Player Matchup

Olorun
Olorun
JobSwing
Olorun
Level 11
God Stats
2W - 2L
1,356 SR
Queue Stats
8W - 11L
1,356 Elo+
Solo
Fenrir
Fenrir
LinuXboX
Fenrir
Level 22
God Stats
8W - 11L
1,534 SR
Queue Stats
236W - 184L
1,552 Elo+
Solo
Ymir
Ymir
ProtectorsOfTram
Ymir
Level 27
God Stats
21W - 20L
1,455 SR
Queue Stats
89W - 107L
1,452 Elo+
Solo
Mulan
Mulan
SemblnceSoliloqy
Mulan
Level 13
God Stats
1W - 0L
1,241 SR
Queue Stats
7W - 6L
1,485 Elo+
Solo
Artemis
Artemis
z1162850905
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,417 SR
1,469 Elo+

VS

Team Averages
Level 14
1,554 SR
1,541 Elo+
Mulan
Mulan
GriffenRider
Mulan
Level 18
God Stats
2W - 2L
1,800 SR
Queue Stats
25W - 31L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
Timur0710
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Vici0usMonkey
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,526 Elo+
Solo
Serqet
Serqet
jeffswager
Serqet
Level 29
God Stats
1W - 3L
1,468 SR
Queue Stats
121W - 120L
1,670 Elo+
Solo
Apollo
Apollo
yidaokonehai
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JobSwing
Olorun
9
7 / 2 / 2
6,149
683
4,038
6,424
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
LinuXboX
Fenrir
10
4 / 1 / 1
5,640
627
3,222
5,855
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
5 / 0 / 1
4,892
544
3,356
5,832
2,066
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
3 / 0 / 1
5,150
572
2,888
4,768
2,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
z1162850905
Artemis
8
0 / 1 / 4
4,911
546
3,627
4,682
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,405
489
3,928
7,016
2,741
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
Timur0710
Ao Kuang
5
0 / 7 / 0
3,769
419
1,911
5,843
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 1
4,454
495
4,520
6,298
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
jeffswager
Serqet
7
2 / 2 / 0
4,869
541
4,192
6,855
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
7
1 / 4 / 0
4,433
493
2,651
5,264
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
19
Kills
4
4
Deaths
20
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Olorun
JobSwing
Olorun
7
2
2
4
W
Fenrir
LinuXboX
Fenrir
4
1
1
4.5
W
5
0
1
5.5
W
3
0
1
3.5
L
Ao Kuang
Timur0710
Ao Kuang
0
7
0
0
L
0
2
1
0.25
L
Serqet
jeffswager
Serqet
2
2
0
1
L
Apollo
1
4
0
0.25
W
Artemis
z1162850905
Artemis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,131
Damage
17,202
27,561
Taken
31,276
9,351
Mitigated
10,558
10,204
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,928
1,497
0
1,377
7,016
2,741
244
0
6,816
0
17,061
W
Olorun
JobSwing
Olorun
4,038
1,800
66
2,108
6,424
1,975
1,044
2,865
3,217
23,354
0
W
Fenrir
LinuXboX
Fenrir
3,222
859
0
2,507
5,855
1,760
0
96
5,759
0
27,169
W
3,356
2,088
126
1,501
5,832
2,066
0
2,490
3,342
10,461
0
W
2,888
1,115
0
1,163
4,768
2,281
236
0
4,668
0
15,659
L
Ao Kuang
Timur0710
Ao Kuang
1,911
808
0
467
5,843
1,629
357
2,786
3,057
7,338
0
L
4,520
1,172
0
805
6,298
2,748
0
2,366
3,932
19,477
0
L
Serqet
jeffswager
Serqet
4,192
1,532
0
1,485
6,855
1,996
0
819
6,036
0
19,123
L
Apollo
2,651
1,438
0
1,374
5,264
1,444
138
1,423
3,841
0
15,971
W
Artemis
z1162850905
Artemis
3,627
2,041
0
2,733
4,682
1,269
60
980
3,702
0
19,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,742
Gold Earned
21,930
198
Minions Killed
140
0
Camps Cleared
0
747,724
Distance Traveled
720,010
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,405
489
29
3
0
157,090
0
W
Olorun
6,149
683
42
5
0
154,029
4
W
Fenrir
5,640
627
67
7
0
158,177
0
W
Ymir
4,892
544
13
1
0
144,952
5
W
Mulan
5,150
572
37
4
0
161,546
0
L
Ao Kuang
3,769
419
12
1
0
129,276
1
L
Ymir
4,454
495
30
3
0
137,108
0
L
Serqet
4,869
541
38
4
0
162,679
0
L
Apollo
4,433
493
31
3
0
133,857
0
W
Artemis
4,911
546
39
4
0
129,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role