bakasura
Filovisi93
Bakasura
23,574
17,182
0
3,673
26,002
13,376
0
11,491
14,425
0
129,128
L
Danzaburou
Maxfarenthide
Danzaburou
9,783
5,290
0
7,802
21,224
9,336
507
5,655
15,127
0
74,107
L
Chang'e
Name221
Chang'e
21,784
3,159
7,902
10,391
17,585
14,033
1,405
7,257
9,015
81,949
0
W
Ra
22,229
1,822
2,999
7,095
17,435
8,275
950
7,873
9,342
108,492
0
L
Nemesis
lordyazan
Nemesis
11,600
4,325
833
4,615
24,019
12,288
659
6,632
16,806
0
59,314
W
8,055
1,209
2,508
6,163
20,104
21,797
1,820
6,415
13,531
42,144
0
W
Jing Wei
tinusseb
Jing Wei
18,834
15,780
0
10,731
24,322
9,652
4,008
9,308
14,844
0
84,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,987
Gold Earned
65,587
475
Minions Killed
580
0
Camps Cleared
0
2,293,031
Distance Traveled
2,423,856
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,955
320
8
0
0
159,495
0
L
Bellona
12,924
462
110
4
0
489,483
0
L
Tiamat
12,678
453
81
3
0
357,897
1
W
Bakasura
15,392
550
184
7
0
584,412
1
L
Danzaburou
12,498
446
89
3
0
416,984
0
L
Chang'e
13,306
475
109
4
0
489,321
5
W
Ra
14,407
515
177
6
0
562,639
4
L
Nemesis
11,581
414
86
3
0
539,346
1
W
Yemoja
12,702
454
60
2
0
541,204
0
W
Jing Wei
14,131
505
151
5
0
576,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role