Player Matchup

Artio
Artio
Gold V
EmiliaRosa
Artio
Gold V
Level 120
God Stats
8W - 8L
1,602 SR
Queue Stats
21W - 19L
1,570 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Knascher
Cu Chulainn
Silver I
Level 158
God Stats
1W - 2L
1,513 SR
Queue Stats
23W - 19L
1,638 MMR
Solo
Xbalanque
Xbalanque
Silver I
LCambo
Xbalanque
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,613 MMR
Solo
Ravana
Ravana
Gold III
issou24
Ravana
Gold III
Level 149
God Stats
3W - 3L
1,742 SR
Queue Stats
49W - 40L
1,620 MMR
Solo
Ra
Ra
Silver I
xxnounourse
Ra
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,571 SR
1,588 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,581 SR
1,616 MMR
Janus
Janus
Gold I
CD Olimpia Hn
Janus
Gold I
Level 60
God Stats
7W - 8L
1,542 SR
Queue Stats
165W - 169L
1,663 MMR
Solo
Arachne
Arachne
Gold V
FrexxY
Arachne
Gold V
Level 109
God Stats
5W - 5L
1,536 SR
Queue Stats
35W - 32L
1,661 MMR
Solo
Anhur
Anhur
Gold II
MrLikon
Anhur
Gold II
Level 123
God Stats
4W - 3L
1,615 SR
Queue Stats
132W - 115L
1,568 MMR
Party 1
Athena
Athena
Gold III
PrometheusSC0
Athena
Gold III
Level 144
God Stats
12W - 6L
1,314 SR
Queue Stats
107W - 99L
1,559 MMR
Solo
Bellona
Bellona
Gold I
filyakira
Bellona
Gold I
Level 116
God Stats
10W - 2L
1,895 SR
Queue Stats
104W - 84L
1,630 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
1 / 2 / 3
6,337
487
2,592
8,504
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Knascher
Cu Chulainn
13
3 / 3 / 2
7,168
551
6,955
12,616
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
LCambo
Xbalanque
9
0 / 4 / 0
5,712
439
5,502
9,836
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
issou24
Ravana
13
1 / 2 / 3
6,976
537
4,467
6,447
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 2
6,865
528
4,294
8,279
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetApolloDanzaburouNemesisPersephone

VS

Bans
ScyllaTsukuyomiGuan YuAo KuangGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,466
651
5,047
5,125
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
FrexxY
Arachne
13
8 / 2 / 3
8,125
625
8,980
8,818
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
MrLikon
Anhur
12
2 / 0 / 4
6,963
536
5,948
7,895
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 6
6,631
510
2,162
10,318
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
filyakira
Bellona
14
4 / 3 / 3
7,979
614
10,471
10,657
10,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
17
17
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Artio
1
2
3
1.25
W
Arachne
FrexxY
Arachne
8
2
3
4.75
L
Cu Chulainn
Knascher
Cu Chulainn
3
3
2
1.33
L
Xbalanque
LCambo
Xbalanque
0
4
0
0
W
Anhur
MrLikon
Anhur
2
0
4
4
W
1
2
6
2
W
Bellona
filyakira
Bellona
4
3
3
1.83
L
Ravana
issou24
Ravana
1
2
3
1.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,810
Damage
32,608
45,682
Taken
42,813
20,404
Mitigated
22,686
15,656
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,047
153
0
2,078
5,125
1,645
106
652
4,423
72,009
0
L
Artio
2,592
274
552
2,335
8,504
3,234
0
899
7,605
7,689
0
W
Arachne
FrexxY
Arachne
8,980
6,655
0
2,298
8,818
3,279
79
1,189
7,629
0
49,607
L
Cu Chulainn
Knascher
Cu Chulainn
6,955
1,490
0
4,852
12,616
9,069
0
623
11,993
30
38,488
L
Xbalanque
LCambo
Xbalanque
5,502
2,520
0
3,013
9,836
2,405
0
1,097
8,739
0
40,285
W
Anhur
MrLikon
Anhur
5,948
1,817
0
4,924
7,895
2,183
165
1,197
6,673
0
36,687
W
2,162
260
0
2,615
10,318
5,378
99
2,564
7,676
13,487
0
W
Bellona
filyakira
Bellona
10,471
3,755
0
3,540
10,657
10,201
1,012
1,314
8,991
0
50,596
L
Ravana
issou24
Ravana
4,467
1,400
0
3,016
6,447
2,633
0
1,779
4,668
0
47,994
L
4,294
427
245
1,643
8,279
3,063
0
2,811
5,468
41,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
38,164
337
Minions Killed
424
0
Camps Cleared
0
1,261,253
Distance Traveled
1,375,858
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,466
651
151
12
0
288,326
6
L
Artio
6,337
487
14
1
0
259,730
3
W
Arachne
8,125
625
77
6
0
314,741
5
L
Cu Chulainn
7,168
551
74
6
0
248,900
3
L
Xbalanque
5,712
439
61
5
0
234,042
3
W
Anhur
6,963
536
70
5
0
232,719
3
W
Athena
6,631
510
22
2
0
276,588
2
W
Bellona
7,979
614
104
8
0
263,484
4
L
Ravana
6,976
537
97
7
0
265,452
4
L
Ra
6,865
528
91
7
0
253,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role