Player Matchup

Anhur
Anhur
Coconutbird
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LsMj
Fenrir
Level 8
God Stats
6W - 5L
1,755 SR
Queue Stats
10W - 7L
1,644 Elo+
Solo
Kukulkan
Kukulkan
Sakrudkar
Kukulkan
Level 27
God Stats
78W - 80L
1,587 SR
Queue Stats
167W - 191L
1,574 Elo+
Solo
Ymir
Ymir
Zestypeanut1
Ymir
Level 20
God Stats
16W - 7L
1,773 SR
Queue Stats
60W - 41L
1,630 Elo+
Solo
Chaac
Chaac
levysteroy
Chaac
Level 28
God Stats
4W - 12L
1,396 SR
Queue Stats
67W - 83L
1,538 Elo+
Solo
Team Averages
Level 20
1,602 SR
1,577 Elo+

VS

Team Averages
Level 22
1,552 SR
1,550 Elo+
Ratatoskr
Ratatoskr
Akumagetsu
Ratatoskr
Level 17
God Stats
9W - 9L
1,661 SR
Queue Stats
99W - 89L
1,520 Elo+
Solo
Skadi
Skadi
ItachiUchiha0523
Skadi
Level 31
God Stats
1W - 1L
1,354 SR
Queue Stats
35W - 40L
1,486 Elo+
Solo
Ymir
Ymir
SmokeyRaptor
Ymir
Level 26
God Stats
6W - 5L
1,524 SR
Queue Stats
41W - 36L
1,548 Elo+
Solo
Chronos
Chronos
WilfriedZaha
Chronos
Level 13
God Stats
3W - 0L
1,720 SR
Queue Stats
37W - 31L
1,695 Elo+
Solo
Thanatos
Thanatos
神明也爱白给
Thanatos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,679
477
1,895
7,172
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
LsMj
Fenrir
9
0 / 4 / 0
5,608
401
4,539
11,949
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Sakrudkar
Kukulkan
11
1 / 3 / 0
6,622
473
4,331
5,769
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 7 / 4
6,480
463
6,310
12,209
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
11
0 / 3 / 0
6,094
435
5,239
13,078
10,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Akumagetsu
Ratatoskr
12
2 / 2 / 2
7,312
522
3,187
6,215
2,379
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 1 / 5
8,940
639
6,799
10,374
3,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 2 / 11
8,683
620
6,152
10,680
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
WilfriedZaha
Chronos
17
4 / 0 / 1
10,163
726
14,646
11,556
6,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
6 / 1 / 2
7,686
549
5,115
8,430
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
20
20
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Akumagetsu
Ratatoskr
2
2
2
1.5
L
1
3
2
0.67
W
8
1
5
10.5
L
Fenrir
LsMj
Fenrir
0
4
0
0
L
Kukulkan
Sakrudkar
Kukulkan
1
3
0
0.33
W
0
2
11
2.75
W
Chronos
WilfriedZaha
Chronos
4
0
1
4.5
L
2
7
4
0.57
L
Chaac
0
3
0
0
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,314
Damage
35,899
50,177
Taken
47,255
24,440
Mitigated
23,991
10,774
Healing
21,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Akumagetsu
Ratatoskr
3,187
888
0
1,494
6,215
2,379
67
3,019
3,196
0
25,846
L
1,895
1,527
0
1,410
7,172
1,747
805
1,486
5,686
0
27,676
W
6,799
4,303
0
4,329
10,374
3,400
2,538
2,734
7,640
0
48,915
L
Fenrir
LsMj
Fenrir
4,539
1,195
0
3,630
11,949
3,545
0
2,849
9,100
0
33,232
L
Kukulkan
Sakrudkar
Kukulkan
4,331
360
0
0
5,769
1,875
333
1,734
4,035
37,984
0
W
6,152
1,147
681
2,325
10,680
8,708
222
2,443
8,237
49,565
0
W
Chronos
WilfriedZaha
Chronos
14,646
6,477
0
3,821
11,556
6,952
1,844
1,519
10,037
79,258
5,194
L
6,310
1,101
0
1,490
12,209
7,090
0
6,222
5,987
15,813
0
L
Chaac
5,239
670
0
4,244
13,078
10,183
0
7,572
5,506
0
37,087
W
5,115
647
0
8,892
8,430
2,552
0
926
7,504
0
36,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
42,784
288
Minions Killed
451
0
Camps Cleared
0
1,248,826
Distance Traveled
1,342,682
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,312
522
61
4
0
264,477
1
L
Anhur
6,679
477
53
4
0
212,913
0
W
Skadi
8,940
639
84
6
0
275,148
1
L
Fenrir
5,608
401
63
5
0
287,711
1
L
Kukulkan
6,622
473
81
6
0
275,464
4
W
Ymir
8,683
620
83
6
0
259,808
4
W
Chronos
10,163
726
167
12
0
232,880
3
L
Ymir
6,480
463
14
1
0
248,898
1
L
Chaac
6,094
435
77
6
0
223,840
3
W
Thanatos
7,686
549
56
4
0
310,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role