Player Matchup

Ganesha
Ganesha
BlitzBizcut
Ganesha
Level 125
God Stats
14W - 11L
1,527 SR
Queue Stats
231W - 218L
1,527 Elo+
Solo
Nemesis
Nemesis
FlacidRamen
Nemesis
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
88W - 82L
1,453 Elo+
Solo
Zeus
Zeus
FullSendBud-
Zeus
Level 120
God Stats
1W - 0L
1,423 SR
Queue Stats
13W - 18L
1,467 Elo+
Solo
Amaterasu
Amaterasu
Getdownfit
Amaterasu
Level 73
God Stats
39W - 37L
1,623 SR
Queue Stats
292W - 271L
1,520 Elo+
Solo
Artemis
Artemis
MovingPolecat69
Artemis
Level 109
God Stats
6W - 7L
1,907 SR
Queue Stats
582W - 591L
1,483 Elo+
Solo
Team Averages
Level 111
1,596 SR
1,490 Elo+

VS

Team Averages
Level 107
1,582 SR
1,490 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Luk_Camargo
Sylvanus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,497 Elo+
Solo
Agni
Agni
MartyyMcfly007
Agni
Level 119
God Stats
6W - 3L
1,654 SR
Queue Stats
116W - 110L
1,456 Elo+
Solo
Chaac
Chaac
MonttXO
Chaac
Level 102
God Stats
7W - 6L
1,811 SR
Queue Stats
157W - 180L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
xAbyssNebula
Ao Kuang
Level 62
God Stats
2W - 3L
1,447 SR
Queue Stats
42W - 51L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlitzBizcut
Ganesha
13
0 / 2 / 4
7,546
419
3,378
12,982
7,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
FlacidRamen
Nemesis
17
8 / 1 / 4
10,197
567
13,589
17,050
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 5
9,477
527
8,589
8,678
3,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Getdownfit
Amaterasu
16
1 / 5 / 3
9,332
518
9,312
17,331
13,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 3 / 0
8,133
452
9,152
10,959
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 5 / 4
7,478
415
9,888
10,506
3,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Luk_Camargo
Sylvanus
13
3 / 2 / 2
8,342
463
5,443
9,321
4,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 2 / 2
9,735
541
5,414
9,238
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
MonttXO
Chaac
16
4 / 3 / 3
10,304
572
15,328
17,974
13,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
xAbyssNebula
Ao Kuang
14
4 / 4 / 1
8,815
490
5,614
12,715
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
16
Kills
12
13
Deaths
16
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
4
0.4
W
Ganesha
BlitzBizcut
Ganesha
0
2
4
1
W
Nemesis
FlacidRamen
Nemesis
8
1
4
10
W
2
2
5
2.25
W
Amaterasu
Getdownfit
Amaterasu
1
5
3
0.5
L
Sylvanus
Luk_Camargo
Sylvanus
3
2
2
2
L
1
2
2
1
L
Chaac
MonttXO
Chaac
4
3
3
1.83
W
5
3
0
1.67
L
Ao Kuang
xAbyssNebula
Ao Kuang
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,020
Damage
41,687
67,000
Taken
59,754
34,961
Mitigated
29,161
25,133
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,888
2,674
0
576
10,506
3,517
0
2,379
8,127
0
53,638
W
Ganesha
BlitzBizcut
Ganesha
3,378
0
521
3,028
12,982
7,894
0
3,382
9,562
38,966
0
W
Nemesis
FlacidRamen
Nemesis
13,589
7,039
783
9,314
17,050
6,251
0
3,820
13,080
0
72,194
W
8,589
426
0
561
8,678
3,262
1,689
5,190
3,299
64,563
0
W
Amaterasu
Getdownfit
Amaterasu
9,312
3,528
0
5,578
17,331
13,522
192
1,419
15,225
0
53,420
L
Sylvanus
Luk_Camargo
Sylvanus
5,443
882
1,151
4,011
9,321
4,932
351
2,065
7,256
23,807
0
L
5,414
114
0
1,730
9,238
3,267
0
4,523
4,715
70,448
0
L
Chaac
MonttXO
Chaac
15,328
3,803
0
8,226
17,974
13,244
1,302
880
16,470
0
72,854
W
9,152
3,809
439
4,909
10,959
4,032
425
2,348
8,601
0
40,937
L
Ao Kuang
xAbyssNebula
Ao Kuang
5,614
2,113
0
2,798
12,715
4,201
0
2,120
10,545
50,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
44,674
468
Minions Killed
489
0
Camps Cleared
0
1,580,500
Distance Traveled
1,600,242
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,478
415
74
4
0
314,965
2
W
Ganesha
7,546
419
35
2
0
319,836
2
W
Nemesis
10,197
567
86
5
0
329,775
3
W
Zeus
9,477
527
136
8
0
315,604
1
W
Amaterasu
9,332
518
113
6
0
323,519
3
L
Sylvanus
8,342
463
51
3
0
301,888
6
L
Agni
9,735
541
147
8
0
329,916
7
L
Chaac
10,304
572
131
7
0
321,575
2
W
Artemis
8,133
452
98
5
0
291,766
2
L
Ao Kuang
8,815
490
86
5
0
331,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role