Player Matchup

Kukulkan
Kukulkan
LialsAppa
Kukulkan
Level 27
God Stats
2W - 4L
1,404 SR
Queue Stats
43W - 56L
1,322 Elo+
Solo
Ullr
Ullr
PabloLokoVéi
Ullr
Level 25
God Stats
11W - 13L
1,296 SR
Queue Stats
85W - 75L
1,542 Elo+
Solo
Hercules
Hercules
jefffdsadsadas
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 56L
1,620 Elo+
Solo
Pele
Pele
kuramayoukobr
Pele
Level 26
God Stats
21W - 20L
1,299 SR
Queue Stats
231W - 243L
1,619 Elo+
Solo
Aphrodite
Aphrodite
vithiarrito
Aphrodite
Level 28
God Stats
55W - 51L
1,480 SR
Queue Stats
148W - 179L
1,451 Elo+
Solo
Team Averages
Level 23
1,396 SR
1,511 Elo+

VS

Team Averages
Level 36
1,551 SR
1,580 Elo+
Ra
Ra
MaLuKuU
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
SpringDayRain
Izanami
Level 16
God Stats
10W - 7L
1,738 SR
Queue Stats
276W - 166L
1,700 Elo+
Party 1
Set
Set
feniximortal1
Set
Level 27
God Stats
1W - 1L
1,252 SR
Queue Stats
37W - 45L
1,398 Elo+
Solo
Eset
Eset
xKarmah
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,694 Elo+
Solo
Guan Yu
Guan Yu
zhidox
Guan Yu
Level 16
God Stats
26W - 9L
1,766 SR
Queue Stats
367W - 244L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LialsAppa
Kukulkan
12
2 / 8 / 1
7,616
423
1,586
9,909
2,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 6 / 1
8,415
468
7,876
13,360
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
14
2 / 4 / 4
8,485
471
6,860
16,080
12,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
9 / 5 / 2
11,207
623
9,224
16,834
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
vithiarrito
Aphrodite
13
0 / 7 / 3
7,545
419
3,001
12,962
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
10,717
595
9,759
12,652
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
17
4 / 3 / 5
10,452
581
8,175
8,586
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 4
9,271
515
5,186
13,333
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
xKarmah
Eset
17
13 / 5 / 2
11,659
648
19,191
9,880
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
zhidox
Guan Yu
18
3 / 2 / 7
10,902
606
12,728
12,777
8,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
15
Kills
30
30
Deaths
15
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
LialsAppa
Kukulkan
2
8
1
0.31
W
7
3
6
3.33
L
2
6
1
0.42
W
Izanami
4
3
5
2.17
W
3
2
4
2.5
L
Hercules
2
4
4
1
L
9
5
2
2
L
Aphrodite
vithiarrito
Aphrodite
0
7
3
0.21
W
Eset
xKarmah
Eset
13
5
2
2.8
W
Guan Yu
zhidox
Guan Yu
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,547
Damage
55,039
69,145
Taken
57,228
29,802
Mitigated
28,890
16,998
Healing
21,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
LialsAppa
Kukulkan
1,586
149
0
631
9,909
2,403
33
6,399
3,181
26,301
0
W
9,759
1,525
777
4,000
12,652
5,513
1,268
1,324
11,253
60,656
0
L
7,876
3,654
0
1,228
13,360
3,993
0
4,292
9,030
0
48,068
W
Izanami
8,175
4,761
0
2,769
8,586
4,591
2,589
513
8,073
0
68,029
W
5,186
2,037
0
5,758
13,333
5,906
280
976
12,282
0
60,748
L
Hercules
6,860
1,601
0
4,640
16,080
12,868
126
4,188
11,724
0
36,845
L
9,224
2,687
0
3,939
16,834
6,670
0
8,372
8,232
0
79,914
L
Aphrodite
vithiarrito
Aphrodite
3,001
327
1,800
4,760
12,962
3,868
764
4,758
8,028
40,896
0
W
Eset
xKarmah
Eset
19,191
1,319
0
1,154
9,880
3,929
1,061
398
9,412
60,306
0
W
Guan Yu
zhidox
Guan Yu
12,728
2,243
1,009
5,998
12,777
8,951
2,442
1,376
11,076
0
75,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,268
Gold Earned
53,001
412
Minions Killed
564
0
Camps Cleared
0
1,550,329
Distance Traveled
1,705,596
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,616
423
56
3
0
312,174
7
W
Ra
10,717
595
92
5
0
352,390
1
L
Ullr
8,415
468
75
4
0
283,943
2
W
Izanami
10,452
581
140
8
0
306,415
3
W
Set
9,271
515
98
5
0
326,813
0
L
Hercules
8,485
471
64
4
0
288,057
2
L
Pele
11,207
623
138
8
0
354,982
1
L
Aphrodite
7,545
419
79
4
0
311,173
1
W
Eset
11,659
648
93
5
0
322,375
3
W
Guan Yu
10,902
606
141
8
0
397,603
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role