Player Matchup

Da Ji
Da Ji
Edershira777
Da Ji
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
STORM13_MUGEN
Cthulhu
Level 113
God Stats
5W - 2L
1,509 SR
Queue Stats
91W - 91L
1,358 Elo+
Solo
Sol
Sol
dark__ghoul
Sol
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 86L
1,392 Elo+
Party 1
Team Averages
Level 81
1,503 SR
1,363 Elo+

VS

Team Averages
Level 85
1,251 SR
1,360 Elo+
Yemoja
Yemoja
EtHaN_dLc
Yemoja
Level 39
God Stats
1W - 4L
1,190 SR
Queue Stats
4W - 7L
1,321 Elo+
Party 2
Susano
Susano
JDRomg
Susano
Level 91
God Stats
0W - 1L
1,231 SR
Queue Stats
5W - 13L
1,296 Elo+
Party 2
Tiamat
Tiamat
marix-lara
Tiamat
Level 124
God Stats
1W - 5L
1,332 SR
Queue Stats
89W - 96L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 8
14,022
637
8,083
13,223
6,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
17
4 / 2 / 8
13,396
609
12,578
20,972
27,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 2 / 8
13,953
634
16,938
17,008
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EtHaN_dLc
Yemoja
16
1 / 4 / 8
12,508
569
8,533
14,796
5,752
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
JDRomg
Susano
15
3 / 6 / 8
13,056
593
16,707
18,804
9,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
marix-lara
Tiamat
17
7 / 4 / 3
13,556
616
13,895
16,703
10,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
14
Kills
11
11
Deaths
14
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
7
8
1.29
L
Yemoja
EtHaN_dLc
Yemoja
1
4
8
1.25
L
Susano
JDRomg
Susano
3
6
8
1.17
W
Cthulhu
4
2
8
4
W
5
2
8
4.5
L
Tiamat
marix-lara
Tiamat
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,599
Damage
39,135
51,203
Taken
50,303
40,183
Mitigated
25,905
15,239
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,083
1,490
0
305
13,223
6,215
0
6,095
6,628
0
41,738
L
Yemoja
EtHaN_dLc
Yemoja
8,533
755
2,459
4,303
14,796
5,752
577
10,367
4,429
55,686
0
L
Susano
JDRomg
Susano
16,707
2,842
0
612
18,804
9,496
242
8,958
9,846
0
60,497
W
Cthulhu
12,578
241
955
2,320
20,972
27,037
434
8,336
12,127
46,192
0
W
16,938
4,115
0
11,659
17,008
6,931
2,784
6,842
9,694
101,664
0
L
Tiamat
marix-lara
Tiamat
13,895
841
0
4,521
16,703
10,657
855
10,341
6,362
62,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,371
Gold Earned
39,120
230
Minions Killed
218
0
Camps Cleared
0
1,165,906
Distance Traveled
1,112,763
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,022
637
50
2
0
377,563
0
L
Yemoja
12,508
569
76
3
0
341,496
0
L
Susano
13,056
593
65
3
0
388,466
1
W
Cthulhu
13,396
609
34
2
0
421,913
4
W
Sol
13,953
634
146
7
0
366,430
3
L
Tiamat
13,556
616
77
4
0
382,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role